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180 commits

Author SHA1 Message Date
David Cernat
98a7769b91 Merge branch 'master' into 0.6.0 2017-08-31 15:44:27 +03:00
David Cernat
cf4021a7b5 [Client] Only add valid quests to journal 2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48 [Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
2017-08-31 08:35:46 +03:00
David Cernat
c3d1eada89 [Client] Only add spells to players that are ensured to exist 2017-08-31 06:42:11 +03:00
David Cernat
2597f018d2 Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
2017-08-23 07:22:29 +03:00
David Cernat
8f543fb34e [Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
2017-08-23 04:58:07 +03:00
David Cernat
77ce05b7d6 [Client] Fix spell casting probability synchronization 2017-08-06 00:11:54 +03:00
David Cernat
0e2038f045 [General] Record and get player positions before their last cell change 2017-08-04 21:45:52 +03:00
David Cernat
fbec0d9443 [Client] Remove inertia from players who are teleported via a packet 2017-08-04 21:43:01 +03:00
Unknown
bfbfbeac43 Added networking and saving for custom spells 2017-07-31 03:45:47 +10:00
David Cernat
796118c266 [Client] Send StatsDynamic packets more often 2017-07-26 20:15:35 +03:00
David Cernat
43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 2017-07-15 09:02:19 +03:00
David Cernat
ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 2017-07-13 20:13:28 +03:00
David Cernat
e36c0afc59 [General] Send faction reputation via PlayerFaction packets 2017-07-13 13:36:00 +03:00
David Cernat
083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 2017-07-12 18:24:37 +03:00
David Cernat
5962570c48 [General] Add jailText to PlayerJail packets 2017-07-12 16:39:31 +03:00
David Cernat
4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 2017-07-05 07:06:33 +03:00
Koncord
9bb586de77 [Client] Simplify setMapExplored() 2017-07-03 23:43:32 +08:00
David Cernat
60574ae667 [General] Implement jail time as a death penalty 2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6 [General] Implement PlayerMap packet, part 1 2017-07-03 09:28:27 +03:00
Koncord
9519c467eb [Client] Simplify updateEquipment for LocalPlayer & LocalActor 2017-06-29 14:52:23 +08:00
Koncord
0ed0d2417b [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
Koncord
689050e1d0 [Client] Long expression to lambda 2017-06-27 21:01:13 +08:00
Koncord
58a6a8c3bc [Client] Update LocalPlayer to C++11 2017-06-27 20:43:39 +08:00
Koncord
6222c20e82 [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
David Cernat
813a3c89c4 [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
David Cernat
78f29302ef [General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
ebf7740969 [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
Koncord
ad873e16b8 [Client] Limiting updates to ~64 per second 2017-06-02 21:20:35 +08:00
Koncord
9742b0a801 [Client] Reset statTimer every timeout 2017-06-02 20:45:44 +08:00
Koncord
80631ae8bd [Client] Reset positionTimer on time expired 2017-06-02 20:45:19 +08:00
Koncord
a847d46984 [Client] Get rid Z axis in direction.pos 2017-06-02 18:33:51 +08:00
Koncord
2ef1e26233 [Client] Fix ID_PLAYER_POSITION spam 2017-06-02 17:19:36 +08:00
Koncord
5f30dfd5db [Client] Get rid direction.rot 2017-06-02 15:44:39 +08:00
David Cernat
0bed33e39e [Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
2017-06-02 06:58:33 +03:00
David Cernat
d8cd57a8be [Client] Make topic sync work with localized versions of the game 2017-05-31 14:11:16 +03:00
David Cernat
906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 2017-05-31 06:51:50 +03:00
David Cernat
068a45be87 [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
David Cernat
7177d56cfb [Client] Only require refNumIndex & mpNum for CellStore::searchExact() 2017-05-27 16:59:23 +03:00
David Cernat
4f273932af [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
David Cernat
11369f6513 [General] Implement sending and reading of PlayerTopic packets 2017-05-24 21:43:34 +03:00
David Cernat
e6983993c2 [General] Implement sending and reading of PlayerFaction packets 2017-05-18 19:27:20 +03:00
David Cernat
0189dbf916 [General] Make JournalItem consistent with other packet structs 2017-05-18 10:32:23 +03:00
David Cernat
d7d4dec200 [Client] Don't spam AnimFlags packets when a Player or Actor is flying 2017-05-09 12:27:59 +03:00
David Cernat
62aa6ed7ea [Client] Send PlayerPosition packets based on a timeout 2017-05-06 00:59:54 +03:00
David Cernat
4d81455020 [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
David Cernat
6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 2017-04-25 22:11:33 +03:00