Marc Zinnschlag
8279d307c4
text encoding configuration (was using hardcoded settings before)
2014-05-12 10:32:57 +02:00
Marc Zinnschlag
050fe9ebe1
updated credits file
2014-05-12 08:58:55 +02:00
scrawl
117b812fb1
Fix invisibility not breaking on certain actions
2014-05-12 02:20:56 +02:00
scrawl
b0fbea9d57
Removed a wrong assertion. Max drowning time is defined by GMST.
2014-05-11 21:03:27 +02:00
scrawl
2bc2684a66
Fixes #275 : force updating exterior cell maps even if already in cache
2014-05-11 18:01:47 +02:00
scrawl
54a893994a
Also update local map when paused, to make it update properly when teleporting via GUI/console
2014-05-11 18:01:47 +02:00
scrawl
7428511ea0
Bug #772 : Do not show door markers for disabled doors
2014-05-11 18:01:47 +02:00
scrawl
961c4d4dc4
Fixes #772 : Give scripts a chance to run before updating map, so that disabled objects are not visible
2014-05-11 18:01:47 +02:00
scrawl
ac8abd3398
assert -> exception to gracefully handle corrupted savegames
2014-05-11 18:01:47 +02:00
Marc Zinnschlag
368c868623
Merge remote-tracking branch 'scrawl/master'
2014-05-11 11:10:51 +02:00
Marc Zinnschlag
a85c73cf35
Merge remote-tracking branch 'filkry/bug1047dialoglinks'
2014-05-11 11:07:23 +02:00
scrawl
c39a0368cf
Bug #618 : Make local map textures static in an attempt to fix the disappearing maps with D3D.
...
Also removed problematic DISCARDABLE flag for fog of war textures.
2014-05-11 02:40:15 +02:00
scrawl
c98bea2a88
Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
2014-05-11 02:27:43 +02:00
scrawl
a4a9794417
Savegame: store fog of war ( Closes #1177 )
2014-05-11 02:07:58 +02:00
scrawl
7b46e9f914
Get rid of no longer needed widget names
2014-05-11 01:05:49 +02:00
scrawl
041319c43e
Fixes #1234 : Store dynamic record counter in savegame to prevent name clashes
2014-05-11 00:32:22 +02:00
scrawl
07d9845aa0
Fix a bug in ESMStore code that checks for duplicate record insertions
2014-05-11 00:10:28 +02:00
scrawl
3ad28ec5aa
Set a proper Page size for all scrollbars. Fixes scrollbars only moving very slowly when interacting with them (as opposed to using mousewheel on the content)
2014-05-11 00:09:02 +02:00
Fil Krynicki
eb5ef270ba
Bug 1047 update - defaults and edge case
...
Handles edge case where it was possible to highlight adjacent
sub-terms without whitespace between them.
Also makes ignoring words not prefixed by whitespace the
assumed behaviour.
2014-05-10 17:47:21 -04:00
scrawl
dab4db87ff
Fix a bug in marker placement for interior maps
2014-05-10 23:47:00 +02:00
Fil Krynicki
9095a45ba7
Bug 1047 Fix
...
Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
2014-05-10 17:05:15 -04:00
scrawl
b358cf2423
Fix a potential crash when loading script locals from savegame
2014-05-10 21:31:49 +02:00
scrawl
9fb5cef287
Oops, committed debug code
2014-05-10 21:31:49 +02:00
Marc Zinnschlag
8f5acf4741
Merge branch 'openmw-30'
2014-05-10 17:49:02 +02:00
Marc Zinnschlag
5b5bf6f37e
removed a redundant (and unsufficiently configured) copy of ConfigurationManager
2014-05-10 17:46:10 +02:00
Marc Zinnschlag
804bf523ba
removed two unused files
2014-05-10 17:35:11 +02:00
Marc Zinnschlag
5b9e90744e
Merge branch 'load'
2014-05-10 13:49:25 +02:00
Marc Zinnschlag
6fdbd4d3f9
minor adjustment to UniversalId
2014-05-10 13:49:19 +02:00
Marc Zinnschlag
96ca9500ca
generate error messages when encounting non-critical problems during load
2014-05-10 13:47:22 +02:00
Marc Zinnschlag
79d59153c1
improved layout of loading window
2014-05-10 13:29:28 +02:00
Marc Zinnschlag
95d24492de
display load error messages in loading window
2014-05-10 13:18:40 +02:00
Marc Zinnschlag
aadaf7827d
added load error log
2014-05-10 12:04:36 +02:00
Marc Zinnschlag
31b8dad4e0
Merge remote-tracking branch 'scrawl/master'
2014-05-10 10:52:47 +02:00
Marc Zinnschlag
7500895519
updated changelog
2014-05-10 10:52:23 +02:00
Marc Zinnschlag
2009cf9ad7
Merge remote-tracking branch 'scrawl/master' into openmw-30
2014-05-10 10:48:40 +02:00
scrawl
242e19a136
Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic
...
(Fixes #1300 )
2014-05-10 01:37:34 +02:00
scrawl
5163358478
Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker
2014-05-10 01:14:12 +02:00
scrawl
d86585b153
Fix clearing of local map markers
...
destroyWidget changes the child count, so the for loop is flawed.
2014-05-10 01:07:40 +02:00
scrawl
1444cd9051
Fix AiCombat exception when actor has a lockpick/probe equipped.
...
Don't make NPCs autoEquip lockpicks/probes, since they can't use them.
2014-05-10 00:37:36 +02:00
scrawl
136813a882
Bug #1319 : Fix references not coming from a content file incorrectly overwriting each other
2014-05-10 00:01:30 +02:00
scrawl
e7a004824c
Fix a search that should have been find
2014-05-09 23:58:24 +02:00
scrawl
872d9be1b4
Fix potential issue with dialogue globals
...
Make sure they are updated throughout the conversation
2014-05-09 19:19:21 +02:00
scrawl
731bc9c275
Fix broken isClass check and renamed variable for clarity
2014-05-09 18:45:49 +02:00
Marc Zinnschlag
199f030d38
adjusted cmake file for opencs user settings file rename
2014-05-09 17:19:44 +02:00
cc9cii
cf23721f1b
Windows debug build crash fix.
2014-05-09 20:43:24 +10:00
scrawl
6e9458c076
Small fix for dropping items from inventory
...
Some widgets prevented clicking through
2014-05-08 21:04:11 +02:00
scrawl
312dc84fa4
Fix a bug where the player's inventory could be opened as a container
...
If an NPC uses AiActivate on the player (i.e. to activate dialogue) precisely in the frame where the player just died, the player's inventory would be opened as a container instead.
2014-05-08 20:40:45 +02:00
Marc Zinnschlag
3dfd239b83
updated changelog
2014-05-08 20:39:58 +02:00
Marc Zinnschlag
af14bca5aa
Merge branch 'master' into openmw-30
2014-05-08 20:37:54 +02:00
Marc Zinnschlag
cf90da6cd8
minor fix
2014-05-08 15:23:29 +02:00