Andrei Kortunov
02f1f71221
Use link to OpenMW Wiki page instead of direct NifSkope page
7 years ago
Marc Zinnschlag
1daf8474a4
Merged pull request #896
7 years ago
scrawl
c610b8acc8
Merge pull request #1649
7 years ago
scrawl
9e176aba9f
Merge pull request #1652
7 years ago
scrawl
80a8ef6d49
Merge pull request #1661
7 years ago
Capostrophic
baaf65bc2c
Add vanilla enchanted weaponry behavior option, on by default ( fixes #4136 )
7 years ago
Simon
9193ff4d15
Reworded one of the descriptions
7 years ago
Capostrophic
2d119e834a
Add vanilla absorb attribute behavior option, on by default ( Fixes #4135 )
7 years ago
Harald H
d3b623b5d3
http to https for supported urls ( #1625 )
...
* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https
7 years ago
scrawl
9e9c278527
Merge pull request #1597
7 years ago
bret curtis
81d90d7fb7
break for all errors that would raise when checking for version, make them UNRELEASED
7 years ago
bret curtis
3393ad623f
fix rtd
7 years ago
scrawl
dd3d3f5a8b
Merge pull request #1610
7 years ago
Capostrophic
46377fa348
Update [Windows] documentation
7 years ago
scrawl
ea028a2076
Improve settings documentation
7 years ago
Daniel Vukelich
104495a9a4
Set default number of quicksaves to 1
7 years ago
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
7 years ago
Thunderforge
36843ed31e
Adding a tutorial for placing the ring in plain sight ( #1598 )
...
* Rearranging sections
* Adding instructions to place the ring in plain sight
7 years ago
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
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With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
7 years ago
Miloslav Číž
a73ab39fdd
Update refraction scaling docs
7 years ago
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
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This reverts commit ee40b41285
.
7 years ago
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
7 years ago
Miloslav Číž
d13fc06baf
Add basic refraction scale documentation
7 years ago
David Walley
6b56f25f9e
Update tour.rst
7 years ago
David Walley
19d034f370
Docs CS-Manual - tour - add ring to chest
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Extend the ring tutorial in the CS-Manual to put the ring in a chest.
Images omitted pending decisions on style and where to store them
7 years ago
David Walley
d2b5f7dea5
Update differences.rst
7 years ago
David Walley
b9de4b1eac
Update tour.rst
7 years ago
David Walley
7e83caab11
Manual modding - extend mod installation instructions ( #1448 )
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Add section on .bsa files
Extend plugins to include .esm files
Fix typo propper->proper.
7 years ago
Thunderforge
10fff499a2
Adding that Reflect Actors can be toggled in the video panel
7 years ago
David Walley
47d6c5091f
OpenMW CS Manual - typo fixes etc ( #1422 )
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* Update files-and-directories.rst
* OpenMW CS Manual - minor typo fixes
7 years ago
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
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* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
7 years ago
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
...
Do not allow to loot fighting actors during death animation (bug #3528 )
7 years ago
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
8 years ago
Bret Curtis
69359b6b4b
expand to max-depth 3 and remove indices and tables
8 years ago
Bret Curtis
f2fc8351bb
remove breath/doxygen autodoc
8 years ago
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
8 years ago
Andrei Kortunov
f4a187a9c2
Move a setting to show enchanting success chance from GUI to Game section
8 years ago
Andrei Kortunov
9a1ba1e559
Show success chance when self-enchanting (Feature #3492 )
8 years ago
Andrei Kortunov
f17badb3cd
Makes cells cache size configurable
8 years ago
Ryan Tucker
d555c21c28
Converted all settings files to semantic linefeeds.
...
Corrected default segments in Windows settings.
Removed all default declarations in the prose of the setting descriptions except where clarification or additional information was also provided.
Some minor, but not thorough grammar corrections.
8 years ago
Andrei Kortunov
6c1e3a0618
Merged from upstream master
8 years ago
Ryan Tucker
29cf296be5
Added all settings that are in settings.cfg but were not yet documented.
8 years ago
Andrei Kortunov
f0f1df3a96
Properly clear inventory
8 years ago
Andrei Kortunov
8581d68b8e
Updated documentation for windows settings
8 years ago
Andrei Kortunov
00e06095c1
Updated documentation for new weapon tooltips options
8 years ago
scrawl
aed4cbaf29
Update settings documentation
8 years ago
scrawl
8f79fa3d72
Add resource statistics panel opened with F4
8 years ago
Bret Curtis
e0afaf3a7d
finish up openmw-cs
8 years ago
Bret Curtis
a4372b6c5f
get openmw-cs model covered
8 years ago
Bret Curtis
a39b593b9b
add beginning of openmw-cs docs
8 years ago