scrawl
e30f240ba2
Add travel service support for creatures ( Fixes #2432 )
2015-03-09 03:15:11 +01:00
scrawl
431f540791
ESSImport: fix NPC factions
2015-01-27 23:12:21 +01:00
Marco Melletti
9b6faa2ffa
wrong rearrangement fixes
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misleading comments fixed
2014-09-06 17:04:50 +02:00
Marco Melletti
e1393ad2df
reputation sorted out
2014-09-06 15:16:04 +02:00
Marco Melletti
2e47290ed0
finished loadnpc.hpp, fixed npdt 52byte structure
2014-09-05 21:23:25 +02:00
Marco Melletti
bc7e154643
done with header files, unsure about mSkills and mReputation in
...
loadnpc.hpp
2014-09-04 13:23:29 +02:00
Marco Melletti
8bce460f34
loadnpc is still unfinished, bodypartcheck.cpp mFlags check fix
2014-09-03 14:40:32 +02:00
scrawl
50a72ed710
Fix ghosts in Cavern Of The Incarnate having -1 health
2014-05-29 18:09:13 +02:00
Marek Kochanowicz
03235bf0a2
NPC. Still WIP.
2013-12-27 22:13:55 +01:00
Lukasz Gromanowski
594cc693b2
Fixes #1006 : Many NPCs have 0 skill
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Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-08 21:47:43 +01:00
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
2013-09-24 13:17:28 +02:00
Marc Zinnschlag
874ce26bef
added missing consts to record save functions
2013-09-16 12:32:35 +02:00
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
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Conflicts:
apps/opencs/view/doc/view.hpp
2013-05-19 14:59:01 +02:00
scrawl
ca81335319
Fix bug loading attribute values
2013-05-16 21:45:49 +02:00
scrawl
8a3d3f954b
NPC/creature persistence flag
2013-05-16 18:50:26 +02:00
Marc Zinnschlag
b21dae8d75
added blank function to all referencable record structs
2013-05-06 14:10:43 +02:00
scrawl
f3c8cd2065
Don't buy/sell keys which are set to open a lock
2013-04-07 21:38:53 +02:00
greye
b1ef0026a9
race selection/inventory preview character model update
2012-11-10 11:41:12 +04:00
greye
c3f0dc0dfb
m prefix for NpcAnimation members
2012-11-08 23:11:43 +04:00
greye
3494e17b7c
wipe record superclass
2012-10-01 00:51:54 +04:00
greye
721324c1db
rm record inheritance, rework esmtool accordingly
2012-09-30 23:34:53 +04:00
greye
c54750977f
remove underscores in guards
2012-09-23 22:11:08 +04:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
greye
a90547bbbe
code formatting
2012-08-29 21:35:06 +04:00
greye
02d7aa4135
npc ai packages
2012-08-29 14:35:43 +04:00
Alexander "Ace" Olofsson
a74aeace73
Can now save strings with proper encoding, byte-perfect clones up until land records
2012-04-14 00:14:04 +02:00
Alexander "Ace" Olofsson
290d09de64
Switching creature and npc to using the same id storage as the rest of the records
2012-04-08 18:32:40 +02:00
Alexander "Ace" Olofsson
0fd48c4229
Extended the esmtool a bit and prepared all records for saving.
2012-04-08 11:51:52 +02:00
Alexander "Ace" Olofsson
ba602929ef
Adding basic save functions to all record types.
2012-04-06 21:04:30 +02:00
Pieter van der Kloet
dd4d022301
Converted all tabs to four spaces
2011-01-05 22:18:21 +01:00
Nicolay Korslund
5d4dba981f
Fixed mistake in NPC record struct
2010-08-13 15:51:42 +02:00
Marc Zinnschlag
8d85211fa1
modified Npc and Creature class to let them store a copy of their own ID
2010-08-08 14:09:09 +02:00
Marc Zinnschlag
e4f85cb3e6
directory structure reorganisation (still missing the mangle stuff)
2010-06-25 22:28:59 +02:00