fredzio
916a9641fc
Delete support for 2-arguments opcodes - it was never used
5 years ago
psi29a
3b9a51b8ac
Merge branch 'bzzt_1_waterculling' into 'master'
...
waterculling
See merge request OpenMW/openmw!184
5 years ago
Bret Curtis
55afa444a9
Merge pull request #2797 from Capostrophic/changelog
...
Remove issue that hasn't been solved properly from the changelog
5 years ago
Bret Curtis
e7795f2bf7
Merge pull request #2775 from Capostrophic/dooractivation
...
Only disarm traps with keys when the door/container is locked (bug #5370 )
5 years ago
Bret Curtis
ed970f4d17
Apply suggestion to components/terrain/terraingrid.hpp
5 years ago
Alexei Dobrohotov
10d323e32c
Merge pull request #2798 from elsid/log_shader_name
...
Log shader template name on parse error
5 years ago
elsid
7aaec5e989
Log shader template name on parse error
5 years ago
Bret Curtis
756ec7117b
make mGrid (and friends) private again, create accessor method to return bool of mGrid.empty()
5 years ago
Capostrophic
89ff1974ee
Remove issue that hasn't been solved properly
5 years ago
Bret Curtis
48713915cb
re-use bzzts waterplane overlay for debug; makes it easier to test. To use this, set the env OPENMW_WATER_CULLING_DEBUG=1; You will see blue rectangles corresponding to water outlines. Once there are no more outlines, water is culled. You can further see this by pressing F3 3 times to check the the amount of quads. Before culling it should be around 1600, after culling it should drop to 0.
5 years ago
Bret Curtis
407fbe320e
cleanup and use C++ version of FLT_MAX
5 years ago
bzzt
ed20d869b4
waterculling for both terrain
5 years ago
Bret Curtis
e791e65684
Merge pull request #2793 from Capostrophic/distancebias
...
Pick the correct aggressive actor in fight distance bias calculation
5 years ago
Bret Curtis
a4d1068d1a
Merge branch '13' into 'master'
...
terrainshadowclusterculling
See merge request OpenMW/openmw!141
5 years ago
David Cernat
65a669344b
Merge branch 'magic_numbers' into 'master'
...
compromise on magic numbers making things easier to follow
See merge request OpenMW/openmw!181
5 years ago
David Cernat
728b92c4d8
Merge branch 'bzzt_6_fix_shadows_in_screenshot_with_octreeoclusion' into 'master'
...
fix shadows in save game screenshot
See merge request OpenMW/openmw!183
5 years ago
Bret Curtis
c359406473
taking anyoldname3 review comments to heart; typo fixes plus rebase
5 years ago
bzzt
1cd4b9ee68
fixes shadows on savegame screenshot
5 years ago
Bret Curtis
6316227594
hpp not cpp; review
5 years ago
Capostrophic
40766d746c
Pick the correct aggressive actor in fight distance bias calculation
5 years ago
Bret Curtis
68549828b4
create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand
5 years ago
Bret Curtis
e1a5435531
Merge commit '8a8107e8'
5 years ago
Bret Curtis
9fa4136575
Merge branch 'gl_shared_windows_runners' into 'master'
...
[PoC] give shared windows runners a try
See merge request OpenMW/openmw!180
5 years ago
Bret Curtis
6f1767c374
just get the thing working and leave it up to someone with more win10 knowledge than myself :)
5 years ago
Andrei Kortunov
9dfa43866d
Merge pull request #2792 from Capostrophic/fatalerror
...
Fix outdated bug tracker links
5 years ago
Capostrophic
9106e3646c
Fix outdated bug tracker links
5 years ago
Bret Curtis
b38459e505
powershell hell 2
5 years ago
Bret Curtis
0021dabd8e
powershell hell
5 years ago
Bret Curtis
ade265ec6b
give shared windows runners a try
5 years ago
Bret Curtis
a205c924b6
Merge pull request #2791 from Capostrophic/animspeed
...
Consider the first person movement sneaking if it's actually sneaking
5 years ago
Capostrophic
6731843691
Consider the first person movement sneaking if it's actually sneaking
5 years ago
Alexei Dobrohotov
8fc56e4614
Merge pull request #2788 from Capostrophic/pickup
...
Make sure non-carriable light sources can't be picked up
5 years ago
Alexei Dobrohotov
96dce1a1c9
Merge pull request #2789 from Capostrophic/changelog
...
Fix changelog particle lighting entry
5 years ago
Capostrophic
af335d7127
Fix changelog particle lighting entry
5 years ago
Chris Djali
71c46204ec
Merge pull request #2781 from mp3butcher/partsysfix
...
Particle System shading and lighting (fixing bug#3676 and #4949 )
5 years ago
Julien Valentin
886fd5efc9
enable particle shading and force particle normal to (0.3,0.3,0.3)
...
and update changelog
5 years ago
Capostrophic
dab09180ae
Make sure non-carriable light sources can't be picked up
5 years ago
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
5 years ago
AnyOldName3
02b8dffdd0
Merge branch 'floattest' into 'master'
...
Use approximate comparison for floating point in test
See merge request OpenMW/openmw!163
5 years ago
Bret Curtis
63bdc84f91
Merge branch 'remove_evil_const_cast' into 'master'
...
clean up code; purge const_cast
See merge request OpenMW/openmw!175
5 years ago
Bret Curtis
7ade0cb2c3
Merge pull request #2784 from Capostrophic/specular
...
Disable specular lighting for 4.0.0.2 and earlier files
5 years ago
Bret Curtis
dcb3992cd3
Merge branch 'fix-partial-build' into 'master'
...
Fix build of standalone OpenMW
See merge request OpenMW/openmw!176
5 years ago
Alexey Sokolov
ddab86d940
Use approximate comparison for floating point in test
...
This fixes test suite on my machine
5 years ago
fredzio
0630cc482c
Compile helpviewer in components only when USE_QT is defined
...
It fixes build of OpenMW alone (wihtout launcher or OpenCS)
5 years ago
Bret Curtis
91c2dea2a7
use OSG 3.6.5 from our PPA
5 years ago
Bret Curtis
8c2f3ff007
clean up code; purge const_cast
5 years ago
Andrei Kortunov
7aca6d72e4
Merge pull request #2785 from Capostrophic/underwaterfog
...
Don't radialize underwater fog
5 years ago
Bret Curtis
4ae0bd1fae
Merge branch 'helplink' into 'master'
...
Link to readthedocs documentation from OpenCS
See merge request OpenMW/openmw!171
5 years ago
Frederic Chardon
513ac8986d
Add link to opencs documentation on readthedocs, available through
...
context menu.
The documentation opens in default browser.
There are 3 contexts:
- global: opens the OpenMW CS User Manual main page
- when a record is selected: opens the "Tables" page
- when the filter field is selected: opens the "Record Filters" page
There is also a link to the OpenCS tutorial in the help menu.
5 years ago
Alexei Dobrohotov
b5ff32569b
Merge pull request #2768 from glassmancody/tabfix
...
Fix tab focus for pinned windows
5 years ago