Commit Graph

105 Commits (950378ff65d0a715c871abf080d5e6a9bbe6fa4e)

Author SHA1 Message Date
scrawl aa8208efb9 changed compositor to be compatible with Ogre 1.8RC 13 years ago
scrawl 0b2dab0b5d disable water fog due to some issues 13 years ago
scrawl a5c6207fe7 add setting to disable the underwater effect 13 years ago
scrawl b1c84f28a9 Merge branch 'master' into water
Conflicts:
	files/settings-default.cfg
13 years ago
scrawl fbfc6e0966 enabled new water by default 13 years ago
scrawl 17eb68e4bc disable "reflect statics" by default because it performs not so well right now 13 years ago
scrawl 8caa5ff9c4 fixed refraction and underwater distortion artifacts 13 years ago
Marc Zinnschlag 8e6c445111 Merge remote branch 'chris/sound' 13 years ago
Chris Robinson 59ccab0b2c Add sound volume settings 13 years ago
Chris Robinson 752e89a268 Add a setting to select the sound device name 13 years ago
scrawl 030060e656 settings description 13 years ago
scrawl 9169c0d7c9 slightly improved the quality of the default water setting 13 years ago
scrawl 96911ada95 restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
13 years ago
scrawl 044d649edd Merge branch 'master' into water 13 years ago
Roman Melnik bdbb8a8d84 Merge remote-tracking branch 'upstream/master' into windowsPinning
Conflicts:
	apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik 1bf79fd022 Windows pinning: support for MapWindow
Set correct skin for the Map Window.
13 years ago
scrawl bcee5d5943 fix areas with only water (no objects below) 13 years ago
scrawl c0f991ac0a underwater depth effect 13 years ago
scrawl 456eb95209 reversed sun and moon paths (sunrise at east) 13 years ago
scrawl 114e8ae2a0 much less underwater distortion 13 years ago
scrawl 2976625b00 better underwater 13 years ago
scrawl 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though 13 years ago
scrawl a41eee9a72 specular lighting 13 years ago
Roman Melnik ef0a185e11 Pinnable windows: hide hud elements
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.

Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl 8bfc81f398 Merge branch 'master' into water 13 years ago
scrawl 622fb568cf removed MRT setting and figure it out automatically 13 years ago
scrawl b8a470efcd put transparent objects in a seperate render queue, in order to not mess up the mrt textures 13 years ago
scrawl 1b89a9e203 various fixes 13 years ago
scrawl f49131e1b8 renamed setting, automatically disable MRT when unsupported 13 years ago
scrawl add4ebe445 fresnel effect 13 years ago
scrawl 8ddc8131a5 fresnel test 13 years ago
scrawl 36fd9b9f26 shore transition test 13 years ago
scrawl ab8b74dcac forgot adding a file 13 years ago
scrawl 3f05aba76d got MRT working, some minor quirks to solve (black viewport background) 13 years ago
scrawl 006970fd79 add MRT code to shaders 13 years ago
scrawl 328bdaafb6 fixed a problem with the underwater compositor 13 years ago
scrawl 2fa9bac517 added fog 13 years ago
scrawl cc4076d42a basic noise 13 years ago
scrawl fe63f2b2aa first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering) 13 years ago
scrawl 6481cf87fc cleanup resources 13 years ago
scrawl b3a186e729 simple water without shaders that uses original MW textures 13 years ago
scrawl 8aea311797 added visibility flags for everything 13 years ago
scrawl fd45208196 re-added code for reflection & refraction rendering 13 years ago
scrawl ff15f28787 options for texture filtering and mipmaps 13 years ago
scrawl 39ee9e9ab8 setting for field of view 13 years ago
scrawl 00cc45c537 FPS is now a setting instead of commandline option 13 years ago
scrawl fd662f937a add settings for viewing distance and fog 13 years ago
scrawl e5cc9adbb0 added settings for rendering distance of small objects 13 years ago
scrawl 1445ae992d adding a setting to disable static geometry 13 years ago
Roman Melnik d09f0610ea Add basic windows pinning
Create WindowPinnableBase class for windows which should be
allowed to be pinned.

Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).

Handle clicking on PinToggle button (pinning/unpinning a window).
13 years ago