Commit Graph

258 Commits (7c2afc43f4cac1c55f149e37a33a68edae16e937)

Author SHA1 Message Date
Marc Zinnschlag 87cd5d4267 Merge remote-tracking branch 'potatoesmaster/DisableLevitation' 11 years ago
Emanuel Guevel 4265dddc40 Add MWWorld::isSlowFalling(Ptr) 11 years ago
Emanuel Guevel 496f786c2a Implement Disable/EnableLevitation script functions
Totally copied on Disable/EnableTeleporting implementation.
Thanks KittyCat!
11 years ago
mckibbenta 89b7d6121d Initial toggleGodMod/tgm instruction. Currently only affects player health. 11 years ago
mckibbenta f65172bdca Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm 12 years ago
Chris Robinson 16331bf1ed Avoid a hack to play the underwater sound properly 12 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
mckibbenta 60fa69139e minor changes 12 years ago
mckibbenta 06701467ab Merge branch 'master' into tgm 12 years ago
mckibbenta 8998b90e8b initial do-nothing implementation; registered opcode 12 years ago
Chris Robinson f5d03a16c1 Rename getFacedObject and getFacedHandle for melee hits 12 years ago
Chris Robinson a993af53e7 Merge remote-tracking branch 'zini/master' into physics 12 years ago
scrawl ebf9debb80 Enabled terrain self shadows, implemented getHeightAt, some optimizations 12 years ago
Chris Robinson 9d56e2d86d Apply movement by queueing it to do later 12 years ago
Chris Robinson 2353ac1739 Properly implement SetWerewolfAcrobatics 12 years ago
Chris Robinson 5968165de0 Merge remote-tracking branch 'zini/master' into werewolf
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
PLkolek 86020ad94d Added underwater and drowning sounds. 12 years ago
Chris Robinson 2bac4566c0 Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/statsextensions.cpp
12 years ago
PLkolek 8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
Emanuel Guevel 20d40c4368 Implement MWWorld::World::setWerewolf() 12 years ago
Emanuel Guevel d054366460 Permit to force hiding GUI windows 12 years ago
Emanuel Guevel 8f8362d2c4 Expose sneak indicator widget through WindowManager 12 years ago
PLkolek f297c21e4d Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
Marc Zinnschlag 3642562959 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 3961c276b8 Added enemy health meter 12 years ago
Sebastian Wick 7b40e57ba1 Allow the 'Activate' key to close the countdialog window; cleanups 12 years ago
scrawl 6164e5bae6 Restored window resizing 12 years ago
Chris Robinson c94653dc49 Implement the ModRegion script function 12 years ago
Chris Robinson 1174b85ac8 Implement Disable/EnableTeleporting script functions 12 years ago
Chris Robinson 6195062d72 Try to figure out what gets hit
This isn't the greatest. The distance multiplier is a guess, and a sphere cast
may be better.
12 years ago
Chris Robinson d8ec813939 Say something from the "hit" dialog topic when losing health 12 years ago
Marc Zinnschlag a8168c58c2 Merge remote-tracking branch 'kolek/thirdpersonzoom' 12 years ago
Kolzi 1b7966ca27 Can zoom in and out in third person view. 12 years ago
Chris Robinson 14e0c182f3 Allow specifying the sound type to playSound and playSound3D 12 years ago
greye f3d54a7ba4 move finding default cell positions to World 12 years ago
Vincent Heuken b095c24854 resize actor collision boxes on death 12 years ago
scrawl 03682184c6 Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 12 years ago
scrawl 495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
12 years ago
Marc Zinnschlag fa63ebce78 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 3a6e54c4f5 Sell owned items in the cell 12 years ago
Torben Carrington c8c1ddd927 Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander. 12 years ago
Glorf 0539ca6a9c Bugfix #778 12 years ago
scrawl c41f119ba6 Added new game button 12 years ago
Marc Zinnschlag e14cb6853f Merge remote-tracking branch 'scrawl/containerui' 12 years ago
scrawl 0c4a963132 Container UI rewrite 12 years ago
kpp 24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
12 years ago
Marc Zinnschlag c80ffa0a16 Merge remote-tracking branch 'gus/AIFix' 12 years ago
gus 006f25d1c0 First try to improve AI. Does not work yet due to strange bug in physicsystem 12 years ago
scrawl 78e6dab9d2 Dialogue history rewrite WIP 12 years ago
Glorf 57f22c77c0 Bugfix #732 part 1 12 years ago