AnyOldName3
9f20aaccfb
Add some more advanced settings to control shadows.
2018-01-25 16:08:34 +00:00
AnyOldName3
6ec893b618
Merge remote-tracking branch 'refs/remotes/upstream/master'
2018-01-22 15:54:13 +00:00
scrawl
dd5ebe225b
Merge pull request #1580
2018-01-11 01:54:28 +00:00
Thunderforge
bd072b131b
Moving controller file out of the controllers subdirectory
2018-01-02 20:58:43 -06:00
Thunderforge
096e734df6
Adding gamecontrollerdb.txt file that got left behind due to being on .gitignore
2018-01-01 22:42:45 -06:00
Thunderforge
3f7143556a
Providing different mappings depending on the version of SDL installed
2018-01-01 22:16:54 -06:00
Thunderforge
a5e4f95ed4
Updating controller mappings to latest version
2018-01-01 22:16:54 -06:00
Bret Curtis
7367899634
update openmw.appdata.xml to fix https://lintian.debian.org/tags/appstream-metadata-legacy-format.html
2018-01-01 19:47:36 +01:00
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
...
This reverts commit ee40b41285
.
2018-01-01 13:28:14 +01:00
AnyOldName3
c3e0398d1c
Add settings
2017-12-27 02:32:17 +00:00
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
2017-12-09 14:03:56 +01:00
AnyOldName3
0e481a457e
Merge remote-tracking branch 'refs/remotes/upstream/master'
2017-12-08 23:26:08 +00:00
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
2017-12-06 20:39:09 +01:00
scrawl
a4d8aef40d
Merge branch openmw-43 into master
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Conflicts:
CMakeLists.txt
README.md
files/mygui/openmw_trade_window.layout
2017-11-29 22:37:50 +00:00
scrawl
2136003e1c
Reapply commit a3f821cdc
which got lost in a merge
2017-11-21 22:43:56 +00:00
Andrei Kortunov
ea36956ff1
Reworked trade window
2017-11-21 10:00:53 +04:00
scrawl
cc3c27f241
Clean up layout files to use Spacer class
2017-11-20 23:20:04 +00:00
scrawl
a3f821cdcd
Disable keyboard for trade +/- buttons
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For one, because their RepeatClick handler breaks the keyboard function, and because its redundant anyway (just press Up/Down arrow with the edit box focused to do the same thing)
2017-11-20 23:20:04 +00:00
AnyOldName3
0f6f097cf2
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
2017-11-17 18:24:08 +00:00
AnyOldName3
3d18ddc8e4
Take into account previous #line directives when expanding @foreach shader macros
2017-11-17 17:18:33 +00:00
scrawl
5a93b6a324
Enable word-wrapping for the console history
2017-11-15 17:20:05 +00:00
scrawl
b7eda61f7a
Fix overlapping widgets in trade window layout ( Fixes #4205 )
2017-11-11 21:59:21 +00:00
scrawl
b9baee51d5
Fix overlapping widgets in trade window layout ( Fixes #4205 )
2017-11-10 22:51:29 +00:00
AnyOldName3
590531595b
Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp
2017-11-10 02:02:27 +00:00
AnyOldName3
25432146f7
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
2017-11-07 22:08:21 +00:00
AnyOldName3
715f29165b
Dynamically adjust shaders to have the required number of shadow maps.
2017-11-07 20:22:45 +00:00
AnyOldName3
56fa33af66
Enable parallel split shadow maps
2017-11-07 00:32:04 +00:00
Miloslav Číž
282800b5b2
Create LICENSE ( #1532 )
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* Create LICENSE
Let's add the license file so that GitHub officially registers it and displays it next to the project.
* move license files
* update licenses in cmakelists.txt
* fix link in README
2017-11-05 15:37:38 +00:00
AnyOldName3
3f63ebce77
Theoretically, at least, fix everything (except hte sky issue which is resolved in another branch)
2017-11-05 14:37:36 +00:00
AnyOldName3
e15d461921
Add (potentially physically-flawed) shadow support to the water shader
2017-10-30 20:06:52 +00:00
David Walley
41dc82abad
Update Links to Documentation in settings.cfg files ( #1523 )
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* Update settings-default.cfg
* Update settings.cpp
2017-10-28 16:05:30 +00:00
AnyOldName3
147455626e
Merge OpenMW/master
2017-10-13 21:39:15 +01:00
AnyOldName3
26a7b48d69
Attempt to make a VDSM work, and also to set up a debug HUD, but without success.
2017-10-13 18:19:29 +01:00
AnyOldName3
f8fe992dc0
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
AnyOldName3
e0ce284272
Fix the same shader preprocessor variable issue for the third time now
2017-10-08 01:34:54 +01:00
AnyOldName3
2b78fb436d
Fix issue with shader preprocessor variables
2017-10-08 00:44:35 +01:00
AnyOldName3
b94bbe00cb
Merge remote-tracking branch 'upstream/master' into osgshadow-test
2017-10-08 00:18:02 +01:00
scrawl
12510efab7
Fade screen out during loading screen (when travelling)
2017-10-04 16:00:38 +00:00
scrawl
d7a5622485
Fix book window buttons overlap
2017-10-03 09:16:46 +00:00
AnyOldName3
ba1e2cab2f
Merge remote-tracking branch 'upstream/master' into osgshadow-test
2017-10-03 03:00:15 +01:00
AnyOldName3
ebd3dcf2b3
Remove unnecessary preprocessor variable in shaders
2017-10-03 02:58:25 +01:00
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
scrawl
05348ab7ed
Merge pull request #1483 from drummyfish/master
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water shader improvements plus rain ripple effect (#452 )
2017-09-28 22:31:13 +00:00
Miloslav Číž
64793a55dc
get rid of buggy shader trick
2017-09-28 20:44:43 +02:00
Miloslav Číž
c9c6326d87
fix non-refraction water rain ripples
2017-09-28 19:23:37 +02:00
Miloslav Číž
8416feaf5b
link rain water ripple effect to actual rain
2017-09-28 19:04:31 +02:00
scrawl
0deda69a27
Fix wrong skin for levelup attribute values
2017-09-27 22:04:36 +02:00
scrawl
db650df416
Fix 'blocking' messageboxes not handling key focus properly
2017-09-27 21:41:22 +02:00
scrawl
fb8306b61f
Disable keyfocus for world map button
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Fixes 'Tab' no longer working as a keybinding for closing the inventory window.
2017-09-27 21:30:31 +02:00
Miloslav Číž
4a332a1807
improve rain ripples
2017-09-27 21:25:14 +02:00