Commit Graph

12541 Commits (9d07edda1394b479a5bf6bf6b751fc4ba073622c)
 

Author SHA1 Message Date
scrawl a62fe38a1b Fix unsafe use of BaseNode 10 years ago
scrawl 50e31877ab Fix crash when northmarker has been disabled (Bug #2230) 10 years ago
Marc Zinnschlag 82ef145e79 updated credits file 10 years ago
Internecine 5f9540318a Fixed incorrect indexes 10 years ago
Internecine a87fe71ddf Added a helper function to handle dynamic stat changes 10 years ago
Marco Schulze d92cd2ffad Remove GetGitRevisionDescription.cmake
GetGitRevisionDescription.cmake uses a somewhat contrived method to obtain the
hash of the commit pointed by the repository's HEAD. This method fails on
unusual, but still valid repository layouts.

This commit removes cmake/GetGitRevisionDescription.cmake{,.in}, replacing its
functionality with direct use of Git's plumbing.
10 years ago
scrawl 2f0793390f Fix cut off text for some widgets in the stats window 10 years ago
Marc Zinnschlag 49e2b14d05 updated credits file 10 years ago
Marc Zinnschlag 56836924db Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 82af524a58 Merge remote-tracking branch 'dteviot/master' 10 years ago
Marc Zinnschlag 2fa0764c89 Merge remote-tracking branch 'swick/master' 10 years ago
Marc Zinnschlag 5f8b8b127c Merge remote-tracking branch 'psi29a/clang_lintian' 10 years ago
Marc Zinnschlag da722a5cf1 Merge remote-tracking branch 'miroslavr/master' 10 years ago
Bret Curtis b8fb99bc7a Merge pull request #415 from corristo/travis-lulz
Trying to make Travis happy
10 years ago
Nikolay Kasyanov 2fa39c4581 Do not install formulae that are already present on Travis instances, let's check if that would make Travis happy 10 years ago
Sebastian Wick 764cd9ca16 disable "window border" setting in the ingame settings UI if fullscreen is enabled 10 years ago
scrawl 6f72989cb1 SpellModel, SortFilterItemModel: case insensitive sorting 10 years ago
scrawl 2e5e7370ba Adjust default angle, FOV and viewport of character preview (Fixes #2220) 10 years ago
scrawl 9a1bde684f Sort class list in select class dialog 10 years ago
scrawl 768c4a5757 Update crime response to pickpocket attempts (thanks Hrnchamd) 10 years ago
scrawl b8fa73dfa9 Preserve record ordering in Store
This fixes the default head/hair used for some races in the chargen UI.
10 years ago
scrawl 9b33eca368 Use scaling factor for HUD map to match original MW 10 years ago
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
scrawl a47de06492 Make local map resolution configurable and use lower default value
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago
scrawl 7f0d71f8f4 Swap use of iDispAttackMod/fDispAttacking (thanks Hrnchamd) 10 years ago
scrawl 59f21c6105 Use "hair" as filter for PRT_Hair parts (Fixes #2218) 10 years ago
scrawl d55fe43fc9 Support animation groups for Light and Door objects (Fixes #2039) 10 years ago
scrawl 019cd96719 Stop AiPursue when target has invisibility or chameleon>=75 10 years ago
scrawl e5de253169 Use maximum step size of 62 units for stepping down (Fixes #1809) 10 years ago
scrawl edc128572d Add MWMechanics::Actor class for temporary actor state, move AiState there 10 years ago
scrawl 42d63a4eb2 Fix position flicker after an animation ends 10 years ago
scrawl 8bc7eb5530 PlayGroup: Don't loop animations with no loop keys (Fixes #2223) 10 years ago
scrawl 9e5dfb6e98 Update crime system according to research wiki for more accurate attack responses 10 years ago
scrawl 2410d79410 Fix iFightAttack and iFightAttacking being swapped
Looks like the research wiki page was incorrect, the higher value (iFightAttack) being for the victim makes more sense, is consistent with iDispAttackMod/fDispAttacking, and seems to be how the original game behaves as well.
10 years ago
scrawl b35f87ae7e Improve font file error handling 10 years ago
scrawl e73e975291 Fix player being able to activate objects when knocked out 10 years ago
scrawl 3912ee2b1d Fix faction rank not being set on items in faction-owned containers 10 years ago
scrawl 0081a68376 Use fMagicStartIconBlink for spell effect indicator fading 10 years ago
scrawl 877e07823d Fix incorrect sound for spell creation success 10 years ago
scrawl 703b9c59e9 Add missing tooltips to spell creation dialog 10 years ago
scrawl fb542a64ec Merchant items should be restocked instantly 10 years ago
scrawl 1bcc4430e0 Fix owner not getting set on restocked items 10 years ago
scrawl 9ed71765a9 Fix deleted containers showing in merchant inventories 10 years ago
scrawl f3738e9a98 Say an "intruder" voice dialogue for trespassing crimes (Fixes #1082)
Seems to be broken in the original engine, but according to the TES-CS help this is how the intruder voices should be used. There are legitimate entries for "intruder" in the game's files, so we might as well use them.
10 years ago
scrawl c7be850162 Add messagebox escape characters for spell/weapon cycling hotkeys 10 years ago
scrawl 37e11b7272 Adjust loading box size for large captions 10 years ago
scrawl 866fdfe8bd Crime system improvements
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
10 years ago
scrawl 307b84e9f6 Add enemy health bar fading and use relevant GMSTs 10 years ago
scrawl 1910327469 Implement disposition changes due to crimes 10 years ago
scrawl cc9af9562b Function_CreatureTargetted should return '2' for werewolfs
This makes NPCs say the correct attack voice files when fighting a werewolf.
10 years ago