MiroslavR
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ad253059b1
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Hit indicator for absorb/damage health effect
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10 years ago |
MiroslavR
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8dd95fd77e
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Construct hit fader with correct texture right away to prevent mygui warning
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10 years ago |
MiroslavR
|
a5e972aeb5
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Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode
|
10 years ago |
MiroslavR
|
2162a9e1b9
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Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available
|
10 years ago |
MiroslavR
|
0ae604990e
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Implement continuous damage indication (Fixes #1970)
|
10 years ago |
MiroslavR
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4dc613a04b
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Merge branch 'master' of github.com:OpenMW/openmw
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10 years ago |
Marc Zinnschlag
|
3fd10d2a82
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Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
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10 years ago |
Marc Zinnschlag
|
82b4148a62
|
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
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10 years ago |
Thoronador
|
f29a71b498
|
remove unused var. mSoftwareCursor in WindowManager
|
10 years ago |
Nikolay Kasyanov
|
138e3032ce
|
Fix: initialize boolean field with boolean value, not NULL
|
10 years ago |
Thoronador
|
8361019456
|
fix uninitialized (pointer) vars in more classes
|
10 years ago |
Thoronador
|
13a0c5624c
|
fix uninitialized member variables in OcclusionQuery class
|
10 years ago |
Thoronador
|
db38108801
|
fix uninitialized pointer variables in some classes
|
10 years ago |
Thoronador
|
a5245d5a13
|
remove unused dummy variable
|
10 years ago |
Thoronador
|
ab364c9440
|
fix some more uninitialized class member fields
|
10 years ago |
Thoronador
|
51cd2bb5d9
|
remove unused/double variable from CSMWorld::Column class
|
10 years ago |
Thoronador
|
a799353f60
|
fix uninitialized fields in CSMDoc::Operation class
|
10 years ago |
Thoronador
|
deb6452e0d
|
fix uninitialized pointer fields in CS::Editor class
|
10 years ago |
Thoronador
|
f0d3fc73d5
|
fix uninitialized pointer fields in GraphicsPage class
|
10 years ago |
Marc Zinnschlag
|
21b16f8425
|
Merge branch 'tables'
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/world/data.cpp
apps/opencs/model/world/data.hpp
|
10 years ago |
Marc Zinnschlag
|
23e969eae7
|
fixed pathgrid saving again (previous fix was incomplete)
|
10 years ago |
MiroslavR
|
29f5cb46ac
|
Merge branch 'master' of github.com:OpenMW/openmw
|
10 years ago |
Marc Zinnschlag
|
c85735abed
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Merge remote-tracking branch 'scrawl/terrain'
|
10 years ago |
cc9cii
|
13f028e27b
|
Avoid out of range exceptions.
|
10 years ago |
scrawl
|
8786fb639f
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Implement terrain rendering in OpenCS (Fixes #1597)
|
10 years ago |
sylar
|
70fd531722
|
None texturing filtering enable for android by default
|
10 years ago |
sylar
|
f75721a217
|
Add none texture filtering .It is fixes a bug with black objects in shaders glsles
|
10 years ago |
Marc Zinnschlag
|
744c56943a
|
Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup'
|
10 years ago |
Jordan Ayers
|
56db525a93
|
Document the return value of getEffectMultiplier.
|
10 years ago |
MiroslavR
|
d1dc9951d4
|
Do not display werewolf overlay in third person
|
10 years ago |
MiroslavR
|
0e19c3fdeb
|
Silence werewolves' footstep sounds when they are running with their claws sheathed
|
10 years ago |
MiroslavR
|
4086bc4848
|
Do not spawn blood vfx on player if hit fader is enabled
|
10 years ago |
MiroslavR
|
b6abfb0145
|
Do not display hit fader if the player wasn't damaged
|
10 years ago |
MiroslavR
|
ff74d54e98
|
Merge branch 'master' of github.com:OpenMW/openmw
|
10 years ago |
scrawl
|
8097d9801d
|
Fix HasSoulgem function to return number of soulgems
|
10 years ago |
scrawl
|
9ab8d0a8e6
|
Hotfix for crash when deleting an actor
|
10 years ago |
Jordan Ayers
|
aac2de270e
|
Cleanup: Don't call <environment obj>.get().
mEnvironment.get() is redundant. Switch the call to resemble the
surrounding environment get() calls, instead.
|
10 years ago |
Jordan Ayers
|
2f5721bf61
|
Fix typo in comments.
|
10 years ago |
scrawl
|
9cce3bc31b
|
Implement fDispositionMod according to research wiki
|
10 years ago |
scrawl
|
39bc11681e
|
Fix broken onGround status when levitating
|
10 years ago |
scrawl
|
829a7bfd1b
|
Fix being able to rest while water-walking (Fixes #1712)
|
10 years ago |
scrawl
|
d9165593d9
|
Fix footstep sounds played during water-walking
|
10 years ago |
scrawl
|
064f1964ba
|
More efficient water walking
|
10 years ago |
MiroslavR
|
e1799cbcf4
|
Fix a typo in condition
|
10 years ago |
scrawl
|
04614651fa
|
Fix recharging items not being updated for actor's initial inventory
|
10 years ago |
MiroslavR
|
de2cb8926a
|
Feature #1697: Queue fade operations, implement hit fader & werewolf overlay
|
10 years ago |
scrawl
|
d790506525
|
Fix projectiles colliding with dead actors (Fixes #1971)
|
10 years ago |
scrawl
|
c4fa671381
|
Don't allow raising faction rank if the next rank has no name (Fixes #1975)
|
10 years ago |
scrawl
|
fe4d74a6cb
|
Fix not being able to move with 0/0 encumbrance (Fixes #1979)
|
10 years ago |
scrawl
|
5c3bc6563b
|
Fix divisions by zero in normalizedEncumbrance
|
10 years ago |