Capostrophic
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4e485dbd44
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Rename Original Creature column to Parent Creature (fixes #2897)
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2018-05-17 13:00:48 +03:00 |
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David Cernat
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049d0d9ba7
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[General] Fix remaining references to world packets/events
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2018-05-17 00:08:37 +03:00 |
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David Cernat
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dc9a3bf73f
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Merge pull request #429 from OpenMW/master
Add OpenMW commits up to 16 May 2018
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2018-05-16 19:20:01 +03:00 |
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Bret Curtis
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67c381df4e
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Merge pull request #1708 from akortunov/refidfix
fix GCC warnings
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2018-05-16 15:59:31 +02:00 |
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Andrei Kortunov
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a68de93308
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Initialize srate variable in openal_output
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2018-05-16 16:34:58 +04:00 |
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Andrei Kortunov
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e5db5e2651
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Fix 'maybe-uninitialized' warning in openal_output
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2018-05-16 16:13:22 +04:00 |
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Andrei Kortunov
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df459199dd
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Avoid left shift of negative value
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2018-05-16 12:59:05 +04:00 |
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Bret Curtis
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caf1760251
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Merge pull request #1707 from akortunov/weaponreach
Display weapon reach on tooltips in feet
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2018-05-16 10:27:53 +02:00 |
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Andrei Kortunov
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164e3d12fe
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Display weapon reach on tooltips in feet.
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2018-05-16 11:18:22 +04:00 |
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Bret Curtis
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e410c47660
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Merge pull request #1706 from akortunov/refidfix
Fix compiler warning in getNestedData()
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2018-05-16 09:00:25 +02:00 |
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Andrei Kortunov
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6a3ff5ed81
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Fix compiler warning in getNestedData
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2018-05-16 10:10:42 +04:00 |
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David Cernat
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2ac334664b
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[Server] Add deprecated alternatives for ObjectList functions
This will avoid server crashes in older scripts.
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2018-05-16 02:16:27 +03:00 |
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David Cernat
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51698bed48
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[Client] Rename WorldProcessor into ObjectProcessor
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2018-05-15 22:56:47 +03:00 |
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David Cernat
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02d8e08c58
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[Server] Rename WorldProcessor into ObjectProcessor
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2018-05-15 22:07:06 +03:00 |
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David Cernat
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1e749938fb
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Merge pull request #426 from OpenMW/master
Add OpenMW commits up to 15 May 2018
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2018-05-15 21:01:33 +03:00 |
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David Cernat
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bef36f77ca
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[Server] Create WorldstateFunctions and move GameTime functions there
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2018-05-15 20:58:09 +03:00 |
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Bret Curtis
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c75d774356
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Merge pull request #1692 from akortunov/playsound
Prevent PlaySound overlapping
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2018-05-15 19:03:01 +02:00 |
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Andrei Kortunov
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f8655d2425
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Use actor's physics position as a ray origin in tracer
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2018-05-14 20:38:53 +04:00 |
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David Cernat
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9b9dd4abaf
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Merge pull request #425 from OpenMW/master
Add OpenMW commits up to 13 May 2018
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2018-05-13 19:27:34 +03:00 |
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Capostrophic
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409d466e42
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Make 0/0 encumbrance 0% encumbrance
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2018-05-13 17:18:45 +03:00 |
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Capostrophic
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ba077e7291
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Fix movement fatigue loss encumbrance calculation (fixes #4413)
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2018-05-13 17:18:45 +03:00 |
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Capostrophic
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1c9fba9a8c
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Fix jumping encumbrance calculation
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2018-05-13 17:18:45 +03:00 |
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Marc Zinnschlag
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bdfa430857
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updated credits file
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2018-05-13 09:24:24 +02:00 |
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Marc Zinnschlag
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0f22600a98
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Merged pull request #1703
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2018-05-13 09:08:40 +02:00 |
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David Cernat
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d4f7936a76
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[Server] Rename WorldFunctions into ObjectFunctions
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2018-05-13 04:11:05 +03:00 |
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David Cernat
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78234f9071
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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2018-05-13 00:42:24 +03:00 |
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David Cernat
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6bf3a0be1e
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[General] Rename WorldPackets into ObjectPackets for clarity
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2018-05-12 19:40:00 +03:00 |
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David Cernat
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5458e09c8a
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Merge pull request #420 from OpenMW/master
Add OpenMW commits up to 11 May 2018
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2018-05-12 06:32:01 +03:00 |
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David Cernat
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77389538e8
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[General] Implement ActorAI packet, part 1
The server can now make actors become followers of players or other actors.
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2018-05-12 06:29:11 +03:00 |
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tri4ng1e
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9126e844bf
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Use data paths from config (bug #4412)
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2018-05-11 17:24:36 +03:00 |
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Marc Zinnschlag
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b7cce1a665
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Merged pull request #1702
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2018-05-11 10:11:17 +02:00 |
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Marc Zinnschlag
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6630a02c3f
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updated credits file
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2018-05-11 09:56:44 +02:00 |
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Kyle Cooley
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d78ae4bab4
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Allow the clang build to fail for now
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2018-05-10 21:19:41 -04:00 |
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Kyle Cooley
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6c7d73af7f
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Bump c++ standard version to 14
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2018-05-10 19:01:22 -04:00 |
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David Cernat
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c00b3bbe97
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[Documentation] Update credits
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2018-05-11 01:10:53 +03:00 |
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Kyle Cooley
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cf5bd0dca7
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Travis: use qt5, newer boost libraries, callff, gcc/clang builds...
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2018-05-10 18:02:45 -04:00 |
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David Cernat
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57b791ea2a
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[Client] Show selected object's refNum & mpNum in console window title
This allows for much easier debugging of all objects and actors.
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2018-05-11 00:46:24 +03:00 |
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David Cernat
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12727b66ea
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[Server] Use consistent variable names in map tile script functions
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2018-05-10 07:44:08 +03:00 |
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David Cernat
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7f00005f04
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[Client] Fix GCC build
Based on 71040659ac
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2018-05-10 07:16:33 +03:00 |
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Alf Henrik Sauge
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d4f278a113
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Replacing tab with spaces
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2018-05-09 18:02:02 +02:00 |
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David Cernat
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32d71de2f5
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Update MapWindow every frame, not just when it's open (bug #4279)
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2018-05-09 07:33:45 +03:00 |
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Alf Henrik Sauge
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feeee50a88
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Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
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2018-05-09 00:25:07 +02:00 |
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tri4ng1e
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103a07b744
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Less cryptic abbreviations
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2018-05-08 18:32:06 +03:00 |
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Marc Zinnschlag
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3197ebd8e7
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Merged pull request #1694
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2018-05-08 12:19:14 +02:00 |
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David Cernat
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715012f087
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[General] Implement sending of image data for map tiles in PlayerMap
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2018-05-08 05:57:04 +03:00 |
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Andrei Kortunov
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2f89080b36
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Load default markers definitions in editor
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2018-05-07 22:32:04 +04:00 |
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Andrei Kortunov
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b15bed8e22
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Avoid excessive loadSound calls
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2018-05-07 20:40:53 +04:00 |
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tri4ng1e
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905cde10db
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Smart-sorting in iniimporter (time + dependency)
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2018-05-07 15:51:46 +03:00 |
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Marc Zinnschlag
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53b6ef6f8c
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minor code cleanup
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2018-05-07 09:54:42 +02:00 |
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Marc Zinnschlag
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57ee5f9b53
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updated credits file
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2018-05-07 09:51:09 +02:00 |
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