Marc Zinnschlag
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86e65944b8
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Merge remote-tracking branch 'jeffreyhaines/master'
Conflicts:
apps/openmw/CMakeLists.txt
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11 years ago |
Marc Zinnschlag
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300eb6f444
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make FNAM sub-record optional for all record types
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11 years ago |
Jeffrey Haines
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a274b48f2f
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States are saved. Crime is reacted to.
Issues where some crime is ignored. Needs a lot more work
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11 years ago |
megaton
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50af9bc0d3
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General perfomance optimizations.
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11 years ago |
Marc Zinnschlag
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2c2106205d
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Merge remote-tracking branch 'scrawl/master'
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11 years ago |
scrawl
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d7df9cae21
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Bug #1224: Changed fix to potentially allow for language independent saves
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11 years ago |
scrawl
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53ba23e303
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Fixes #1224: Store class name instead of id in savegame header
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11 years ago |
Marc Zinnschlag
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1b6b4e3442
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Merge remote-tracking branch 'slothlife/weather_save'
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11 years ago |
scrawl
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452b522bc3
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Fix typos
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11 years ago |
slothlife
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00eac7d53a
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Fixed header include guard to match filename
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11 years ago |
slothlife
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6eab9c5179
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Move weather state save/load to a new class
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11 years ago |
slothlife
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1acd1bd913
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Feature #1173: Saved Game: include weather state
Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
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11 years ago |
Marek Kochanowicz
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6416ae90d2
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Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/view/world/subviews.cpp
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11 years ago |
scrawl
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c8c0e5de38
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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11 years ago |
scrawl
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b0a1e1198a
|
Yet another terrain fix
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11 years ago |
scrawl
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a9dcc90970
|
Another terrain fix
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11 years ago |
Marc Zinnschlag
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2de862126a
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moved resources group creation from Engine to bsa component
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11 years ago |
scrawl
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b8ca067730
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Small fix for terrain
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11 years ago |
Marc Zinnschlag
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f1353dc84f
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Merge branch 'scene'
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11 years ago |
scrawl
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d0f98103e4
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Terrain: re-added "distant land=off" path
Still a hack, but the overhead of building and traversing the quad tree appears negligible.
|
11 years ago |
scrawl
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1d926816b5
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Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
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11 years ago |
scrawl
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4328e08162
|
Terrain: get rid of unneeded members
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11 years ago |
scrawl
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6a002d19b3
|
Terrain: destroy no longer used materials
|
11 years ago |
scrawl
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97c3efb3ba
|
Terrain: decoupled Chunk from QuadTreeNode.
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11 years ago |
scrawl
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edb5a54092
|
Include some more required Ogre headers explicitely.
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11 years ago |
scrawl
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195071efc7
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Terrain: geometry is now loaded in background threads.
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
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11 years ago |
scrawl
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b3fed853ae
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Terrain: take cell world size into account for LOD selection
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11 years ago |
scrawl
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6c863486e1
|
Terrain: fix an embarrassing copy&paste mistake.
|
11 years ago |
scrawl
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64c9932597
|
Terrain: remove hard dependency on shiny - can now be compiled without it (fixed function)
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11 years ago |
scrawl
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c9e349f60f
|
Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
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11 years ago |
Bret Curtis
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ab224f93c9
|
remove our stdint.h version that uses boost and force usage of system stdint.h
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11 years ago |
Marc Zinnschlag
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f9d2fde783
|
Merge branch 'openmw-29'
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
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11 years ago |
Marc Zinnschlag
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6e8b9c88b2
|
changed name of default worldspace (should reduce chance of a name conflict)
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11 years ago |
cc9cii
|
46867ec0cf
|
Fix file handles being left open on windows builds
|
11 years ago |
cc9cii
|
2421f23c2f
|
cleanup the mess...
|
11 years ago |
Marc Zinnschlag
|
bfcd768078
|
various bits of cleanup
|
11 years ago |
cc9cii
|
1ab5948f19
|
merge upstream changes
|
11 years ago |
Marc Zinnschlag
|
d780364842
|
fixed record size type
|
11 years ago |
Marc Zinnschlag
|
b0ae5b8ab7
|
Merge remote-tracking branch 'cc9cii/windows-save-fix' into openmw-29
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11 years ago |
cc9cii
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fcfc8fcccb
|
Revert "Allow MinGW64 compilation in Windows/msys"
This reverts commit c3f350e3fb .
Conflicts:
libs/platform/string.h
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11 years ago |
cc9cii
|
c241405d91
|
Fix Windows save & load.
|
11 years ago |
cc9cii
|
c3f350e3fb
|
Allow MinGW64 compilation in Windows/msys
|
11 years ago |
Marc Zinnschlag
|
c5b2c154f8
|
another esm writer fix
|
11 years ago |
Marc Zinnschlag
|
72b29ddb79
|
fix broken esm writer header code
|
11 years ago |
scrawl
|
1fba5d1bb9
|
Terrain: change world bounds from AABB to 4 floats
|
11 years ago |
scrawl
|
90f6cda4cc
|
Moved includes to appropriate place
|
11 years ago |
Marc Zinnschlag
|
44f6f79bf5
|
Merge remote-tracking branch 'corristo/osx-ogre-19'
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11 years ago |
Marc Zinnschlag
|
9788bbcab9
|
partially store creature state in saved game files (only attributes and dynamics for now)
|
11 years ago |
Marc Zinnschlag
|
b0532e0c85
|
store NPC state in saved game files
|
11 years ago |
Marc Zinnschlag
|
9f721fd144
|
store list of known topics in saved game files
|
11 years ago |