scrawl
|
aae43dbff5
|
Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
|
9 years ago |
scrawl
|
4eb090a8d0
|
Set the RigGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
|
9 years ago |
scrawl
|
174dd82894
|
Manually apply the osg::Light state
Reduce the amount of virtual function calls. Don't use the osg::Light's lightNum. Don't set spotlight state that we're not using (yet).
|
9 years ago |
scrawl
|
58e0e8bd4e
|
Enable vertex buffer objects in RigGeometry
|
9 years ago |
scrawl
|
0dbf44b414
|
Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency
|
9 years ago |
scrawl
|
3f08cbff71
|
Share the state attributes for terrain techniques
Reduces the total amount of GL calls / frame by about 14% - 50% depending on the scene.
|
9 years ago |
scrawl
|
84b8da7a09
|
Share the osg::Material on drawables
Reduces the number of GL calls / frame by ~4%.
|
9 years ago |
scrawl
|
85bd4f52f0
|
Improve occlusion query geometry rendering
|
9 years ago |
scrawl
|
93ec289b1d
|
Improve setting of occlusion query state
|
9 years ago |
scrawl
|
14e1911820
|
Fix memory leaks
|
9 years ago |
scrawl
|
abcfe9bcee
|
Don't add empty text key objects
|
9 years ago |
scrawl
|
02d23564dc
|
Include cleanup
|
9 years ago |
scrawl
|
f898bf493f
|
Don't use Geodes
|
9 years ago |
scrawl
|
137dde7cf8
|
Include cleanup
|
9 years ago |
scrawl
|
121bdd3e39
|
Update comment
|
9 years ago |
scrawl
|
3e6cf17665
|
Warn about cellrefs with an empty refId (Bug #3238)
|
9 years ago |
scrawl
|
d0aba0d9ee
|
Catch exceptions thrown during reference loading (Bug #3238)
|
9 years ago |
scrawl
|
b139ad56b7
|
Merge pull request #912 from corristo/bring-osx-ci-back
Reactivate OS X CI
|
9 years ago |
Nikolay Kasyanov
|
697b809c79
|
Reactivate OS X CI
|
9 years ago |
scrawl
|
0fc65db6bb
|
Remove parts before setting the new object root
|
9 years ago |
scrawl
|
0df975a4d7
|
Properly detach nodes in CopyRigVisitor (Fixes #3234)
|
9 years ago |
scrawl
|
82b792f808
|
Eliminate dynamic_cast in BillboardCallback
|
9 years ago |
scrawl
|
60a12b3dee
|
Use MyGUI's castType function
|
9 years ago |
scrawl
|
763f647412
|
Add ItemModel::allowedToInsertItems
|
9 years ago |
scrawl
|
373c1e7602
|
Assign the PageDisplay on initialization
|
9 years ago |
scrawl
|
5ea7446eeb
|
Change a dynamic_cast to static_cast
|
9 years ago |
scrawl
|
c085e503c6
|
Pass the btCollisionObject as const
|
9 years ago |
scrawl
|
004f0d37d5
|
Fix the projectile launch position for spells cast from objects (Fixes #3235)
|
9 years ago |
scrawl
|
910e41e3c4
|
Allow an Object to be specified as ignore parameter for castRay
|
9 years ago |
scrawl
|
76b47c6d5d
|
PlaceAt: don't correct spawn points for non-actors
|
9 years ago |
scrawl
|
16dca126dd
|
PlaceAt: don't use actor's X/Y rotation
|
9 years ago |
Marc Zinnschlag
|
5e27abe874
|
updated credits file
|
9 years ago |
Marc Zinnschlag
|
4cd24715cb
|
Merge remote-tracking branch 'pi03k/bug_2570'
|
9 years ago |
Marc Zinnschlag
|
563f44b823
|
Merge remote-tracking branch 'origin/master'
|
9 years ago |
pi03k
|
128508882a
|
Changed some zeros to NULLs in view.cpp
|
9 years ago |
pi03k
|
3bfab9c2c9
|
extracted creation of scroll area to separate method
|
9 years ago |
pi03k
|
9539925f3e
|
Fixed typo in updateSubViewIndices. Changed 0 to NULL for pointers.
|
9 years ago |
pi03k
|
bf9aa2e131
|
Extracted resizing of window's width to separate method
|
9 years ago |
Marc Zinnschlag
|
9c1b4c671d
|
Merge remote-tracking branch 'aesylwinn/cell_borders'
|
9 years ago |
Aesylwinn
|
9d985d883b
|
added grid icon
|
9 years ago |
scrawl
|
2eaf96e3bf
|
Make ResourceManager destructor virtual
|
9 years ago |
scrawl
|
dd2fbfc0a2
|
Fix windows build
|
9 years ago |
Aesylwinn
|
fa1bd72bc0
|
fix usage of deprecated function
|
9 years ago |
Aesylwinn
|
7fb6807e65
|
cell border markers
|
9 years ago |
scrawl
|
3d6323f13a
|
Force-enable hasWater() for exterior cells (Fixes #3222)
|
9 years ago |
scrawl
|
563807ee53
|
Share the StateSet used to invert front face
|
9 years ago |
scrawl
|
67c8faec75
|
Infinite loop fix
|
9 years ago |
scrawl
|
6e7c6fdd7e
|
Implement NiTexturingProperty::DecalTexture
|
9 years ago |
scrawl
|
414c19f717
|
Fix detailMapUV bug
|
9 years ago |
scrawl
|
30d06bfe0e
|
Add comment
|
9 years ago |