cc9cii
|
966ed46870
|
Better performance but less tolerant of collision induced glitches. Also had to use const_cast to cache on ground status.
|
11 years ago |
cc9cii
|
3e6e325e5b
|
Instead of hacking character.cpp, provide a more reliable check for world->isOnGround(mPtr).
|
11 years ago |
cc9cii
|
e9be6d3f42
|
Fix falling animation where vec.z is set to zero.
|
11 years ago |
cc9cii
|
0bef754873
|
Fix jumping animation glitches caused by minor vertical movements. Should resolve Bug #1271.
|
11 years ago |
Marc Zinnschlag
|
2f63eb7ca4
|
added missing edit lock for record reordering
|
11 years ago |
cc9cii
|
d2a41167d0
|
Allow flying and swimming creatures to step inclines. Should have listen to Chris in the first place, see https://forum.openmw.org/viewtopic.php?f=6&t=2075
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11 years ago |
Marc Zinnschlag
|
d0ea23431c
|
replaced CellIndex typedef with new CellCoordinates class
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11 years ago |
Marc Zinnschlag
|
0516d95253
|
added context menu with selection functions to region map
|
11 years ago |
Marc Zinnschlag
|
7f12733463
|
Merge remote-tracking branch 'potatoesmaster/1071'
|
11 years ago |
Emanuel Guevel
|
09bd0324c9
|
Fail properly when a content file is not found
|
11 years ago |
Marc Zinnschlag
|
d205d5f0af
|
Merge branch 'cellselect'
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11 years ago |
Marc Zinnschlag
|
e0550ba336
|
allow multiple cell coordinates in c-type hint for scene subviews
|
11 years ago |
Marc Zinnschlag
|
0d352cb883
|
replaced rectangular cell selection with a CellSelection object
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11 years ago |
Marc Zinnschlag
|
67965ec10c
|
added CellCoordinates and CellSelection classes
|
11 years ago |
Marc Zinnschlag
|
324b2743d4
|
removed grid button (discarding the first attempt at a cell selector)
|
11 years ago |
Marc Zinnschlag
|
03b3487f1b
|
minor cleanup
|
11 years ago |
Marc Zinnschlag
|
fafb7501e3
|
Merge remote-tracking branch 'cc9cii/PathFinder-split'
|
11 years ago |
Emanuel Guevel
|
ce7aa96371
|
Fix visual glitch happening when closing inventory while sneaking
(bug #1255)
|
11 years ago |
Marc Zinnschlag
|
c7f2cfeca0
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Merge remote-tracking branch 'gus/AIFix2'
|
11 years ago |
Jeffrey Haines
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a274b48f2f
|
States are saved. Crime is reacted to.
Issues where some crime is ignored. Needs a lot more work
|
11 years ago |
Jeffrey Haines
|
940c88d2ec
|
Cleaned up code, implemented crime ids
There is a problem with my game freezing. ToggleAi stops my character
|
11 years ago |
Marc Zinnschlag
|
0fe67b586a
|
increased scene toolbar button size
|
11 years ago |
Jeffrey Haines
|
df5cbe5dec
|
Minor changes
|
11 years ago |
cc9cii
|
28f7c42fb7
|
One more comment fix.
|
11 years ago |
cc9cii
|
f59226265a
|
Remove redundant parameter from aStarSearch. Also update some comments.
|
11 years ago |
Jeffrey Haines
|
70919ba60a
|
Removed witnesses and minor changes
|
11 years ago |
cc9cii
|
5cf8e7e933
|
Remove logging.
|
11 years ago |
cc9cii
|
040d4f8fc4
|
Move PathgridGraph into separate files.
|
11 years ago |
Jeffrey Haines
|
0c957a3cde
|
Added witnesses to the mix
|
11 years ago |
Marc Zinnschlag
|
baf30ba292
|
added grid tool (does not work yet)
|
11 years ago |
cc9cii
|
a8b2eb1fe9
|
Make Travis happy.
|
11 years ago |
Marc Zinnschlag
|
3a58da9ad7
|
size adjustment
|
11 years ago |
cc9cii
|
325d0616bb
|
Cleanup debug statements.
|
11 years ago |
Marc Zinnschlag
|
5d422fec8a
|
fixed scene toolbar layout problems
|
11 years ago |
cc9cii
|
98f77714ce
|
Per-cell pathgrid data and calculation moved off PathFinder. Now the edge cost calculations and strongly connected component searches are done only once per cell. Per-actor data and methods still remain with PathFinder.
This version still has debugging statements and needs cleaning up.
|
11 years ago |
Jeffrey Haines
|
b1abef7a38
|
Cleaned up code
|
11 years ago |
Jeffrey Haines
|
58b135a2be
|
Crime is now checked every frame call
|
11 years ago |
cc9cii
|
f597d3e88b
|
Use duration rather than frame counts. Stops false detection of being "stuck" with high frame rates (e.g. indoors).
|
11 years ago |
Jeffrey Haines
|
510f2d10ac
|
Replaces broken code with todo
|
11 years ago |
Jeffrey Haines
|
6f1211dd8d
|
Moved mWitnesses into Player. resetCrime for paying fine.
|
11 years ago |
Jeffrey Haines
|
7c0b51fb7e
|
Ai pursue now controls guards pursuit of crimes
Should extend AiActivate in the future
|
11 years ago |
Jeffrey Haines
|
50dac98a2b
|
Feature 1154 & 73: Crime and NPC reactions
|
11 years ago |
Jeffrey Haines
|
4037f3705e
|
Feature 1154 & 73: NPCs react to crime
|
11 years ago |
Marc Zinnschlag
|
c9f9566623
|
Merge remote-tracking branch 'origin/master'
|
11 years ago |
Marc Zinnschlag
|
6ee998ac38
|
updated credits file
|
11 years ago |
scrawl
|
78d322e6a5
|
Revert "Temporary added broken CMakeLists.txt - Travis IRC notification test."
This reverts commit 529d2436b5 .
|
11 years ago |
Marc Zinnschlag
|
5b5069535e
|
keep track of active cells in PagedWorldspaceWidget and update SubView title accordingly
|
11 years ago |
Lukasz Gromanowski
|
529d2436b5
|
Temporary added broken CMakeLists.txt - Travis IRC notification test.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
11 years ago |
Lukasz Gromanowski
|
db4975dab8
|
Changed IRC notifications for Travis CI from normal messages to IRC notices.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
11 years ago |
Marc Zinnschlag
|
12e46c5dc7
|
Merge remote-tracking branch 'megaton/master'
|
11 years ago |