scrawl
3cd835e61a
Fix bsa file loading not being case insensitive ( Fixes #1178 )
11 years ago
greye
663d5c314e
be more verbose on change reasons
11 years ago
greye
417e07fbce
fix irrelevant error reporting
11 years ago
greye
6cb795ef7d
attempt to fix LowLevelFile, minor code reuse
11 years ago
greye
2236216344
minor simplification
11 years ago
greye
a22ec223d8
open fstreams from boost::filesystem::path, vol.1
11 years ago
greye
b4950509bc
use converted widechars in ini importer
11 years ago
greye
eafdefe999
using WindowsPath implies utf-8 for boost fs::path
11 years ago
greye
584c121f33
fix windows unicode path handling
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
cc9cii
46867ec0cf
Fix file handles being left open on windows builds
11 years ago
Alexander "Ace" Olofsson
b50151cb38
Quick build fix for windows
11 years ago
scrawl
33389b9b63
XDG compliant paths
11 years ago
scrawl
aef0fd1460
Rename some path methods
11 years ago
scrawl
530d06ab54
Remove unused code
11 years ago
scrawl
636d399c7f
Refactored Ogre initialisation into a component
11 years ago
Marc Zinnschlag
25b7cd33ea
added FileWidget; fixed OpenCS configuration
11 years ago
eroen
886bc7e2f6
libc++ fixes: don't rely on tr1
...
libc++ doesn't ship tr1, but ships unordered_map as it is part of c++11.
Since this is the only tr1 header used in openmw, add a check for c++11
unordered_map and fallback to tr1 unordered_map if it's not found.
12 years ago
Emanuel Guevel
289bbc64f7
Load fallback archives listed in openmw.cfg at startup
12 years ago
vorenon
06e077c07c
Removing all traces of "Open Morrowind".
...
pvdk said it was ok to remove the header entirely
12 years ago
Marc Zinnschlag
85697e4628
reverted to C++03
12 years ago
Michal Sciubidlo
85bdb49d1b
Mix debug and release if necessary under non Windows systems.
12 years ago
eduard
2dc0064cc2
more string lowercase
12 years ago
Nikolay Kasyanov
1d3f3bcce3
clang build fix
12 years ago
Jordan Milne
3ed77ca189
Include C++ header instead
12 years ago
Jordan Milne
b52904a6ea
Include headers necessary for compilation under VS2010
12 years ago
Marc Zinnschlag
b4d63814cc
post merge fix
12 years ago
Nathan Jeffords
278337116b
increased performance of ConstrainedDataStream
...
Reimplemented ConstrainedDataStream to use low-level IO calls and a
custom buffering scheme to avoid using C++ iostreams.
12 years ago
Nathan Jeffords
5c7f1bd497
moved ConstrainedDataStream into its own file
...
moved the ConstrainedDataStream into its own source file and changed
BSAFile to use it though the exposed factory function. This is in
preperation foreimplementing it based on feedback from profiling that
(at least on windows) the C++ iostreams library is quite slow.
12 years ago
Marc Zinnschlag
e9ba7339f3
improved error handling
12 years ago
Alexander "Ace" Olofsson
7934d8abd9
Fixed an issue with some paths not concatenating properly.
12 years ago
Alexander "Ace" Olofsson
bc6d87ba32
Oops, that would've broken getUserPath() on Linux...
12 years ago
Alexander "Ace" Olofsson
cd3e780614
Removing the unnecessary local variables
12 years ago
Alexander "Ace" Olofsson
97f1be2b05
Testing a third way to solve the path issue
12 years ago
Alexander "Ace" Olofsson
6e317f00eb
Fix the problem in a different way
12 years ago
Alexander "Ace" Olofsson
b6fcd337df
Modified the cache path to work on windows
12 years ago
scrawl
c27ff546e4
shader cache
13 years ago
Michael Mc Donnell
7952d38e6c
Use debug dlls when debugging in vs2010 (try 2)
...
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.
It also defines DEBUG to make it easier turn things on and off when
debugging.
There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
13 years ago
Marc Zinnschlag
7cc2de3e21
boost filesystem compatibility fix
13 years ago
Marc Zinnschlag
f8e54b401b
fixed linkage problem
13 years ago
Nikolay Kasyanov
32d2326b4d
Update components/files/ogreplugin.hpp
...
removed #error directive
13 years ago
Nikolay Kasyanov
03cccee0e4
bug #348 : workaround for boost older than 1.44
13 years ago
Nikolay Kasyanov
b05dfeae70
bug #348 : cleanup
...
moved files to appropriate component, moved function to namespace,
added docs
13 years ago
Marc Zinnschlag
2c5d3d8df9
Merge remote branch 'scrawl/shadersystem' into shadersystem
...
Attention: We have submodules again. Don't forget to update!
Conflicts:
components/files/configurationmanager.cpp
13 years ago
Lukasz Gromanowski
1dde806add
Fixes #313 : openmw without a ~/.config/openmw folder segfault.
...
Added creation of $HOME/.config/openmw directory.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
scrawl
014396e80c
remove the plugins.cfg files, do not enforce CG plugin
13 years ago
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
13 years ago
scrawl
c85c794c86
fixed some cppcheck issues
13 years ago
scrawl
343bbaf0fd
integrated video settings in the settings file, the launcher is now useless
13 years ago
Lukasz Gromanowski
d9e39bd90e
Changed order of plugins.cfg file paths.
...
Changed order of plugins.cfg file paths - before when plugins.cfg file
was found in global path then it was used as default one. Now the behavoiur
is opposite if plugins.cfg file exists in local path then it is used as
default one.
13 years ago