Commit Graph

2874 Commits (950378ff65d0a715c871abf080d5e6a9bbe6fa4e)
 

Author SHA1 Message Date
Alexander "Ace" Olofsson 64f792c01d Fix a value defined at the wrong place 13 years ago
Alexander "Ace" Olofsson 4ef921c43f Prevent internal classes from being marked dllimport 13 years ago
scrawl 13efe68fc3 disabled some debug output 13 years ago
scrawl cfb194f1d1 fix 6 13 years ago
scrawl 5f78f6c723 change queue 13 years ago
scrawl b018d00fd3 fix 5 13 years ago
Chris Robinson e8e8d3fb1b Fully reset the music before starting the next track 13 years ago
Eli2 3cc81d74bc Cleanup, replaced if with switch 13 years ago
Chris Robinson 3a57746ee4 Remove an unneeded volume special-case 13 years ago
Chris Robinson 4944a29b21 Keep track of the sound pitch 13 years ago
scrawl c9067249dd fix 4 13 years ago
scrawl c08a2b2942 fix 3 13 years ago
scrawl 909abb480d fix 2 13 years ago
scrawl f8d45eae52 fix #1 13 years ago
Chris Robinson cbf6c0404a Implement a basic underwater sound environment 13 years ago
Sebastian Wick 092de45924 std::map to std::multimap 13 years ago
Sebastian Wick 653fbdd10c master/plugin support; needs multimap instead of map 13 years ago
Marc Zinnschlag 08f8701b33 workaround for tga problem 13 years ago
Marc Zinnschlag a96599d96c Merge remote branch 'chris/sound' 13 years ago
Nikolay Kasyanov 2a7885b514 Synchronized OS X icon with our current app icon 13 years ago
Marc Zinnschlag 751e7d2199 basic auto-equipping (picks the first matching item 13 years ago
Chris Robinson 575474ff69 Pass the mode flags to the sound output play methods 13 years ago
Sebastian Wick ceedae4a1a technical corrections 13 years ago
Chris Robinson b2d7dca8c3 Merge remote branch 'zini/master' into sound 13 years ago
Chris Robinson 977e7ac9a3 Remove the Play_Single flag. It's not correct. 13 years ago
Chris Robinson ae308b9b5f Use a set of flags instead of separate booleans 13 years ago
Chris Robinson e48d125a84 Only allow one instance of a given tracked soundid
The untracked flag should probably be broken up and combined with the loop
boolean into a set of flags.
13 years ago
Sebastian Wick b7635b3d4a pass maps by reference 13 years ago
Sebastian Wick e35670c6cb ignore syntax errors and empty lines; fixed merge function 13 years ago
Nikolay Kasyanov 5e829362cb Feature #37 (In Progress) Render Path Grid
more similar to vanilla path grid rendering
13 years ago
scrawl 82429d6931 finished interface 13 years ago
Nikolay Kasyanov 006e1cde85 some updates after terrain merge 13 years ago
Nikolay Kasyanov 523648dbb1 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/debugging.cpp
13 years ago
Chris Robinson bfac946878 Finally "fix" --nosound
Expect degraded performance with it. Looping sounds are constantly checked to
see if they're playing, and try to play it again when it's not.
13 years ago
Chris Robinson 7541e08909 Don't reset the sound Output device if init fails 13 years ago
Nikolay Kasyanov 057c2f2e2a Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Marc Zinnschlag 509650d5f3 Merge remote branch 'ace/fs-fix' 13 years ago
Marc Zinnschlag 6eb3281c4c boost fix 13 years ago
Alexander "Ace" Olofsson 3b0dc408ae Debug-b-gone 13 years ago
Chris Robinson 28378c063b Minor OpenAL_SoundStream cleanups 13 years ago
Marc Zinnschlag 222f0e20bc Merge remote branch 'swick/initocfg' into initcfg 13 years ago
Alexander "Ace" Olofsson 06a34b9e0d Strange problems call for strange solutions. 13 years ago
Chris Robinson 4e908aa095 Add a method to set the sound's position 13 years ago
Chris Robinson b01289128b Split OpenAL_Sound into separate classes for 2D and 3D sounds 13 years ago
Chris Robinson 5adeee20fd Mute sounds that go outside the max distance 13 years ago
Alexander "Ace" Olofsson 8e07b7e050 Better (less) debug output 13 years ago
Alexander "Ace" Olofsson 8d9100c77b Debug output 13 years ago
Sebastian Wick 849c3a9bec add the section to the ini-keys 13 years ago
Sebastian Wick c160bc7080 works, sort of 13 years ago
Sebastian Wick fbd626baf6 mwiniimporter 13 years ago