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202 commits

Author SHA1 Message Date
Koncord
4ebfcc4a21 [Server] Limit handshake attempts 2017-11-26 00:18:19 +08:00
David Cernat
07d75abdf8 [Server] Use consistent order for includes 2017-11-23 08:11:37 +02:00
David Cernat
a8261bb385 [General] Fix printing of packet identifiers after changes to logger 2017-11-12 02:36:18 +02:00
Koncord
fc3f2483ee [Server] Add manual Server Plugins sort 2017-10-19 10:24:17 +08:00
Koncord
62588ce088 [Server] Minor fixes 2017-10-11 06:26:09 +08:00
Koncord
510e657c93 Merge branch 'master' into new-script-api 2017-09-02 19:48:44 +08:00
Koncord
74c9a26d16 [Server] Fix "wrong packet with id: 14" 2017-09-02 14:01:11 +08:00
Koncord
1d16958910 [Server] Fix multiple calls of ON_POST_INIT 2017-08-31 16:20:50 +08:00
David Cernat
92553b8e29 [Server] Log startup errors by not deleting logger too early 2017-08-29 19:30:37 +03:00
Koncord
2d0840cb3a [General] Modernize Script API
This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2);
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00
David Cernat
c9550fc560 [Server] Use case-insensitive filename comparison for plugins
Additionally, clarify the comments related to plugin comparison.
2017-07-28 06:57:15 +03:00
David Cernat
9d05063af4 [General] Add server script functions for banning & unbanning IPs
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
2017-07-27 19:29:17 +03:00
Koncord
940ae5c2fb [Server] Implement GetIP API function 2017-07-04 15:57:16 +08:00
Koncord
768790e9b4 [Server] Move Base processors and Initializer to processors subdirectory 2017-07-04 01:13:10 +08:00
David Cernat
a353a21280 [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
Koncord
24d4e1c222 [General] Remove useless PacketSendMyID 2017-05-26 02:40:49 +08:00
Koncord
250c199188 [Server] Fill query information about plugins 2017-05-07 02:52:28 +08:00
Koncord
f2b8a939ef [Server] Add postInit method and move getPluginListSample in to it 2017-05-07 02:49:58 +08:00
Koncord
26445355e6 [Server] Fix initialization of mclient 2017-05-07 02:17:15 +08:00
David Cernat
c3c04bbfc3 [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
Koncord
bda9a76d29 [Server] Send server plugin list to client 2017-05-02 23:33:50 +08:00
Koncord
f00c4dc107 [Server] Improve preload logic for parsing plugin lists 2017-05-02 20:21:08 +08:00
Koncord
5ddad6a4c6 [Server] Implement getPluginListSample() 2017-05-02 20:21:08 +08:00
David Cernat
234510a87f [Server] Split off Cell and CellController into two different files 2017-04-29 23:05:12 +03:00
David Cernat
6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 2017-04-25 22:11:33 +03:00
Koncord
51422da641 [Server] Remove outdated code 2017-04-24 20:27:15 +08:00
Koncord
3e00d42067 [Server] Reworking MasterClient to new master server 2017-04-24 20:01:05 +08:00
David Cernat
870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC 2017-04-16 09:00:18 +03:00
David Cernat
c52084a028 [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
David Cernat
4f3d05eed2 [General] Add ActorList class 2017-04-09 10:50:35 +03:00
David Cernat
070c6a3bd4 [General] Add ActorPacketController & make controller var names clearer 2017-04-09 08:51:28 +03:00
David Cernat
316720e710 [Server] Rename getNextMpNum() into incrementMpNum() 2017-04-05 01:30:15 +03:00
David Cernat
068835ba71 [Server] Add OnMpNumIncrement() script callback 2017-04-05 01:18:42 +03:00
David Cernat
8cc61b6048 [General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE 2017-04-04 09:23:34 +03:00
David Cernat
d8712ee1ea [Server] Fix script crashes by reusing BaseEvent in WorldProcessor 2017-04-04 05:03:14 +03:00
David Cernat
5ff40c5563 [Server] Make coding style consistent 2017-04-04 03:05:37 +03:00
Koncord
0317e2523b [Server] Remove unused code 2017-04-03 05:57:03 +08:00
Koncord
f5600c508f [Server] Move all world handlers to WorldProcessors 2017-04-03 05:46:46 +08:00
Koncord
3b52549a3d [Server] Rename init_processors to ProcessorInitializer 2017-04-01 08:14:26 +08:00
Koncord
e8a5fd1cd0 [Server] Move all message handlers to PlayerProcessors 2017-04-01 02:36:24 +08:00
Koncord
2c26ed8aee [Server] Process ID_GAME_PREINIT packet 2017-03-06 22:51:17 +08:00
Koncord
690211ad99 [General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
Koncord
cea1425db1 [Client] Remove redundant newlines & keep ~120 columns 2017-03-04 14:55:35 +08:00
David Cernat
0d32bf5943 [General] Add extra death debug, don't request data from player on death 2017-03-04 00:29:01 +02:00
David Cernat
5c269a5f8d [General] Rename ID_GAME_DIE and ID_GAME_RESURRECT 2017-02-28 01:38:25 +02:00
Koncord
0442ebd607 [Server] Remove redundant newlines & keep ~120 columns 2017-02-27 17:13:07 +08:00
Koncord
83d0cbedb2 [Server] Remove redundant type casts 2017-02-27 16:29:28 +08:00
Koncord
8f96ca22c1 [Server] Fix typo in RakNet name 2017-02-27 16:25:29 +08:00
Koncord
aa91126ce3 [Server] Minor cleanup in Networking 2017-02-27 16:23:14 +08:00
David Cernat
fb93ce57f9 [Server] Fix debug message 2017-02-26 14:12:18 +02:00