Commit Graph

134 Commits (959165bcb99140d38afbf7dc420f5ce647a321ea)

Author SHA1 Message Date
elsid 3ef1b27099
Add missing includes 4 years ago
elsid ec87b3f8f7
Remove redundant ChunkyTriMesh
This AABB tree required when need to filter out input mesh that has not
influence navmesh tile output. This filtering is already done before. Each
recast mesh corresponds to a single navmesh tile and has appropriate bounds.
4 years ago
psi29a 16bb3919d1 Merge branch 'navmesh_cache_simplification' into 'master'
Simplify navmesh cache

See merge request OpenMW/openmw!691
4 years ago
elsid 3e67f5ffa5
Detect and ignore updates for oscillating objects
To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.

Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent

The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh.
4 years ago
elsid 8e1c92d9af
Use std::variant for ESM::Variant implementation 4 years ago
elsid 7f577f5f08
Do not compare hash in tests
Different std libraries have different implementation that produce different
results for the same values.
4 years ago
elsid dae3f022ba
Add tests for ESM::Variant 4 years ago
elsid f2ebad5115
Return cached element when set existing 4 years ago
elsid fac5759748
Set bounding min and max height for btHeightfieldTerrainShape
They must be set for proper AABB based filtering. Use
+-max(abs(min), abs(max)) to make sure bullet does not shift coordinates by z.
4 years ago
elsid fdca76ce86
Remove unused includes 4 years ago
elsid 8dba61f7ae
Use navmesh raycast to find reachable position around target 4 years ago
Sergey Fukanchik f3271cb66b Add unit test for swapEndiannessInplace(). Part of Bug #5837 4 years ago
elsid 489107c5ee
Count navmesh cache key once in item size
Key is stored only in NavMeshTilesCache::Item, TileMap uses KeyView with
a pointer to a vector.
4 years ago
Alexei Dobrohotov 8db2ba2b38
Merge pull request #3032 from akortunov/gtest
Mark mock methods as overrides (requires GTest 1.10)
4 years ago
Alexei Dobrohotov 8fd45d85ec Unify NiGeometry/NiGeometryData handling 4 years ago
Alexei Dobrohotov 15291f15d3 Make actor collision box components a struct 4 years ago
psi29a 7156b11dbc be explicit about narrowing to resolve: error: type 'btScalar *' (aka 'float *') cannot be narrowed to 'bool' in initializer list [-Wc++11-narrowing] 4 years ago
AnyOldName3 fd4a62ce35 Use correct variable types when loading config for tests 4 years ago
Andrei Kortunov 807367ca3f Mark mock methods as overrides (requires GTest 1.10) 4 years ago
Alexei Dobrohotov df9667e923 Read NIF bounding volume data correctly 4 years ago
Bret Curtis f6bead88a9 purge boost/optional.hpp headers 4 years ago
Bret Curtis 5a824d0333 components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues 4 years ago
Bret Curtis c99be77a32
Merge pull request #3008 from akortunov/strings
Rework fixed strings handling
4 years ago
psi29a bca698d951 Merge branch 'shader_line_numbering' into 'master'
Correctly resetting line numbering during shader processing.

See merge request OpenMW/openmw!317
4 years ago
Andrei Kortunov 822764d0fa Rework fixed strings handling 4 years ago
Alexei Dobrohotov 29ccb09da5 Introduce some extended NIF definitions 4 years ago
Mads Buvik Sandvei d5450a7d88 Correctly resetting line numbering during shader processing. 4 years ago
Evil Eye 6ad20ec9c7 Mutate base records when adding/removing spells 4 years ago
elsid 00197e1cd9
Optimize recast mesh size by vertex deduplication 5 years ago
elsid b095ca6c86
Use actor speed to define area cost for pathfinding 5 years ago
Bret Curtis c69c7d0b3b
Merge pull request #2049 from elsid/bullet_double_precision
Support bullet double precision
5 years ago
Capostrophic 30558c2434 Try to resolve CI concerns 5 years ago
elsid 2d7c3bae61
Support bullet with double precision 5 years ago
elsid ef5a5ef43f
Print not matched values with full precision 5 years ago
elsid 1f3dfaedcc
Add tests for ShaderManager 5 years ago
elsid b150d681a9
Update same navmesh tile with limited frequency 5 years ago
elsid bd1ef4dd6d
Add detournavigator test for multiple worker threads 5 years ago
elsid df6e85b619
Use callback to handle changed tiles
Instead of collecting changed tiles into a temporary vector.
5 years ago
Alexey Sokolov ddab86d940 Use approximate comparison for floating point in test
This fixes test suite on my machine
5 years ago
elsid 208a50340d
Specialize DetourNavigator::ObjectId ctor for pointers
To fix msvc error:
components\detournavigator\objectid.hpp(14,13): error C2440: 'reinterpret_cast': cannot convert from 'const T' to 'size_t'
          with
          [
              T=unsigned long
          ]
5 years ago
elsid 7ae7cb181d
Support recast mesh rendering 5 years ago
Capostrophic aef6cd7006 Fix handling of empty strings in NIF string tables 5 years ago
elsid 349040ffb2
Use status codes to handle navigator errors instead of exceptions
For find path use case.
5 years ago
elsid 1e106013a0
Use navmesh to find wander destination outside pathgrid for ground based actors
Use dtNavMeshQuery::findRandomPointAroundCircle from recastnavigation
5 years ago
capostrophic c61f64ae86 Fix tests 5 years ago
elsid 7ec5a20c64
Filter recast mesh triangles by global bounding box
Except heightfields to reduce slow down.
5 years ago
elsid 862f50346c
Add tests for settings parser 5 years ago
elsid 07660b5605
Fix detournavigator tests 5 years ago
Capostrophic 790531671a Fix tests 5 years ago
Capostrophic 8baddefdbd Refactor extra data and particle modifier handling
Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
5 years ago