Marc Zinnschlag
87cd5d4267
Merge remote-tracking branch 'potatoesmaster/DisableLevitation'
11 years ago
Emanuel Guevel
4265dddc40
Add MWWorld::isSlowFalling(Ptr)
11 years ago
Emanuel Guevel
496f786c2a
Implement Disable/EnableLevitation script functions
...
Totally copied on Disable/EnableTeleporting implementation.
Thanks KittyCat!
11 years ago
mckibbenta
89b7d6121d
Initial toggleGodMod/tgm instruction. Currently only affects player health.
11 years ago
mckibbenta
f65172bdca
Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm
12 years ago
Chris Robinson
16331bf1ed
Avoid a hack to play the underwater sound properly
12 years ago
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
mckibbenta
60fa69139e
minor changes
12 years ago
mckibbenta
06701467ab
Merge branch 'master' into tgm
12 years ago
mckibbenta
8998b90e8b
initial do-nothing implementation; registered opcode
12 years ago
Chris Robinson
f5d03a16c1
Rename getFacedObject and getFacedHandle for melee hits
12 years ago
Chris Robinson
a993af53e7
Merge remote-tracking branch 'zini/master' into physics
12 years ago
scrawl
ebf9debb80
Enabled terrain self shadows, implemented getHeightAt, some optimizations
12 years ago
Chris Robinson
9d56e2d86d
Apply movement by queueing it to do later
12 years ago
Chris Robinson
2353ac1739
Properly implement SetWerewolfAcrobatics
12 years ago
Chris Robinson
5968165de0
Merge remote-tracking branch 'zini/master' into werewolf
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
PLkolek
86020ad94d
Added underwater and drowning sounds.
12 years ago
Chris Robinson
2bac4566c0
Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/statsextensions.cpp
12 years ago
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
Emanuel Guevel
20d40c4368
Implement MWWorld::World::setWerewolf()
12 years ago
Emanuel Guevel
d054366460
Permit to force hiding GUI windows
12 years ago
Emanuel Guevel
8f8362d2c4
Expose sneak indicator widget through WindowManager
12 years ago
PLkolek
f297c21e4d
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
12 years ago
Marc Zinnschlag
3642562959
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
3961c276b8
Added enemy health meter
12 years ago
Sebastian Wick
7b40e57ba1
Allow the 'Activate' key to close the countdialog window; cleanups
12 years ago
scrawl
6164e5bae6
Restored window resizing
12 years ago
Chris Robinson
c94653dc49
Implement the ModRegion script function
12 years ago
Chris Robinson
1174b85ac8
Implement Disable/EnableTeleporting script functions
12 years ago
Chris Robinson
6195062d72
Try to figure out what gets hit
...
This isn't the greatest. The distance multiplier is a guess, and a sphere cast
may be better.
12 years ago
Chris Robinson
d8ec813939
Say something from the "hit" dialog topic when losing health
12 years ago
Marc Zinnschlag
a8168c58c2
Merge remote-tracking branch 'kolek/thirdpersonzoom'
12 years ago
Kolzi
1b7966ca27
Can zoom in and out in third person view.
12 years ago
Chris Robinson
14e0c182f3
Allow specifying the sound type to playSound and playSound3D
12 years ago
greye
f3d54a7ba4
move finding default cell positions to World
12 years ago
Vincent Heuken
b095c24854
resize actor collision boxes on death
12 years ago
scrawl
03682184c6
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
12 years ago
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
12 years ago
Marc Zinnschlag
fa63ebce78
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
3a6e54c4f5
Sell owned items in the cell
12 years ago
Torben Carrington
c8c1ddd927
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
12 years ago
Glorf
0539ca6a9c
Bugfix #778
12 years ago
scrawl
c41f119ba6
Added new game button
12 years ago
Marc Zinnschlag
e14cb6853f
Merge remote-tracking branch 'scrawl/containerui'
12 years ago
scrawl
0c4a963132
Container UI rewrite
12 years ago
kpp
24d619d6b4
Changes the logic of WindowManager::messageBox()
...
Fixes removeItem
Fixes addItem
12 years ago
Marc Zinnschlag
c80ffa0a16
Merge remote-tracking branch 'gus/AIFix'
12 years ago
gus
006f25d1c0
First try to improve AI. Does not work yet due to strange bug in physicsystem
12 years ago
scrawl
78e6dab9d2
Dialogue history rewrite WIP
12 years ago
Glorf
57f22c77c0
Bugfix #732 part 1
12 years ago