David Cernat
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98a7769b91
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Merge branch 'master' into 0.6.0
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2017-08-31 15:44:27 +03:00 |
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David Cernat
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cf4021a7b5
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[Client] Only add valid quests to journal
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2017-08-31 09:08:29 +03:00 |
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David Cernat
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134dd06d48
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[Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
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2017-08-31 08:35:46 +03:00 |
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David Cernat
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c3d1eada89
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[Client] Only add spells to players that are ensured to exist
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2017-08-31 06:42:11 +03:00 |
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David Cernat
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2597f018d2
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Merge pull request #272 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 23 Aug 2017
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2017-08-23 07:22:29 +03:00 |
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David Cernat
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8f543fb34e
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[Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
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2017-08-23 04:58:07 +03:00 |
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David Cernat
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77ce05b7d6
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[Client] Fix spell casting probability synchronization
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2017-08-06 00:11:54 +03:00 |
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David Cernat
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0e2038f045
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[General] Record and get player positions before their last cell change
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2017-08-04 21:45:52 +03:00 |
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David Cernat
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fbec0d9443
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[Client] Remove inertia from players who are teleported via a packet
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2017-08-04 21:43:01 +03:00 |
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Unknown
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bfbfbeac43
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Added networking and saving for custom spells
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2017-07-31 03:45:47 +10:00 |
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David Cernat
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796118c266
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[Client] Send StatsDynamic packets more often
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2017-07-26 20:15:35 +03:00 |
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David Cernat
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43a3daf0aa
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[General] Add & implement PlayerShapeshift packet for werewolf states
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2017-07-15 09:02:19 +03:00 |
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David Cernat
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ad9fa0631a
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[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
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2017-07-13 20:13:28 +03:00 |
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David Cernat
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e36c0afc59
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[General] Send faction reputation via PlayerFaction packets
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2017-07-13 13:36:00 +03:00 |
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David Cernat
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083b46394d
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[General] Add ignoreJailSkillIncreases to PlayerJail packets
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2017-07-12 18:24:37 +03:00 |
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David Cernat
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5962570c48
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[General] Add jailText to PlayerJail packets
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2017-07-12 16:39:31 +03:00 |
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David Cernat
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4e74910fdb
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[General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
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2017-07-08 12:27:48 +03:00 |
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David Cernat
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1d504a665f
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[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
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2017-07-05 07:06:33 +03:00 |
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Koncord
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9bb586de77
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[Client] Simplify setMapExplored()
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2017-07-03 23:43:32 +08:00 |
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David Cernat
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60574ae667
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[General] Implement jail time as a death penalty
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2017-07-03 15:45:21 +03:00 |
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David Cernat
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71313c5aa6
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[General] Implement PlayerMap packet, part 1
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2017-07-03 09:28:27 +03:00 |
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Koncord
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9519c467eb
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[Client] Simplify updateEquipment for LocalPlayer & LocalActor
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2017-06-29 14:52:23 +08:00 |
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Koncord
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0ed0d2417b
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[Client] Make foreach style consistent with other
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2017-06-27 22:27:02 +08:00 |
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Koncord
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689050e1d0
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[Client] Long expression to lambda
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2017-06-27 21:01:13 +08:00 |
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Koncord
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58a6a8c3bc
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[Client] Update LocalPlayer to C++11
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2017-06-27 20:43:39 +08:00 |
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Koncord
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6222c20e82
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[Client] Convert MechanicsHelper to namespace
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2017-06-27 16:43:53 +08:00 |
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David Cernat
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813a3c89c4
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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78f29302ef
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[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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2017-06-23 08:12:32 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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David Cernat
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ee5c9b65c5
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[General] When changing region, send new region name in PlayerCellChange
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2017-06-10 11:43:40 +03:00 |
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Koncord
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ad873e16b8
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[Client] Limiting updates to ~64 per second
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2017-06-02 21:20:35 +08:00 |
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Koncord
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9742b0a801
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[Client] Reset statTimer every timeout
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2017-06-02 20:45:44 +08:00 |
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Koncord
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80631ae8bd
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[Client] Reset positionTimer on time expired
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2017-06-02 20:45:19 +08:00 |
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Koncord
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a847d46984
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[Client] Get rid Z axis in direction.pos
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2017-06-02 18:33:51 +08:00 |
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Koncord
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2ef1e26233
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[Client] Fix ID_PLAYER_POSITION spam
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2017-06-02 17:19:36 +08:00 |
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Koncord
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5f30dfd5db
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[Client] Get rid direction.rot
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2017-06-02 15:44:39 +08:00 |
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David Cernat
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0bed33e39e
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[Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
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2017-06-02 06:58:33 +03:00 |
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David Cernat
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d8cd57a8be
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[Client] Make topic sync work with localized versions of the game
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2017-05-31 14:11:16 +03:00 |
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David Cernat
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906b263a2d
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[Client] Update topics in current dialogue screen when receiving PlayerTopic packets
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2017-05-31 06:51:50 +03:00 |
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David Cernat
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068a45be87
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[General] Synchronize player & NPC rotation animations
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2017-05-30 12:08:58 +03:00 |
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David Cernat
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7177d56cfb
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[Client] Only require refNumIndex & mpNum for CellStore::searchExact()
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2017-05-27 16:59:23 +03:00 |
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David Cernat
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4f273932af
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[General] Implement sending and reading of ActorEquipment packets
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2017-05-26 04:37:49 +03:00 |
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David Cernat
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11369f6513
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[General] Implement sending and reading of PlayerTopic packets
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2017-05-24 21:43:34 +03:00 |
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David Cernat
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e6983993c2
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[General] Implement sending and reading of PlayerFaction packets
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2017-05-18 19:27:20 +03:00 |
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David Cernat
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0189dbf916
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[General] Make JournalItem consistent with other packet structs
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2017-05-18 10:32:23 +03:00 |
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David Cernat
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d7d4dec200
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[Client] Don't spam AnimFlags packets when a Player or Actor is flying
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2017-05-09 12:27:59 +03:00 |
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David Cernat
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62aa6ed7ea
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[Client] Send PlayerPosition packets based on a timeout
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2017-05-06 00:59:54 +03:00 |
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David Cernat
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4d81455020
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[General] Rework and simplify death reasons so they work with NPCs
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2017-05-05 22:16:31 +03:00 |
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David Cernat
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6a21ec1fdc
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[General] Rename PlayerPos into PlayerPosition
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2017-04-25 22:11:33 +03:00 |
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