sergoz
53ac8776ec
added box for fps counter and changed font colour to white
14 years ago
gugus
ee0d73e142
Merge branch 'bullet' of git://github.com/zinnschlag/openmw.git into collisions
14 years ago
gugus
746cf3a45a
add physic.
14 years ago
sergoz
eb58f22ea5
added text alignment to fpscounter widget
14 years ago
sergoz
5132531f73
added fps counter
14 years ago
Marc Zinnschlag
fb89098ef7
new OpenEngine version; don't forget your submodule update
14 years ago
gugus
1dc452ec91
Merge branch 'movement' of git://github.com/zinnschlag/openmw.git into collisions
14 years ago
Marc Zinnschlag
ef7a06dea5
player was not registered at mwscene (for physics)
14 years ago
Marc Zinnschlag
9807e7dadc
simplified actor-related physics interface to mwscene
14 years ago
Marc Zinnschlag
5c1aae3e26
added object movement code in mwscene (will be replaced by physics code later); does not work well, because OpenEngine manipulates camera instead of player node
14 years ago
Marc Zinnschlag
9c6bc4975c
attached camera to a scene node
14 years ago
Marc Zinnschlag
151560b882
added missing run flag for NPCs
14 years ago
Marc Zinnschlag
9a3158675a
reworked cell changing mechanism
14 years ago
Marc Zinnschlag
f773cf27cb
replaced old movement input system
14 years ago
Marc Zinnschlag
3cd1088695
crash bug fix
14 years ago
Marc Zinnschlag
65232008a5
fixed a crash bug in NPC rendering
14 years ago
Marc Zinnschlag
8a3445beec
collect movement vectors from all actors
14 years ago
Marc Zinnschlag
4468a2b6a8
added movement data to MW references; added movement interface to MWWorld::Class
14 years ago
Marc Zinnschlag
ca44b3640a
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
14 years ago
Marc Zinnschlag
7449de22b1
removed a leftover debugging breadcrumb
14 years ago
Marc Zinnschlag
8b2252e7a1
first attempt at building with bullet
14 years ago
Marc Zinnschlag
40d772b33a
call doPhysics function once per frame
14 years ago
Marc Zinnschlag
88b0908104
adding physics when insertering objects into the OGRE scene
14 years ago
Marc Zinnschlag
6a14ea8ec3
handle physics during player changing cells
14 years ago
gugus
53252897e9
Merge branch 'movement' of git://github.com/zinnschlag/openmw.git into collisions
14 years ago
Marc Zinnschlag
5486c70edf
connected object-manipulator functions in world to physics interface
14 years ago
Marc Zinnschlag
9a5a6eac2b
stop reporting changes originating from physics system back to physics system
14 years ago
gugus
48dfafbe78
Merge branch 'movement' of git://github.com/zinnschlag/openmw.git into collisions
14 years ago
gugus
a6c5bd0c41
correction of a spelling error
14 years ago
Marc Zinnschlag
ec88aee581
added a missing function
14 years ago
Marc Zinnschlag
843a0288c3
added more physics interface to MWScene
14 years ago
gugus
d1bcfcb94d
Merge branch 'movement' of git://github.com/zinnschlag/openmw.git into collisions
14 years ago
Marc Zinnschlag
162db31a5f
physics interface
14 years ago
Marc Zinnschlag
36cb10572a
fixed tab problem
14 years ago
Marc Zinnschlag
246544806a
redo submodule update
14 years ago
Marc Zinnschlag
eb5e4427c1
Merge remote branch 'star/master' into movement
14 years ago
Star-Demon
588e6e9995
Fixed a syntax error! Oops!
14 years ago
Marc Zinnschlag
b48a5084be
added NPC stances
14 years ago
Star-Demon
09023bb853
Toggle now toggles, conventions...
14 years ago
Star-Demon
962b8c9781
Cleaned up inputmanager, tightened up player.exectueAutoMove()
14 years ago
Star-Demon
1bc9a46c6b
Cleaned up and changed executeAutoMove()
14 years ago
Marc Zinnschlag
18b8cdce29
added GetInterior script function
14 years ago
Star-Demon
90e6029bad
Fixed object reference error in player gets
14 years ago
Star-Demon
81c0909dbf
Player constructor now inits new variables.
14 years ago
Star-Demon
1a56ef9a67
More AutoMove, now including walking - ready for a look and then test
14 years ago
Star-Demon
5aec3815fd
The player should now be able to run AND walk...
14 years ago
Star-Demon
f96f53484c
More AutoMove stuff, Sneak bools, cleaning
14 years ago
Jan-Peter Nilsson
a724de2429
Follow the 'XDG Base Directory Specification' instead of putting the configfile in ~/.openmw/
...
Also updated based on feedback from athile:
Fix broken Linux elif.
Use boost:filesystem instead of mkdir for increased future portability.
Break appart class definition and implementation.
14 years ago
Star-Demon
60c9c31c7a
Silly error Fixed in binding
14 years ago
Star-Demon
bfcfcecab6
Most of AutoMove finished - just needs some speed in Player class.
14 years ago