AnyOldName3
f4db29a717
Kill BUILD_CONFIG
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It was basically just CONFIGURATION but less confusing. CONFIGURATION
could just be less confusing.
2020-09-04 00:45:41 +01:00
AnyOldName3
643db61dfb
Make warnings more informative.
2020-09-03 20:38:02 +01:00
AnyOldName3
1dcea961c6
Only enable LTO for release
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This is how it was for the original implementation
2020-09-03 20:15:53 +01:00
Eli2
257a6b4629
Use cmake method to enable interprocedural optimizations
2020-09-03 20:01:20 +01:00
AnyOldName3
dc34380f62
Merge branch '5570-fix' into 'master'
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Unpin CMake version now latest is fixed
Closes #5570
See merge request OpenMW/openmw!292
2020-09-03 14:35:54 +00:00
AnyOldName3
a251461045
Unpin CMake version now latest is fixed
2020-09-03 13:50:24 +00:00
Andrei Kortunov
f9ca08a984
Do not use swish sound for ranged weapons
2020-09-03 09:48:12 +04:00
Andrei Kortunov
787ca06d55
Apply effects during rest before fast-forwarding spells state
2020-09-01 19:36:59 +04:00
Bret Curtis
53e581fe10
Merge pull request #2899 from akortunov/multiple_effects
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Track magic effect index for summoning
2020-09-01 14:17:49 +02:00
Bret Curtis
009c18a97d
Merge pull request #2998 from akortunov/crashfix
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Avoid crash when object paging encounters an empty shape
2020-09-01 10:35:34 +02:00
Andrei Kortunov
7a4efe3979
Avoid crash when object paging encounters an empty shape
2020-09-01 10:13:32 +04:00
AnyOldName3
f5f59c1149
Merge branch 'fix_5586' into 'master'
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Fix #5586
Closes #5586
See merge request OpenMW/openmw!291
2020-09-01 00:09:32 +00:00
Petr Mikheev
7e3d19196d
Fix #5586
2020-09-01 00:37:37 +02:00
Andrei Kortunov
54f678b172
Merge pull request #2997 from Assumeru/dude-wheres-my-var
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Fix unused template argument
2020-08-31 08:21:15 +04:00
Evil Eye
131bd5c91d
Fix unused template argument
2020-08-30 22:10:49 +02:00
Andrei Kortunov
70e3341954
Merge pull request #2996 from akortunov/master
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Fix failed assertion
2020-08-29 12:09:38 +04:00
Andrei Kortunov
9189a42c4c
Fix failed assertion
2020-08-29 12:07:13 +04:00
Andrei Kortunov
67eace1028
Use struct instead of tuple
2020-08-29 11:24:08 +04:00
Andrei Kortunov
924f634bda
Support for multiple summons with same ID in the single spell
2020-08-28 21:14:54 +04:00
Andrei Kortunov
47af221f10
Reset ammo when switching view to avoid warnings spam
2020-08-28 15:57:11 +04:00
Andrei Kortunov
297898182b
Reset attached arrow in the beginning of unequipping animation
2020-08-28 15:53:30 +04:00
psi29a
b4ac1e1498
Merge branch 'dont-leak-bash-settings' into 'master'
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Don't leak bash settings from activate_msvc.sh
See merge request OpenMW/openmw!288
2020-08-28 11:26:42 +00:00
Bret Curtis
7ee5526dbf
Merge pull request #2993 from akortunov/warnfix
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Fix MSVC warnings
2020-08-27 23:39:01 +02:00
Bret Curtis
31bdf9f41d
Merge pull request #2994 from OpenMW/test
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resolve sync issue between GH/GL
2020-08-27 14:10:20 +02:00
Petr Mikheev
c495c21923
Merge branch 'movement_refactoring' into 'master'
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Refactoring related to "smooth movement"
See merge request OpenMW/openmw!285
(cherry picked from commit 6eaf0a389d5aed3b74ab1a7cf89574612f964bdf)
e847b4c8 Split getSpeed() to getMaxSpeed() and getCurrentSpeed()
a96c46bc Refactor calculation of movement.mSpeedFactor
03ee9090 Use getMaxSpeed instead of getCurrentSpeed where it makes sense.
a178af5c Create helper functions `normalizeAngle` and `rotateVec2f`
2020-08-27 14:07:35 +02:00
psi29a
26c38ecb46
Merge branch 'cherry-pick-6eaf0a38' into 'master'
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Merge branch 'movement_refactoring' into 'master'
See merge request OpenMW/openmw!287
2020-08-27 11:55:07 +00:00
psi29a
f90a049702
Merge branch 'movement_refactoring' into 'master'
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Refactoring related to "smooth movement"
See merge request OpenMW/openmw!285
(cherry picked from commit 6eaf0a389d5aed3b74ab1a7cf89574612f964bdf)
e847b4c8 Split getSpeed() to getMaxSpeed() and getCurrentSpeed()
a96c46bc Refactor calculation of movement.mSpeedFactor
03ee9090 Use getMaxSpeed instead of getCurrentSpeed where it makes sense.
a178af5c Create helper functions `normalizeAngle` and `rotateVec2f`
2020-08-27 11:54:30 +00:00
psi29a
51bec5948f
Merge branch 'sdl-error-message-fix' into 'master'
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SDL resolution list fixes in launcher graphics page
Closes #5558
See merge request OpenMW/openmw!286
2020-08-27 11:48:11 +00:00
AnyOldName3
70384d8a83
Restore previous bash settings on exit
2020-08-27 03:03:03 +01:00
AnyOldName3
b71f13965a
Don't set pipefail
2020-08-27 02:30:40 +01:00
AnyOldName3
a495888d3d
Get per-monitor resolution list while SDL is alive
2020-08-26 16:58:51 +01:00
AnyOldName3
5538fea1d1
Display standard resolutions on single-monitor machines
2020-08-26 16:58:12 +01:00
Andrei Kortunov
f9e667dd8c
Fix MSVC warnings
2020-08-26 12:34:27 +04:00
AnyOldName3
b60d5904e2
Correct SDL_GetNumVideoDisplays error message
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It logged the wrong function
2020-08-26 00:16:14 +01:00
Bret Curtis
74ba6197ce
Merge pull request #2991 from akortunov/launcher
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Use two columns when there is too many checkboxes in launcher's tab
2020-08-23 21:17:05 +02:00
elsid
80e23536cb
Merge branch 'camera_refactoring' into 'master'
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Camera refactoring
See merge request OpenMW/openmw!271
2020-08-22 22:15:18 +00:00
Andrei Kortunov
7c9497c4de
Use two columns when there is too many checkboxes in launcher's tab
2020-08-22 09:26:15 +04:00
psi29a
a740b77b3d
Merge branch 'shadow-uniform-thread-safety' into 'master'
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Shadow uniform thread safety
Closes #5026
See merge request OpenMW/openmw!284
2020-08-21 22:04:44 +00:00
AnyOldName3
9d083ae8de
Merge branch 'small_fixes' into 'master'
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move project/cmake to top; set OpenGL_GL_PREFERENCE to LEGACY since we use GL2...
See merge request OpenMW/openmw!266
2020-08-21 17:24:08 +00:00
Andrei Kortunov
8e566fa7ab
Merge pull request #2989 from Capostrophic/tabs
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Make Advanced tab of the launcher look okay for everyone again
2020-08-21 12:21:16 +04:00
AnyOldName3
fd14dad789
const osg::ref_ptf reference should be faster than value as constructor and destructor are non-trivial
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I played around in GodBolt and got into an argument to determine this. The difference will be immeasurably small, but my curiosity has been satisfied.
2020-08-20 03:01:43 +01:00
AnyOldName3
707204133d
Double-buffer shadow uniforms that change each frame
2020-08-20 00:38:13 +01:00
AnyOldName3
ce98d7053b
Double buffer view-dependent data stateset
2020-08-19 22:55:41 +01:00
AnyOldName3
98b2d5d921
Make shadow debug HUD thread-safe
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* Double buffer the frustum uniforms.
* Don't mess with the debug geometry's StateSet.
* Change two-element vectors to arrays so the size is explicit.
2020-08-19 19:29:19 +01:00
Alexei Dobrohotov
5c37b5bc4b
Merge pull request #2990 from akortunov/serialize
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[Regression] Fix crash for ShowSceneGraph
2020-08-12 18:08:33 +03:00
Andrei Kortunov
215ddb9106
Do not print warnings for VisController
2020-08-12 11:16:37 +04:00
Andrei Kortunov
7f342374fc
Fix crash when using 'showscenegraph 1' console command
2020-08-12 11:16:10 +04:00
AnyOldName3
b29d313bc2
Merge branch 'chocolatey-proxy' into 'master'
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Add OpenMW Chocolatey proxy as source
See merge request OpenMW/openmw!283
2020-08-11 15:12:37 +00:00
AnyOldName3
f7d28445f7
Add l to match typo in real URL
2020-08-10 17:51:05 +01:00
AnyOldName3
35d9ef355a
Specify full repository URL
2020-08-10 17:38:17 +01:00