Commit Graph

329 Commits (9106e3646cb49bdb3d285e563b687856171fecf1)

Author SHA1 Message Date
Chris Djali 71c46204ec
Merge pull request #2781 from mp3butcher/partsysfix
Particle System shading and lighting (fixing bug#3676 and #4949)
5 years ago
Julien Valentin 886fd5efc9 enable particle shading and force particle normal to (0.3,0.3,0.3)
and update changelog
5 years ago
Capostrophic c3cc8ee1e1 Disable specular lighting for 4.0.0.2 and earlier files 5 years ago
Julien Valentin 6e2a651252 fix particle alpha 5 years ago
Capostrophic e1d635cd71 Make extra sure groups with special behavior aren't optimized out 5 years ago
Capostrophic 80239235d3 Always create NiGeometry nodes as MatrixTransform 5 years ago
Capostrophic 7319eda54e Correct drawable property apply order (bug #5313) 5 years ago
Capostrophic 2b3ecff004 Remove broken fixed function pipeline support
Added by mistake
5 years ago
Capostrophic 6999f1fd28 Add an option to apply lighting to environment maps 5 years ago
Capostrophic 19a7245251 Add bump mapping support 5 years ago
Andrei Kortunov 8c177f0306 Take in account transformations of NiCollisionSwitch 5 years ago
Bret Curtis c907cd98c8
Merge pull request #2704 from akortunov/collisionswitch
Handle NiCollisionSwitch node
5 years ago
Andrei Kortunov 77d6fe46ca Handle NiCollisionSwitch node 5 years ago
Andrei Kortunov 7b5ec76db4 Fix regression in the NiVisController 5 years ago
Andrei Kortunov 84979fa8b7 Move VisMask to components 5 years ago
Capostrophic e363d5df21 Some more minor NIF support fixes 5 years ago
Alexei Dobrohotov 234fdfefb7
Revert "Don't apply 1.6 magic value to NiGravity decay factor (#5266)" 5 years ago
Capostrophic dcafe719a5 Don't apply 1.6 magic value to NiGravity decay factor (#5266) 5 years ago
capostrophic 32caab663f Enumerate interpolation types properly 5 years ago
capostrophic e654a52b70 More NIF adjustments
Constant interpolation support
5 years ago
Andrei Kortunov c41562fa27 Make TextureProperty warnings more informative 5 years ago
Capostrophic 909c8ef0ea Avoid working with empty controller data (bug #5229) 5 years ago
Andrei Kortunov 5b5c52d92e Handle NiKeyframeController for NiTriShape (feature #5224) 5 years ago
Andrei Kortunov eec82f676a
Merge pull request #2602 from elsid/clang_tidy
Fix clang-tidy issues
5 years ago
Andrei Kortunov 1b98fe4395 Fix GCC9 warnings about implicit declarations 5 years ago
elsid 8d358eeb7d
Avoid virtual call in ParticleSystem ctor 5 years ago
Alexei Dobrohotov ef138e9afc
Merge pull request #2592 from akortunov/switchnode
Use transformations of NiSwitchNode
5 years ago
Andrei Kortunov af41e9acc1 Initialize variables to avoid undefined values 5 years ago
Andrei Kortunov 51cfd070c6 Use transformations of NiSwitchNode 5 years ago
Capostrophic 8056107c6e More minor NIF improvements 5 years ago
Capostrophic 83f61d1636 Support target color in NiMaterialColorController (bug #5159) 5 years ago
Capostrophic 8baddefdbd Refactor extra data and particle modifier handling
Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
5 years ago
Capostrophic c0438a0c6b Avoid using getPtr on empty geometry data 5 years ago
Alexei Dobrohotov 64fde2d7c2
Fix crash when NiGeometry lacks NiGeometryData 5 years ago
capostrophic 9c7474f88c Implement NiPalette support (feature #4882) 5 years ago
capostrophic efa463af8f Fix non-tiling textures clamp mode (bug #5137) 5 years ago
Alexei Dobrohotov 3668473d6d
Fix comment 5 years ago
Alexei Dobrohotov eaedf34975
Fix ventriloquism 5 years ago
Alexei Dobrohotov 307e9ba666
Merge pull request #2413 from akortunov/weapon
Refactor weapon types behaviour
5 years ago
Andrei Kortunov f0cef772fa Refactor weapon types behaviour
1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
capostrophic 9e93c9ecd2 Fix multiple-strip NiTriStrips loading 5 years ago
capostrophic 93f73fe87b Fix comparison 5 years ago
capostrophic 7fc3153f62 Reduce code duplication further 5 years ago
capostrophic 91efdf18a9 Reduce Bullet part code duplication 5 years ago
capostrophic ed154f0e2c Fix typo and replace failsave with an assert 5 years ago
capostrophic 7cc70ffb50 Reduce skinned shape code duplication 5 years ago
capostrophic bd6c455fd4 Reduce code duplication for non-skinned shapes 5 years ago
capostrophic b4f54651f8 Make sure strips have valid size 5 years ago
capostrophic adb06913f7 Add basic NiTriStrips rendering (no physics yet) 5 years ago
capostrophic 8efbdeaa57 Load NiTriStrips/NiTriStripsData (don't do anything yet) 5 years ago