Andrei Kortunov
|
8fa0ffcfe4
|
Catch exceptions inside the loadVoice() (bug #4685)
|
6 years ago |
Bret Curtis
|
e406c5ff81
|
Merge pull request #1946 from akortunov/backupfix
Combat AI: check for obstacle before back up
|
6 years ago |
Andrei Kortunov
|
13bd81f896
|
Try to use collisions from basic actor model if an animated one has no collisions (feature #4682)
|
6 years ago |
Bret Curtis
|
8cb407cfdf
|
Merge pull request #1969 from Capostrophic/soundgen
Support soundgen calls for activators (feature #4285)
|
6 years ago |
Capostrophic
|
bf3f82b9d4
|
Cleanup
|
6 years ago |
Capostrophic
|
6ef7be3fd3
|
Re-enable using soundgen land for creatures
|
6 years ago |
Capostrophic
|
19fd404b7b
|
Support soundgen calls for activators (feature #4285)
|
6 years ago |
Andrei Kortunov
|
ca07e3a364
|
Check for obstacle before back up (bug #4656)
|
6 years ago |
Marc Zinnschlag
|
b30e309532
|
Merged pull request #1967
|
6 years ago |
Andrei Kortunov
|
dad0b78901
|
Avoid overflow when handling output characters (bug #4676)
|
6 years ago |
Capostrophic
|
47b1b0ac39
|
Re-fix water reflections while making a no-GUI screenshot
|
6 years ago |
Capostrophic
|
4ec727c50b
|
Disallow to open the journal while settings window is open (bug #4674)
|
6 years ago |
Marc Zinnschlag
|
2d87d1d9d2
|
Merged pull request #1959
|
6 years ago |
Marc Zinnschlag
|
d466785aa7
|
Merged pull request #1958
|
6 years ago |
Marc Zinnschlag
|
38a3632be7
|
Merged pull request #1960
|
6 years ago |
Andrei Kortunov
|
5617bb3f0c
|
Improve pitch factor handling for crossbow animations (bug #4672)
|
6 years ago |
Andrei Kortunov
|
e06f0b797a
|
Replace all NULLs to nullptr
|
6 years ago |
Capostrophic
|
09aecb955c
|
getSkill usage cleanup (bug #4671)
|
6 years ago |
Capostrophic
|
cae2e84ab4
|
Trace the player down after enabling collision with TCL (bug #4669)
|
6 years ago |
Capostrophic
|
768c532b8f
|
Editor: display light source color as a color (bug #4668)
|
6 years ago |
Marc Zinnschlag
|
71f80db886
|
Merged pull request #1954
|
6 years ago |
Bret Curtis
|
585313a71f
|
Merge pull request #1953 from Capostrophic/animation
Fix first person swimming animations
|
6 years ago |
Capostrophic
|
03788edd63
|
Fix redundant drag call in instance dragging (bug #4593)
|
6 years ago |
Capostrophic
|
34e45efac3
|
Fix first person swimming animations
|
6 years ago |
Marc Zinnschlag
|
503352e840
|
Merged pull request #1951
|
6 years ago |
Marc Zinnschlag
|
b410d87aae
|
Merged pull request #1952
|
6 years ago |
Andrei Kortunov
|
07ccc5abdb
|
Remove non-looping effects after rest
|
6 years ago |
Andrei Kortunov
|
3896a2eba6
|
Do not use a PartHolder for spell effect node
|
6 years ago |
Andrei Kortunov
|
632045e145
|
Improve the 'part has no parents' warning
|
6 years ago |
Andrei Kortunov
|
4dc424036f
|
Cleanup magic effects, when create a new ActorAnimation
|
6 years ago |
Capostrophic
|
674e33170b
|
Fix quick key system regressions (bug #4662)
|
6 years ago |
Marc Zinnschlag
|
38758a9555
|
Merged pull request #1944
|
6 years ago |
Andrei Kortunov
|
43c7438e8e
|
Move WeakCache to components/misc
|
6 years ago |
Marc Zinnschlag
|
33044add97
|
Merged pull request #1938
|
6 years ago |
Marc Zinnschlag
|
3dc15d39e3
|
Merged pull request #1936
|
6 years ago |
Capostrophic
|
2e98cad895
|
Fade out sun glare and specularity completely at night start, not sunset start
|
6 years ago |
Andrei Kortunov
|
35abf7367c
|
Implement wearing priority for editor
|
6 years ago |
Andrei Kortunov
|
ac848b0902
|
Use male bodyparts as fallback for females in the editor
|
6 years ago |
Kyle Cooley
|
0096951f25
|
cleanup
|
6 years ago |
Kyle Cooley
|
676fc48855
|
Re-add logic for empty model
|
6 years ago |
Kyle Cooley
|
f43b70d77b
|
Centralize actor data, simplify logic
|
6 years ago |
Kyle Cooley
|
c1ec926f43
|
Workaround inconsistencies with record status changes
|
6 years ago |
Kyle Cooley
|
1518d630ca
|
Fix issue with body part events not propogating to actors
|
6 years ago |
Kyle Cooley
|
031502b2ab
|
Reorganize ActorAdapter data, use weak cache for sharing
|
6 years ago |
Kyle Cooley
|
2a9ebac572
|
Simplify update logic, update when race parts are changed.
|
6 years ago |
Kyle Cooley
|
1276e0fa9b
|
Handle changes to race record when rendering actors
|
6 years ago |
Kyle Cooley
|
b2115b60e6
|
Fix qt4 build
|
6 years ago |
Kyle Cooley
|
6bece13a32
|
Use new Log class for error message
|
6 years ago |
Kyle Cooley
|
97ac0a92dd
|
Move data handling out of rendering code, equip armor/clothes
|
6 years ago |
Kyle Cooley
|
6b42f37918
|
Handle creatures too
|
6 years ago |