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36 commits

Author SHA1 Message Date
scrawl
7e4a0c2478 Removed asserts 2014-04-28 15:00:52 +02:00
scrawl
f5810b8e1c Consider aspect ratio for loading screen background
More consistent with the main menu.
2014-03-30 23:07:49 +02:00
scrawl
f2cd37edd0 Play company logo movie 2014-03-27 19:51:48 +01:00
scrawl
e08f6c9ce3 Bug #416: Copy framebuffer to a texture instead of not clearing
Potentially faster than the previous workaround, and should work for triple buffering too.
2014-03-06 04:01:25 +01:00
scrawl
83b6fcf22e Bug #416: Workaround for page flipping problem 2014-03-05 22:24:05 +01:00
scrawl
edb5a54092 Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
scrawl
eb5e4ecec2 Remove more unused code 2013-12-16 15:35:38 +01:00
scrawl
683ad40e21 No need for this ifdef since there is a default argument. 2013-10-13 18:28:22 +02:00
scrawl
f504ab42fe Turn off vsync while in the loading screen 2013-10-13 17:52:14 +02:00
scrawl
d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
scrawl
7dc30a01cd Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
scrawl
b16c92c2f5 Better handle SDL_TEXTINPUT events 2013-06-16 19:43:59 +02:00
kpp
dcccfd9f22 Initialize values 2013-05-02 22:43:21 +04:00
Britt Mathis
60fadaeaf0 Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7 Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions 2013-04-10 00:32:05 -04:00
scrawl
aac2ba1d5f Fix loading screen looking for wallpapers in a fixed group. 2013-04-03 12:24:13 +02:00
vorenon
c9a701cfa1 Removed the 3 dots after the load text. 2013-02-28 19:25:18 +01:00
Marc Zinnschlag
4defb1a476 Merge remote-tracking branch 'trombonecot/lowerstring'
Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp
2013-01-09 22:13:59 +01:00
eduard
2dc0064cc2 more string lowercase 2013-01-09 20:51:52 +01:00
Nathan Jeffords
6ca87e108f updated loading screen to use the resource managers pattern matching when finding files 2013-01-09 08:54:03 -08:00
Nathan Jeffords
9afe4467d8 cache results of query for spash screen names
ResourceGroupManager::listResourceNames returns a list of all resource
accessable which is expensive, this change caches the result of the
processed query so additional splash screen changes are quicker.
2013-01-03 15:45:09 -08:00
scrawl
3db850a7d1 Don't crash if no loading screens are found 2012-12-03 05:45:04 +01:00
Marc Zinnschlag
18686614db Merge remote-tracking branch 'scrawl/splashscreen_dirlisting'
Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp
2012-10-18 15:46:43 +02:00
scrawl
6be092e268 substr check 2012-10-17 12:41:24 +02:00
scrawl
84a4fd56c3 consider all files in Splash directory 2012-10-17 12:39:45 +02:00
scrawl
6acbea822b splash screen directory listing 2012-10-16 23:59:03 +02:00
scrawl
7d1e659960 fading, greying out destinations you cant afford, warning fix 2012-10-16 20:25:50 +02:00
scrawl
1d012d1680 don't update input during loading. Fixes the OSX crash, and doesn't suffer from the issue anymore that I had while implementing this, so let's accept it as a hotfix for now. Note this means we can't switch the window during loading anymore. 2012-09-21 15:24:26 +02:00
scrawl
7ad80e306b fixed the disappearing 2012-09-13 12:33:09 +02:00
scrawl
2f0b47fc38 test 2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61 splash screens on startup 2012-09-12 19:15:29 +02:00
scrawl
a8d9aa98b1 some fixes 2012-09-11 19:18:26 +02:00
scrawl
d5a08e31e7 scene does not disappear anymore during load 2012-09-11 17:36:20 +02:00
scrawl
369db182de actual progress bar, performance optimization 2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f loading screen 2012-09-11 16:37:54 +02:00