David Cernat
|
8b4e167efe
|
[Client] Prevent NPC subtitles from being added to open Dialogue window
|
2017-05-05 20:16:20 +03:00 |
|
David Cernat
|
bcdbecf608
|
[Client] Initialize Cell before moving DedicatedActor to it
|
2017-05-05 19:54:20 +03:00 |
|
David Cernat
|
60cf623455
|
[Client] Make DedicatedActors transition into LocalActors when eligible
|
2017-05-05 07:37:09 +03:00 |
|
David Cernat
|
06f3c07116
|
[Server] Only read Actor packets from players who are still authorities
|
2017-05-05 06:13:34 +03:00 |
|
David Cernat
|
206c9cc357
|
[Client] Use CellController pointers to make code easier to read
|
2017-05-05 04:58:44 +03:00 |
|
David Cernat
|
e05adbfe65
|
[Client] Add better debug for Actor cell changes
|
2017-05-05 04:46:40 +03:00 |
|
David Cernat
|
950a8eae3d
|
[Client] Move Actors to Cells rather than reinitialize them from scratch
|
2017-05-05 03:52:41 +03:00 |
|
David Cernat
|
8b8d55e8d3
|
[Client] Set a very high processing range for AI for the time being
|
2017-05-05 03:17:28 +03:00 |
|
David Cernat
|
8d41a0c53b
|
[Client] Make LocalActor initialization include newly spawned Actors
|
2017-05-05 02:46:16 +03:00 |
|
David Cernat
|
79691254a4
|
Merge pull request #210 from OpenMW/master
Add OpenMW commits up to 3 May 2017
|
2017-05-03 17:44:08 +03:00 |
|
Marc Zinnschlag
|
a2e863e7dd
|
Merge remote-tracking branch 'origin/master'
|
2017-05-03 14:31:21 +02:00 |
|
Koncord
|
93edd67681
|
[Client] Use boolean var instead requestQuit or throwing runtime_error
|
2017-05-03 14:52:32 +08:00 |
|
Koncord
|
e0139c33b3
|
[Client] Remove destructor in Cell
|
2017-05-03 14:46:25 +08:00 |
|
Koncord
|
4eb02af8fb
|
[Client] Use __WINDOWS define
|
2017-05-03 14:44:38 +08:00 |
|
Koncord
|
47e6820f97
|
[General] Move printWithWidth and intToHexStr to components
|
2017-05-03 14:38:44 +08:00 |
|
David Cernat
|
34e77c5dae
|
[Client] Initialize Actors based on the guid of an ActorAuthority packet
|
2017-05-03 04:47:04 +03:00 |
|
David Cernat
|
e01cadad23
|
[Server] Send ActorAuthority packets to all players who loaded the cell
|
2017-05-03 04:45:55 +03:00 |
|
David Cernat
|
63dd2d9246
|
[General] Remove code related to ActorAuthority packets that is not used
|
2017-05-03 04:43:59 +03:00 |
|
David Cernat
|
0b40cb8919
|
[Client] When there are more client than server plugins, print them all
|
2017-05-03 03:14:11 +03:00 |
|
David Cernat
|
92e277d75d
|
[Client] Prevent application hang on Windows when plugins don't match
|
2017-05-03 02:17:19 +03:00 |
|
David Cernat
|
0284f18876
|
[Client] Replace plugin load order message with a clearer one at the top
|
2017-05-03 02:15:14 +03:00 |
|
David Cernat
|
1dbe9f0eaa
|
[Client] Print plugin comparison in a better-looking way on Windows
|
2017-05-03 01:51:47 +03:00 |
|
David Cernat
|
f80a16b897
|
[Client] Don't use try/catch when printing missing plugins
Also move load order note to bottom where it fits better.
|
2017-05-03 00:15:43 +03:00 |
|
David Cernat
|
4294508082
|
[Client] Don't print null for missing plugins when comparing with server
|
2017-05-02 23:22:37 +03:00 |
|
David Cernat
|
c3c04bbfc3
|
[General] Make coding style consistent
|
2017-05-02 22:47:58 +03:00 |
|
Koncord
|
afcf5a7fc8
|
[Client] Fix segmentation fault
|
2017-05-03 02:43:58 +08:00 |
|
Koncord
|
ccae9590cc
|
[Client] Fix comparison between signed and unsigned integer expressions
|
2017-05-03 02:43:00 +08:00 |
|
Koncord
|
01bdbfecfb
|
[Client] Fix wrong checksum collection
|
2017-05-03 02:41:36 +08:00 |
|
Koncord
|
7bee82cedb
|
[Client] Add notification about strict order
|
2017-05-02 23:50:36 +08:00 |
|
Koncord
|
f6bea7a114
|
[Client] Read answer about ID_GAME_PREINIT from server
|
2017-05-02 23:37:18 +08:00 |
|
Koncord
|
bda9a76d29
|
[Server] Send server plugin list to client
|
2017-05-02 23:33:50 +08:00 |
|
Koncord
|
f00c4dc107
|
[Server] Improve preload logic for parsing plugin lists
|
2017-05-02 20:21:08 +08:00 |
|
Koncord
|
5ddad6a4c6
|
[Server] Implement getPluginListSample()
|
2017-05-02 20:21:08 +08:00 |
|
Koncord
|
b223d0fa1e
|
[Server] Register new callback
|
2017-05-02 20:21:08 +08:00 |
|
PlutonicOverkill
|
829560719e
|
Make name highlighting more consistent and only for variable names
|
2017-05-02 17:28:42 +12:00 |
|
David Cernat
|
377aa9b6c9
|
[Server] Refresh cellActorList's count after removing Actors from it
|
2017-05-02 03:39:00 +03:00 |
|
David Cernat
|
cad3eb8968
|
[Client] Iterate through CellStore's mergedRefs when initializing Actors
|
2017-05-02 03:31:40 +03:00 |
|
David Cernat
|
ebf9df3fe2
|
[Client] Add getMergedRefs() method to CellStore
|
2017-05-02 03:29:52 +03:00 |
|
David Cernat
|
f59609fcd7
|
[Client] Fix actor memory leaks, part 2
|
2017-05-02 02:45:18 +03:00 |
|
David Cernat
|
9b58973929
|
[Client] Remove variable added by tes3mp to CellStore that is not used
|
2017-05-02 02:42:37 +03:00 |
|
David Cernat
|
83ba4b62b1
|
[Server] Remove Actors from a Cell's ActorList when they change cells
|
2017-05-02 01:39:08 +03:00 |
|
David Cernat
|
a77bd6652f
|
[Client] Read ActorPosition packets sent from Lua script cell loads
|
2017-05-01 21:55:50 +03:00 |
|
David Cernat
|
4c35c328a9
|
[Server] Add SendActorPosition() script function
|
2017-05-01 20:58:40 +03:00 |
|
David Cernat
|
e5e888ac21
|
[Server] Add script functions for checking what data an Actor has
|
2017-05-01 20:55:36 +03:00 |
|
David Cernat
|
fafed96bf4
|
[Server] Store data from ActorPosition in the ActorLists of Cells
|
2017-05-01 20:42:54 +03:00 |
|
David Cernat
|
730df061b3
|
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
|
2017-05-01 19:44:23 +03:00 |
|
Koncord
|
5517d871c6
|
[Server] Handle ID_CONNECTION_ATTEMPT_FAILED in MasterClient
And fix log message
|
2017-05-02 00:24:24 +08:00 |
|
Koncord
|
1ce8c0f9ec
|
[Server] Fix id in log message for ID_PLAYER_CELL_STATE processor
|
2017-05-02 00:16:54 +08:00 |
|
David Cernat
|
48b773bfcb
|
[Client] Use float scale for WorldEvent::sendObjectScale()
|
2017-05-01 19:09:44 +03:00 |
|
Koncord
|
60f4a1d9e5
|
[Client] Fix issues when changing npc model to creature
|
2017-05-01 22:54:43 +08:00 |
|