scrawl
28643660d3
Change triangle indices to unsigned
2015-04-21 20:56:16 +02:00
scrawl
102eadf91c
Add some comments
2015-04-21 20:42:50 +02:00
scrawl
10644544ab
Dead code removal
2015-04-21 20:31:20 +02:00
scrawl
eaa4316ff8
Move skinning code to SceneUtil
2015-04-21 20:30:48 +02:00
scrawl
9246a668b9
Skeleton update fix
2015-04-21 20:22:32 +02:00
scrawl
bd88758962
Use the new skinning system in OpenMW
2015-04-21 18:54:03 +02:00
scrawl
111e3eb6db
Slightly improve bounding box for skinned meshes
2015-04-21 18:29:28 +02:00
scrawl
c53a56ed6e
clear stream errors before attempting the read
2015-04-21 16:10:11 +02:00
scrawl
4ea6d4aa01
Rewrite of skinning code
...
Goals:
- get rid of the mesh pre-transform (this requires supporting different bind matrices for each mesh)
- bounding box should be relative to the bone the mesh is attached to, ideally we can then get rid of the expensive skeleton-based bounding boxes
- update bone matrices in CullCallback instead of UpdateCallback
Works OK, though the bounding boxes are not correct yet.
2015-04-21 16:02:40 +02:00
Marc Zinnschlag
f7c7aeecb3
fixed missing state update when starting a global search
2015-04-21 14:44:51 +02:00
Marc Zinnschlag
fc3aa7122a
Merge remote-tracking branch 'cc9cii/NonTableFields'
2015-04-21 09:38:15 +02:00
cc9cii
f326b14604
Allow Qt to cleanup its signals.
2015-04-21 10:25:19 +10:00
scrawl
167ae600c5
Implement gravity decay (previously unknown float)
2015-04-20 00:37:17 +02:00
scrawl
92ef9b1c57
Rename to osg-ffmpeg-videoplayer
2015-04-19 20:14:06 +02:00
scrawl
168c0d9b39
Dead code removal
2015-04-19 20:12:37 +02:00
scrawl
42f6d9e15b
Port video player
2015-04-19 20:07:18 +02:00
scrawl
68f93294da
Port EffectManager
2015-04-19 17:55:56 +02:00
scrawl
fcc7aa02ab
Port addExtraLight
2015-04-19 15:03:08 +02:00
scrawl
c924e64047
Port HeadAnimationTime
2015-04-19 14:42:47 +02:00
scrawl
f7d2a28930
Port BoneOffset
2015-04-19 14:25:36 +02:00
cc9cii
a836446d22
Fix assert() triggering due to bad index being passed.
2015-04-19 21:07:45 +10:00
cc9cii
18162557b0
TopicInfos result script are now displayed in dialogue subviews.
2015-04-19 13:31:16 +10:00
scrawl
9c4b2ea61a
CreatureAnimation compiles
2015-04-19 03:05:47 +02:00
scrawl
27cfe8fb58
Crash fix
2015-04-19 02:39:10 +02:00
cc9cii
cb3396643b
Back to the old layout of dialoguesubview.
2015-04-19 10:32:06 +10:00
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
edc5cad79e
Port Animation::addEffect
2015-04-19 01:57:52 +02:00
cc9cii
8b1ac451ac
More warning fixes.
2015-04-19 09:42:44 +10:00
cc9cii
dd1e4e8b69
Remove gcc/clang warnings.
2015-04-19 08:58:52 +10:00
cc9cii
7561b195ab
Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes.
2015-04-18 15:28:34 +10:00
cc9cii
48a6006202
Prevent enum delegates from auto expanding when opening a dialogue subview.
2015-04-18 14:16:55 +10:00
dteviot
4607c4b581
Add Modified DateTime to plug-in tooltip. ( Fixes #2479 )
2015-04-18 15:33:49 +12:00
cc9cii
5e84858c0b
Change the cell edit selection behaviour of the nested tables. Also auto-expand the enum delegate selections (both main table as well as nested table in the dialogue subview)
2015-04-18 10:07:53 +10:00
cc9cii
f88be67556
Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate
2015-04-18 09:37:19 +10:00
cc9cii
e241fb0104
Convert clothing/armour part reference type column in the nested tables to use enum delegates.
2015-04-18 08:31:08 +10:00
cc9cii
e00d7f72ac
Convert magic effects ID and Range columns in the nested tables to use enum delegate
2015-04-18 08:09:14 +10:00
cc9cii
befd6fe658
Convert magic effects Skills column in the nested tables to use enum delegates.
2015-04-18 07:15:40 +10:00
cc9cii
0aff188d8d
Fix enum delegate from adding a command to the undo stack when the value has not changed.
2015-04-18 07:13:02 +10:00
scrawl
20af2b67a8
Change the triangle pattern used for terrain ( Fixes #2459 )
2015-04-17 18:54:14 +02:00
cc9cii
d6c2cff381
Convert magic effects Attribute column in the nested tables to use enum delegates.
2015-04-17 21:33:25 +10:00
cc9cii
c41b4b84a6
Cleanup post merge.
2015-04-17 13:45:45 +10:00
cc9cii
47d5eac290
Merge branch 'master' into NonTableFields
...
Conflicts:
apps/opencs/model/world/columnbase.cpp
apps/opencs/model/world/columnbase.hpp
apps/opencs/model/world/idtable.hpp
2015-04-17 12:37:34 +10:00
cc9cii
32e73c3deb
Add creature/item levelled lists (non table items) to dialogue subview.
2015-04-17 11:50:19 +10:00
scrawl
083c41c950
Environment map for enchanted objects
2015-04-17 01:23:37 +02:00
Marc Zinnschlag
38ce074a62
Merge branch 'replace'
2015-04-16 20:11:25 +02:00
Marc Zinnschlag
b939fd440e
added replace all button
2015-04-16 20:11:14 +02:00
Marc Zinnschlag
36ce2d61f4
consider lock mode when replacing
2015-04-16 19:02:03 +02:00
Marc Zinnschlag
4951fc477c
added replace function
2015-04-16 18:50:22 +02:00
cc9cii
a2d824bfa6
Changes to support dialogue only items but in a list view via QDataWidgetMapper.
2015-04-17 01:27:36 +10:00
scrawl
8f6d4fb3e0
Fix filtering bug
2015-04-16 01:26:58 +02:00