graffy76
74fa115d20
fixed check for missing ini files
2014-05-05 06:07:41 -05:00
graffy76
475214ab62
Implmented QSettings for loading / saving file definitions. Also
...
renamed opencs.cfg to opencs.ini to follow Ini format standards
2014-05-05 05:56:03 -05:00
graffy76
3f737bbb44
implemented QDial into RangeView class
2014-05-03 22:02:16 -05:00
graffy76
4f876574c1
Implemented slider widget in rangeView class
2014-05-03 21:50:08 -05:00
graffy76
306c9e840c
Merge branch 'master' of https://github.com/graffy76/openmw
...
fixed conflict
Conflicts:
apps/opencs/model/settings/usersettings.cpp
2014-05-03 19:49:01 -05:00
graffy76
0a3ab3dcd1
Commented out "proxy selection test" demo page in user settings
2014-05-03 19:48:04 -05:00
graffy76
c4a9c18045
Commented out "proxy selection test" demo page in user settings
2014-05-03 19:36:52 -05:00
graffy76
35d1502308
Merge branch 'master' of https://github.com/OpenMW/openmw
...
merge
2014-05-03 19:16:42 -05:00
graffy76
1c26741c56
Implemented rangeview with spinbox as only control. Simplified setting
...
class constructor.
2014-05-03 18:58:43 -05:00
graffy76
bc6197c552
Added custom spin box class
2014-05-03 18:57:34 -05:00
Marc Zinnschlag
72b4945128
Merge remote-tracking branch 'scrawl/master'
2014-05-03 18:38:00 +02:00
scrawl
658c37a299
AiPursue: If we reached the path end, that does not mean we reached the target. Rebuild the path if the target has moved in the meantime.
...
Fixes guards in pursuit activating the dialogue too early.
Also tweaked the activation distance.
2014-05-03 17:17:00 +02:00
scrawl
eff648e3ab
Show unhandled SDL events in hexadecimal (easier to compare with the enum)
2014-05-03 16:16:27 +02:00
scrawl
7bddfc0025
Fix some spelling mistakes.
2014-05-03 12:23:22 +02:00
scrawl
122e606e30
Crime: improvement to arrest on sight for large bounties
...
iCrimeThreshold controls the needed bounty to have guards run to the player and force dialogue. In vanilla, the greeting dialogue is scripted to either arrest the player (< 5000 bounty) or present a death sentence and attack (>= 5000 bounty).
2014-05-03 12:17:44 +02:00
scrawl
7331a64e34
Restore fix for Bug #875 (commit 602be9bbe7
, was broken by 43757efdc4
)
2014-05-03 11:33:20 +02:00
scrawl
e7b9b6d87a
Fix a confusing variable name
2014-05-02 23:07:01 +02:00
scrawl
1b074e5524
Call setAttacked even if the attack missed. Unsuccessful hits should also evoke a response.
2014-05-02 22:38:39 +02:00
scrawl
df1694c27b
Console autocompletion: List candidates when repeatedly pressing tab (bash-style)
2014-05-02 22:19:02 +02:00
scrawl
92467ba6bc
Fix sunlight for interiors
2014-05-02 21:20:27 +02:00
scrawl
58d868d56a
Change default water setting (current fps is low enough as it is without this setting enabled)
2014-05-02 19:16:10 +02:00
Marc Zinnschlag
3abe4c1f16
Merge remote-tracking branch 'scrawl/master'
2014-05-02 13:11:44 +02:00
scrawl
8560b43464
Move to esm component
2014-05-02 12:48:07 +02:00
scrawl
f8cc328b5e
Slightly prettier backdrop when loading game from main menu.
2014-05-02 12:48:01 +02:00
scrawl
6381b1e938
Fixes #1309 : Do not allow saving while dialogs are opened, just like vanilla
...
This limitation could be removed post-1.0 by serializing the state of open windows.
2014-05-02 11:20:43 +02:00
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
2014-05-01 21:16:32 +02:00
scrawl
fc7e79027a
Fixes #1144 : Don't refreshCurrentAnims when adding already dead actors
2014-05-01 16:55:16 +02:00
scrawl
64a30ad182
Fix another leak
2014-05-01 16:55:16 +02:00
scrawl
6f7fbc867f
Fix several leaks
2014-05-01 16:55:15 +02:00
scrawl
f99eda1a54
Fixes #1302 : Do not attempt to set OnPcAdd before the script has been added
2014-05-01 16:55:15 +02:00
scrawl
5415ca6a63
Fix exception when shift+click on empty space in save dialog
2014-05-01 16:55:15 +02:00
Sandy
36914b43d7
Remove install of License of no longer used font
2014-05-01 08:19:05 -04:00
Marc Zinnschlag
6a809064df
Merge remote-tracking branch 'mrcheko/master'
2014-05-01 10:07:43 +02:00
mrcheko
9e79fb5b87
fix to broken aiwander logic
2014-05-01 11:41:25 +04:00
Marc Zinnschlag
634311c86c
Merge remote-tracking branch 'mrcheko/master'
2014-04-30 22:45:26 +02:00
mrcheko
e8f7d12c01
uninit bool and invalid iterator bugs fixes
2014-04-30 23:57:19 +04:00
cc9cii
7d990abd37
OpenCS changes to allow compilation with MSVC 11.0.
2014-04-29 22:46:55 +10:00
Marc Zinnschlag
2906ade531
string fix
2014-04-29 13:16:58 +02:00
Marc Zinnschlag
4eeed4e2c7
Merge remote-tracking branch 'scrawl/return'
2014-04-29 12:27:27 +02:00
scrawl
28ef236f0e
Don't allow setting a new return position if there already is one and we haven't reached it yet
2014-04-29 11:17:07 +02:00
Marc Zinnschlag
8fea2cfa2a
Merge remote-tracking branch 'mrcheko/master'
2014-04-29 10:03:29 +02:00
scrawl
1fd7a07b5e
Merge branch 'master' of https://github.com/OpenMW/openmw into return
...
Conflicts:
apps/openmw/mwmechanics/aisequence.cpp
apps/openmw/mwmechanics/aiwander.cpp
2014-04-29 09:14:13 +02:00
scrawl
9b36a13821
Feature #1289 : NPCs return to default position
...
Make stationary NPCs return to their previous position once combat/crime AI finishes.
2014-04-29 09:09:51 +02:00
scrawl
3780503275
Removed quicksave/quickload message boxes, now that the same text is shown in the progress bar
2014-04-29 07:07:03 +02:00
Marc Zinnschlag
3013c34d9b
Merge remote-tracking branch 'scrawl/master'
2014-04-28 21:46:05 +02:00
scrawl
7a0aeeaa38
Allow to delete savegames (shift + click)
2014-04-28 20:57:45 +02:00
scrawl
7f37f2c2be
Fixes #1187 : Make GetDistance handle actors in remote cells gracefully
2014-04-28 19:23:25 +02:00
Marc Zinnschlag
2e7b4e798e
Merge remote-tracking branch 'digmaster/master'
2014-04-28 19:22:54 +02:00
Lars Söderberg
d530bbe5cd
Implemented Scrawls alternative workaround.
2014-04-28 18:52:53 +02:00
scrawl
a35f7c73ae
Fixes #1286 (Dialogue topic list clips with window frame)
...
The first problem was with the ScrollView skin, which had a full-sized client area. Since the scrollbar starts out visible, MyGUI expects the client area to be smaller to accomodate for the scrollbar width. As a result, the starting canvas size becomes bigger than the view size.
Another bug was with the MWList code: reducing the canvas size for the scrollbar is not needed, since MyGUI is already doing that, and attempting to do it manually interferes with the view offset.
2014-04-28 18:40:29 +02:00