scrawl
de8e5f0db1
Restore projectiles
2015-06-01 21:41:13 +02:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Alexander "Ace" Olofsson
df5a08b6de
Move manualref code out of header
2015-02-09 15:01:49 +01:00
scrawl
5a9b30a8ca
Don't show VFX on the map ( Fixes #2324 )
2015-01-31 22:40:38 +01:00
scrawl
c883a73d30
Several warning fixes
2015-01-23 15:34:47 +01:00
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
2015-01-11 18:01:06 +01:00
scrawl
de9d347018
Fix on touch area effect spells ( Fixes #2233 )
2014-12-28 01:51:12 +01:00
scrawl
d790506525
Fix projectiles colliding with dead actors ( Fixes #1971 )
2014-10-05 17:41:56 +02:00
scrawl
ff11745429
Fix magic projectile sound disappearing after multiple save/load cycles
2014-10-05 14:47:23 +02:00
scrawl
95378aa6ac
Fix crash when a magic projectile has no sound defined ( Fixes #1967 )
2014-10-04 18:37:35 +02:00
scrawl
03cb66c342
Set render queue group for projectiles ( Fixes #1829 )
2014-08-18 15:32:52 +02:00
scrawl
216ebac2e9
Implement weapon condition damage for ranged weapons ( Fixes #1746 )
2014-08-03 16:24:11 +02:00
scrawl
8e361bb879
Make targeted spells collide with water ( Fixes #1500 )
2014-06-28 14:49:07 +02:00
scrawl
11b05c352f
Fix exception when casting Bound Gloves spell
2014-06-19 16:00:27 +02:00
scrawl
e95483c40f
Fix crash for on target spells cast by non-actors ( Fixes #1529 )
2014-06-18 16:57:53 +02:00
scrawl
039398c8ae
Basic RefData and CellRef change tracking
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Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
scrawl
a7d525245c
Fix missing include
2014-05-23 16:07:02 +02:00
scrawl
a2f156be8e
Prevent magic bolts from colliding with their caster
2014-05-22 23:34:32 +02:00
scrawl
e266aff561
Savegame: store projectiles
2014-05-17 05:24:32 +02:00
scrawl
9adb990143
Fix potentially unsafe use of MWWorld::Ptr
2014-05-17 02:52:24 +02:00
scrawl
e5a21aca53
Refactor projectiles to no longer use MW-objects
2014-05-16 13:33:30 +02:00