Miloslav Číž
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a7cad65aab
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fix water shader switching bug
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2017-10-17 10:00:01 +02:00 |
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Miloslav Číž
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8a1e0e74fd
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update uniform from one place
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2017-10-17 09:59:53 +02:00 |
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Miloslav Číž
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797e407269
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make snow create water ripples
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2017-10-17 09:59:53 +02:00 |
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Miloslav Číž
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da47653625
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move rain intensity uniform to water node
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2017-10-17 09:59:45 +02:00 |
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Miloslav Číž
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af6eeddbe5
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use operator instead of drawcallback
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2017-10-15 00:04:14 +02:00 |
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Miloslav Číž
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65977b910e
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wrap weather around in all directions
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2017-10-14 21:42:27 +02:00 |
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Miloslav Číž
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380a5799dd
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use bbox as wrap range & apply to all particle systems
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2017-10-14 21:42:19 +02:00 |
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Miloslav Číž
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38bfa64100
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transform weather particles to world space
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2017-10-14 21:42:11 +02:00 |
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Miloslav Číž
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8114126a62
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make use of renderinfo
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2017-10-14 21:41:59 +02:00 |
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Miloslav Číž
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33a1459b11
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search for particle system by class name
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2017-10-14 21:41:47 +02:00 |
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Miloslav Číž
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b95c9ba483
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rain independent from camera plus wrap-around
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2017-10-14 21:40:28 +02:00 |
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Miloslav Číž
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4999c667b6
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fix rain ripple bug
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2017-09-29 19:56:16 +02:00 |
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Miloslav Číž
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8416feaf5b
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link rain water ripple effect to actual rain
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2017-09-28 19:04:31 +02:00 |
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Miloslav Číž
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cde2c13900
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make water depth independent of view frustum
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2017-09-26 14:14:28 +02:00 |
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Miloslav Číž
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8df79625e8
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fix water shader
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2017-09-22 10:53:02 +02:00 |
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Miloslav Číž
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16d9773c6c
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fix water shader artifacts at shores
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2017-09-21 22:25:36 +02:00 |
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Miloslav Číž
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566fa6c118
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Merge branch 'master' of git://github.com/OpenMW/openmw
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2017-09-20 16:39:31 +02:00 |
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Miloslav Číž
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2346c5338e
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increase water fudge to get rid of artifacts
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2017-09-20 16:34:27 +02:00 |
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scrawl
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5ebb43a422
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Merge pull request #1467 from akortunov/guifixes
Restack soulgems when use SoulTrap
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2017-09-20 14:15:49 +00:00 |
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Andrei Kortunov
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9342a0254f
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Restack soulgems when use SoulTrap
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2017-09-20 10:44:24 +04:00 |
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scrawl
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26e3de1025
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Merge pull request #1464 from akortunov/guifixes
Fixed padding of MessageBox buttons
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2017-09-19 20:16:09 +00:00 |
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scrawl
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5688257837
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Merge pull request #1462 from kcat/master
Minor animation fixes
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2017-09-19 20:15:47 +00:00 |
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scrawl
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ed5b6320f3
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Merge pull request #1463 from akortunov/getdetected
Allow to use GetDetected without a reference
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2017-09-19 20:15:16 +00:00 |
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Andrei Kortunov
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2806a35a61
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Fixed padding of MessageBox buttons
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2017-09-18 23:09:38 +04:00 |
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Andrei Kortunov
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65d8e2ff5d
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Allow to use GetDetected without a reference (bug #3110)
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2017-09-18 21:46:57 +04:00 |
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Chris Robinson
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917a3b5dff
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Avoid creating temp strings when looking for an animation stop key
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2017-09-18 01:41:05 -07:00 |
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Chris Robinson
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b770c1493f
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Don't spam about missing animations
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2017-09-18 01:28:40 -07:00 |
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Chris Robinson
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074be7d7c6
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Remove a function from the sound manager interface
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2017-09-18 01:28:39 -07:00 |
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Marc Zinnschlag
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e6caacec04
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Merge remote-tracking branch 'plutonicoverkill/pref-pane-width'
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2017-09-18 10:19:21 +02:00 |
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scrawl
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d294d7e284
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Fix possible fall damage when switching from falling to flying
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2017-09-17 23:16:49 +00:00 |
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scrawl
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00034192dc
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Fix player Ptr in RenderingManager not being updated on cell changes
Noticed that 'setpos' wasn't working in the console with the player selected.
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2017-09-17 23:07:17 +00:00 |
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scrawl
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fcb815f2c7
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Move fall height reset into PhysicsSystem (Fixes #4049)
To avoid using onGround before it's actually set.
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2017-09-17 23:06:51 +00:00 |
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scrawl
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a560841705
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Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
Check death counts are for valid actors before loading them
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2017-09-17 14:42:56 +00:00 |
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scrawl
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242d085da0
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Merge pull request #1455 from kcat/master
Print sound init info and preload sound buffer info
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2017-09-17 13:24:15 +00:00 |
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scrawl
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c39c29722b
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Merge pull request #1459 from akortunov/cyclingfix
Cycle only through weapons which player can equip
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2017-09-17 13:17:41 +00:00 |
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AnyOldName3
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0be7e2a5a5
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Fix really obvious flaw with ignored records not being skipped that I missed
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2017-09-17 14:16:17 +01:00 |
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Andrei Kortunov
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10a0136b4a
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Cycle only through weapons which can be equipped by player (bug #4104)
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2017-09-17 17:14:50 +04:00 |
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AnyOldName3
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5a5cb1a160
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Check death counts are for valid actors before loading them
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2017-09-17 14:09:29 +01:00 |
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Andrei Kortunov
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3fb3c4c20f
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Add scrollbar to a birth effect lists (bug #4105)
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2017-09-17 14:06:01 +04:00 |
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PlutonicOverkill
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5e60fb7c10
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Fix preferences pane width
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2017-09-17 21:09:28 +12:00 |
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Chris Robinson
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41bb35655b
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Avoid an extra call to get the buffer size
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2017-09-16 16:25:32 -07:00 |
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Chris Robinson
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5c53ee42a1
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Prepare all Sound_Buffers when retrieving the first one
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2017-09-16 16:25:32 -07:00 |
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Chris Robinson
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4b448c74d2
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Use range-for loops instead of for_each
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2017-09-16 16:25:32 -07:00 |
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Chris Robinson
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1e729e8da9
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Avoid more explicit loops
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2017-09-16 16:25:32 -07:00 |
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Chris Robinson
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9dbb713b7c
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Print a bit more information for sound initialization
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2017-09-16 16:25:32 -07:00 |
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Chris Robinson
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acd6d9cd72
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Try opening the default device fallback in OpenAL_Output
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2017-09-16 16:25:32 -07:00 |
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scrawl
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f594eda574
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Reset attackStrength when starting a new attack (Fixes #3935)
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2017-09-16 23:04:54 +00:00 |
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scrawl
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5dd2e871c8
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Merge pull request #1450 from kcat/master
Sound improvements
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2017-09-16 15:59:13 +00:00 |
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scrawl
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820e0e9195
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Merge pull request #1453 from MiroslavR/convertproj
ESS-Importer: Convert ballistic projectiles
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2017-09-15 20:53:08 +00:00 |
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scrawl
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a8c287b692
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Merge pull request #1447 from akortunov/stancechangefixes
Clear player fields upon reload (bug #2639)
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2017-09-15 20:48:28 +00:00 |
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