Nikolay Kasyanov
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cb95c82af2
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Merge remote-tracking branch 'upstream/master'
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2012-01-29 23:39:36 +04:00 |
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Marc Zinnschlag
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5a70f28f47
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removed a warning
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2012-01-29 20:29:02 +01:00 |
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Marc Zinnschlag
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81d0d58346
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Merge remote branch 'mirc/master' into openengine
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2012-01-29 20:25:11 +01:00 |
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Cris Mihalache
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daa8fb15ce
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Removed all physics-related code from Engine
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2012-01-29 20:51:20 +02:00 |
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Cris Mihalache
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6d4fa9274e
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Moved OpenEngine systems into their appropriate classes
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2012-01-29 17:31:18 +02:00 |
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Jason Hooks
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1da519a914
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Some cleanup
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2012-01-29 00:42:55 -05:00 |
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Marc Zinnschlag
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61dd1922b0
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more specific cmake source file GLOBing
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2012-01-28 14:16:25 +01:00 |
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Marc Zinnschlag
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0d7f39fcb5
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Merge branch 'refdata' into next
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2012-01-28 11:46:34 +01:00 |
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Marc Zinnschlag
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f2972b1ca0
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turned ContainerStore from a template into a simple struct
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2012-01-28 11:45:55 +01:00 |
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Marc Zinnschlag
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a17c193f56
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Merge remote branch 'pvdk/cmake' into cmake
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2012-01-28 09:47:38 +01:00 |
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Pieter van der Kloet
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ea241d85ef
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Fixed some issues with the CMake files
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2012-01-28 01:36:17 +01:00 |
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Marc Zinnschlag
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8de6761a79
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general cleanup
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2012-01-27 15:11:02 +01:00 |
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Marc Zinnschlag
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c081160591
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replaced container store in ref data with new custom data implementation
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2012-01-27 14:55:58 +01:00 |
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Marc Zinnschlag
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b0256cea34
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replaced movement settings in ref data with new custom data implementation
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2012-01-27 13:17:30 +01:00 |
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Marc Zinnschlag
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aa87bd4030
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replaced creature stats in ref data with new custom data implementation
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2012-01-26 11:35:47 +01:00 |
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Marc Zinnschlag
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c6761e3470
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replaced NPC stats in ref data with new custom data implementation
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2012-01-25 16:56:49 +01:00 |
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Marc Zinnschlag
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6ada405af0
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removing last bits of old D code
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2012-01-25 16:08:55 +01:00 |
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Jason Hooks
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6de0847b86
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Slightly better performance on animation
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2012-01-25 01:21:30 -05:00 |
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Yacoby
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46b8d3a83e
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Merge pull request #1 from corristo/terrain
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2012-01-24 05:41:24 -08:00 |
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Jacob Essex
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5e3e6f9165
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Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase
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2012-01-24 13:29:31 +00:00 |
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Nikolay Kasyanov
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ec6243dd77
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fixed compilation problem with llvm clang: constant type explicitly set to float
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2012-01-24 16:01:29 +04:00 |
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Marc Zinnschlag
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baf9cff21d
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added customdata base class (issue #185)
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2012-01-24 11:24:05 +01:00 |
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Marc Zinnschlag
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f14dc90b34
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Merge branch 'animationfix'
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2012-01-24 10:46:15 +01:00 |
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Marc Zinnschlag
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4b6cd582a7
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removed some redundant (and misplaced) functions
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2012-01-24 10:45:40 +01:00 |
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Marc Zinnschlag
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258ab0218a
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submodule update (issue #131)
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2012-01-23 23:32:00 +01:00 |
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Jacob Essex
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cd0df082df
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Textures are now blended between cells and the texture blending functions are now more abstract
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2012-01-23 17:19:54 +00:00 |
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Marc Zinnschlag
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26c328e73f
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added some more comments to avoid further confusion
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2012-01-23 14:55:00 +01:00 |
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Marc Zinnschlag
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16bc374921
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animation updates were hooked up to the wrong update function
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2012-01-23 14:33:06 +01:00 |
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Nikolay Kasyanov
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1b1ce48502
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Now terrain manager donesn't try to load terrain for interiors
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2012-01-22 20:20:12 +04:00 |
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Marc Zinnschlag
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7439c83623
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Added custom copy-constructor, assignment-operator and destructor for RefData
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
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2012-01-22 11:22:12 +01:00 |
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Marc Zinnschlag
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6a88133178
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Split refdata.hpp in a hpp and a cpp file
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
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2012-01-22 11:00:40 +01:00 |
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Jacob Essex
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637302fc87
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Added blended textures to the terrain
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2012-01-21 17:59:12 +00:00 |
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Jacob Essex
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18108c02a7
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Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
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2012-01-21 16:59:08 +00:00 |
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Jason Hooks
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bcf3e45ff6
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Proper buffer designation
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2012-01-18 22:00:03 -05:00 |
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Marc Zinnschlag
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0c2de2c00c
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Merge branch 'animation2'
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2012-01-17 15:37:51 +01:00 |
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Marc Zinnschlag
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9b910dda94
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clean up
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2012-01-17 15:10:53 +01:00 |
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Marc Zinnschlag
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e3631003e9
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Merge remote branch 'yacoby/detailed_fps'
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2012-01-17 14:04:00 +01:00 |
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Marc Zinnschlag
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f5a82931b6
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some cleanup
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2012-01-17 13:53:27 +01:00 |
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Jacob Essex
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e73640e720
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Improved code, added labels to the counter
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2012-01-17 11:58:06 +00:00 |
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gugus
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484b8a95f0
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removed useless std::cout
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2012-01-16 21:58:18 +01:00 |
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gugus
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edbf4f7bdc
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forgot to update core.xml
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2012-01-16 19:35:35 +01:00 |
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Jacob Essex
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3b15170d09
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Cleaned up and simplified the code relating to the fps display
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2012-01-16 18:16:33 +00:00 |
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gugus
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ba2fc27c2d
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oups forgot Cmake stuff
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2012-01-16 18:10:16 +01:00 |
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gugus
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eb4dea3d87
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Previous/Next button implemented
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2012-01-16 17:46:25 +01:00 |
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Jacob Essex
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18e4b73a86
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Added a more detailed fps counter displaying the triangle and batch count
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2012-01-16 15:33:21 +00:00 |
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Jason Hooks
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e35aee0f89
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Disjointed free part fix
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2012-01-13 02:19:28 -05:00 |
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Jason Hooks
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41769f202c
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Huge Performance Increase
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2012-01-13 00:48:52 -05:00 |
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Jason Hooks
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d1793bc4bd
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Animation files in the correct directory
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2012-01-12 20:09:55 -05:00 |
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Jason Hooks
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0712bba49b
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Changing a few things around with handleshapes
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2012-01-12 16:03:07 -05:00 |
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gugus
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9031f62962
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The journal is now in the center of the screen.
|
2012-01-11 12:58:39 +01:00 |
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