David Cernat
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77758596a1
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Merge pull request #230 from OpenMW/master
Add OpenMW commits up to 25 Jun 2017
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8 years ago |
scrawl
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8d17565efd
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Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900)
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8 years ago |
scrawl
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903e59f495
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Don't reset idle time when there is no camera movement (Fixes #3902)
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8 years ago |
scrawl
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44e2089098
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Don't play 'menu click' sound for right clicks (Fixes #3919)
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8 years ago |
scrawl
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534c81976c
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Add missing cell update for physics system (Fixes #3917)
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8 years ago |
David Cernat
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9a519b5cc2
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[Client] Avoid incrementing actor death count if we aren't its authority
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8 years ago |
David Cernat
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66a3f3d475
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[Server] Use cleaner solution for safely reading cell descriptions
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8 years ago |
David Cernat
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78f29302ef
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[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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8 years ago |
David Cernat
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48c63dbce9
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[General] Fix ObjectLock packets by making hasCellData true for them
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8 years ago |
David Cernat
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4ad87faac1
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[Server] Create new Settings category for script functions
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8 years ago |
David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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8 years ago |
David Cernat
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df67ae4689
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Merge pull request #229 from OpenMW/master
Add OpenMW commits up to 20 Jun 2017
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8 years ago |
scrawl
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62f0ba6045
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Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
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8 years ago |
scrawl
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73fbaae97f
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Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
Adjust restock calculations to ignore filled soul gems. (Bug #3684)
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8 years ago |
scrawl
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41fb17f39b
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Revert "Correcting https://bugs.openmw.org/issues/3906"
This reverts commit b0abed00e5 .
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8 years ago |
David Cernat
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c6aee3b780
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[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
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8 years ago |
David Cernat
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fa3baac0f3
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Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
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8 years ago |
Jordan Ayers
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b277bd782e
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Adjust restock calculations to ignore filled soul gems.
Bug #3684
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8 years ago |
Allofich
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4f08084e79
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Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
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8 years ago |
Allofich
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028762a7dc
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Make guards that are attacked try to arrest player
(Fixes #3706)
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8 years ago |
scrawl
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cd1821c464
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Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
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8 years ago |
scrawl
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53264f34b3
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Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
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8 years ago |
Allofich
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42402976e3
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Fixes for building in MSVC
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8 years ago |
Siimacore
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6af470ff03
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Stopping the thread in the wizard that prevented it to stop correctly
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8 years ago |
Andrei Kortunov
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87939bf3b1
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Use mRange to check spell range instead of mArea.
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8 years ago |
scrawl
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f7969fb178
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Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
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8 years ago |
scrawl
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dd3f612e88
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Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
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8 years ago |
scrawl
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80eb2ea35d
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Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
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8 years ago |
scrawl
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6d90f5a9a5
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Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
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8 years ago |
Koncord
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3803535bd5
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[General] Implement CleanChat()
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8 years ago |
Koncord
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7b98f9f7ff
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[Server] Log all exceptions
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8 years ago |
Andrei Kortunov
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e9d0bf7c12
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Added missed return statement
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8 years ago |
Andrei Kortunov
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9fdfb2a83f
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Spell priority: make AI do not cast target spells when enemy is under water
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8 years ago |
Siimacore
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b0abed00e5
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Correcting https://bugs.openmw.org/issues/3906
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8 years ago |
Andrei Kortunov
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cab51d26cc
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Doors: small key search optimizations
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8 years ago |
Andrei Kortunov
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188424d5d3
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Allow AI to use keys to open doors
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8 years ago |
David Cernat
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51b95f35cd
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[Server] Fix problem with fetching interior cell descriptions
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8 years ago |
David Cernat
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db7709ee18
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[Server] Modernize getting and setting of player cells
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8 years ago |
David Cernat
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0d3976950b
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[Server] Use consistent names for rotation script functions
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8 years ago |
David Cernat
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bea3afaec8
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[Client] Ensure uninitialization of DedicatedActors for late packets
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8 years ago |
David Cernat
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1ae5bd19e1
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[Client] Don't set difficulty based on client settings
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8 years ago |
David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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8 years ago |
David Cernat
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5b23da8e1c
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[General] Rename unused PlayerRegionChange packet into PlayerKillCount
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8 years ago |
David Cernat
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ee5c9b65c5
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[General] When changing region, send new region name in PlayerCellChange
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8 years ago |
David Cernat
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e5f5b047bc
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[Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures
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8 years ago |
David Cernat
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f02ed0d621
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[Server] Add script functions for getting and setting actor dynamic stat modifiers
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8 years ago |
David Cernat
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79351c737e
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[Client] Disable back button in chargen race window
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8 years ago |
David Cernat
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002013294a
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[Client] Add temporary fix for OpenMW crash caused by using default head
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8 years ago |
David Cernat
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312fc84a6f
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[Client] Use update timer in mwmp::Cell instead of LocalActor
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8 years ago |
Bret Curtis
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dbf149f9b2
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gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
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8 years ago |