MiroslavR
99bcf47167
Implement NiSphericalCollider ( Closes #3644 )
2016-12-06 01:32:13 +01:00
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
2016-11-25 02:51:32 +01:00
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
2016-11-23 22:32:54 +01:00
scrawl
505250f6ec
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
2016-11-22 15:47:06 +01:00
scrawl
9d125bcaa2
Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
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Fix various build issues with Visual Studio environment
2016-11-17 18:25:23 +01:00
Phillip Andrews
c18fc113e5
Changed missing library dependencies to simple fix
2016-11-14 00:01:22 -06:00
Allofich
3420121c3f
Fix shadowing warnings
2016-11-13 23:20:51 +09:00
Allofich
125e94ef0e
Fix shadowing warnings
2016-10-31 00:39:31 +09:00
Assumeru
f6ef1ce276
Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance
2016-10-25 15:42:37 +02:00
MiroslavR
301dd77efb
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
MiroslavR
11565b5966
Make actors with non-portable lights in inventory glow ( Closes #2042 , #3338 )
2016-10-08 23:17:12 +02:00
scrawl
5c94e2324f
Add missing use plugin macro for static build
2016-10-08 19:20:44 +02:00
Allofich
f6f16b68de
Don't let Weakness to Magicka affect paralysis
2016-10-08 17:56:12 +09:00
scrawl
37bfa88b2d
Merge pull request #1094 from Allofich/alchemy
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Fix reversed use of alembics and retorts
2016-10-06 19:02:24 +02:00
Allofich
498976775a
Fix reversed use of alembics and retorts
2016-10-07 01:38:50 +09:00
scrawl
0c981b6fe5
Fix typo in script opcode ( Fixes #3583 )
2016-10-06 17:36:50 +02:00
Allofich
6ec37b5cfb
Fix shadowing warnings
2016-10-02 17:48:54 +09:00
scrawl
cd4b182091
Merge pull request #1051 from Allofich/textures
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Use spell effect particle textures
2016-09-18 22:37:14 +02:00
Allofich
a8e9f2df67
Cleanup
2016-09-19 05:20:04 +09:00
Allofich
be96ff1fd1
Remove redundant parameter
2016-09-18 01:57:47 +09:00
scrawl
8f5347b79b
Update comment, osgAnimation::RigGeometry is no longer used
2016-09-17 18:31:39 +02:00
MiroslavR
55e670c5fe
Fix animation state not saving
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References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
Allofich
a033ba3bd2
Override spell textures by NiTexturingProperty
2016-09-14 23:03:04 +09:00
emlai
fd2281e825
Fix typo
2016-09-10 21:25:28 +03:00
scrawl
4322e76cb6
Fix shadowing warnings
2016-08-29 12:38:24 +02:00
scrawl
a5da3a269e
Fix shadowing warnings
2016-08-29 12:20:00 +02:00
scrawl
c968ebee96
Merge pull request #1033 from Allofich/warnings
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Remove unnecessary destructor
2016-08-22 14:44:57 +02:00
Allofich
73463cd12f
Remove unnecessary virtual destructor
2016-08-22 21:34:57 +09:00
scrawl
f92560986e
Merge pull request #1031 from kpp/fix_uninitiaized_escape_hash_filter
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Fix uninitialized escape_hash_filter
2016-08-21 22:56:31 +02:00
Allofich
8c5aae0722
Add virtual destructors
2016-08-21 18:31:46 +09:00
Roman Proskuryakov
416466e53e
Fix uninitialized escape_hash_filter
2016-08-19 21:13:38 +03:00
scrawl
341e3846c0
Use initial particle state to compute the initial bounding box ( Fixes #3500 )
2016-08-16 23:28:03 +02:00
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
2016-08-16 22:47:45 +02:00
scrawl
641005b317
Remove Camera's children before removing the Camera
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Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
2016-08-15 18:12:46 +02:00
scrawl
a44ba0e461
Merge pull request #966 from kpp/find_mygui
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Find mygui
2016-08-15 16:36:48 +02:00
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
2016-08-15 15:59:02 +03:00
scrawl
513e1da8a3
Remove unneeded casts
2016-08-14 16:44:11 +02:00
scrawl
33d27a2285
Use ref_ptr
2016-08-14 16:41:33 +02:00
scrawl
2f6075329b
Clang warning fixes
2016-08-14 15:10:50 +02:00
scrawl
46538b9438
Merge pull request #1011 from devnexen/master
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Mainly making compilable under OpenBSD.
2016-08-07 20:34:03 +02:00
Marc Zinnschlag
aa1ed9b172
Merge remote-tracking branch 'aesylwinn/RenderWater'
2016-08-07 17:03:58 +02:00
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
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Renaming one resource file as the space led to issue for qt/moc.
2016-08-06 19:00:27 +01:00
Aesylwinn
5753f52b47
Move water mesh + simple state generation to components library.
2016-08-05 13:25:05 -04:00
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
2016-08-03 03:52:35 +02:00
Marc Zinnschlag
63fd1e8df7
Merge remote-tracking branch 'origin/master'
2016-07-27 15:49:11 +02:00
AnyOldName3
a0699ce20d
Change some <> characters to double quotes, resolving compilation problems.
2016-07-27 01:19:05 +01:00
AnyOldName3
20f73f4a32
Relocate escape-related code to new files escape.hpp and escape.cpp.
2016-07-27 00:58:31 +01:00
MiroslavR
d790747389
Implement deletion of moved references (Bug #3471 )
2016-07-22 01:59:02 +02:00
AnyOldName3
7243583963
Change a switch to a series of if/else if/.../else, hopefully resolving compilation issues on OSX and Linux.
2016-07-21 01:36:14 +01:00
AnyOldName3
2b829f7f7b
Move some stuff to a header, removing the need for a dodgy hack.
2016-07-21 01:07:25 +01:00