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15240 commits

Author SHA1 Message Date
Marc Zinnschlag
5de9a5e840 Merge remote-tracking branch 'origin/openmw-37' into openmw-37 2015-11-17 09:04:07 +01:00
scrawl
d68ea994d5 Deal with empty meshes 2015-11-17 01:51:21 +01:00
scrawl
83e9a649e5 Cleanup 2015-11-17 01:45:38 +01:00
scrawl
e62470d674 Auto-generate the collision shape for native mesh formats 2015-11-17 00:20:15 +01:00
scrawl
8cf57ef6ac Move BulletShapeManager and BulletShape to resource/ 2015-11-17 00:20:15 +01:00
scrawl
eb2f16d682 Support for loading .osg mesh format 2015-11-16 23:26:43 +01:00
scrawl
21e25f4756 Use the traversalNumber as frame number 2015-11-16 20:03:45 +01:00
scrawl
52901ec10c Do not create terrain geodes when built with OSG 3.4 2015-11-16 15:11:20 +01:00
scrawl
71d9e7dc52 Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file 2015-11-16 02:21:45 +01:00
scrawl
e9e12d396d Merge remote-tracking branch 'upstream/openmw-37' into HEAD 2015-11-15 21:37:32 +01:00
scrawl
0f347eccbf Flip the origin of global map texture
Now it's consistent with the overlay texture.
2015-11-15 21:36:41 +01:00
scrawl
8b7bdcd127 Fix the global map overlay viewport (Bug #3018) 2015-11-15 21:32:34 +01:00
scrawl
af4923577b Fix double writing of Dialogue NAME in OpenCS 2015-11-15 16:04:52 +01:00
scrawl
0220e82259 Remove unused SOUND_INPUT_INCLUDES cmake variable. 2015-11-14 17:17:22 +01:00
scrawl
cfec5a3f5d Merge pull request #807 from ace13/patch-3
Add FFMPEG to include path for OpenMW
2015-11-14 17:16:18 +01:00
Alexander "Ace" Olofsson
d2a4175804 Add FFMPEG to include path for OpenMW
I'm a bit confused; `mwsound/ffmpeg_decoder.hpp/cpp` requires FFMPEG headers to compile, how did this work in the first place?
2015-11-14 16:02:42 +01:00
Marc Zinnschlag
de98ee0062 Merge remote-tracking branch 'scrawl/esm_rewrite' 2015-11-14 14:25:08 +01:00
Nikolay Kasyanov
63c47a78d6 OS X: fixup Qt plugin during packaging 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
d5aeb35449 OS X: use link path for packaging to allow CMake infer library search dirs for @rpath resolving 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
fff6b5fde1 OS X: remove custom bundle utilities, ones from CMake versions >= 3.1.0 are good enough 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
5c4899580f OS X: use less ambiguous variable names in packaging code 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
014a2fc0e9 OS X: do not override Qt plugin path 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
4dcb1a1b17 OS X: remove QPlastiqueStyle usage 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
3ba546628d OS X: always copy Cocoa platform plugin into OpenMW bundle 2015-11-14 13:50:01 +01:00
Nikolay Kasyanov
4e3bbe01b6 OS X: disable glTexStorage2D because of OSG/driver issue
See http://forum.openscenegraph.org/viewtopic.php?p=65276#65276 for the details.
2015-11-14 13:50:01 +01:00
scrawl
0ec56d321a Remove unneeded using namespace 2015-11-14 03:01:40 +01:00
scrawl
05498ad592 Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
scrawl
aae1aa3708 Adjust tests to work with esm_rewrite branch. 2015-11-14 00:27:59 +01:00
scrawl
f91aae2350 Tests: add record overwrite test 2015-11-14 00:27:59 +01:00
scrawl
1e817a976f Tests: add record deletion test 2015-11-14 00:27:59 +01:00
scrawl
771193bae8 Tests: add content_diagnostics_test (requires some data files) 2015-11-14 00:27:59 +01:00
scrawl
38c155c579 Tests: add dialogue_merging_test (requires some data files) 2015-11-14 00:27:59 +01:00
scrawl
d0d8c2eded Delete empty test 2015-11-14 00:27:59 +01:00
scrawl
9116c701d5 esmtool fix 2015-11-14 00:27:59 +01:00
scrawl
1402a16702 SceneWidget: change the threading model to DrawThreadPerContext
Performs much better because we can break frame early, running cull in parallel with last frame's draw.
2015-11-13 21:00:51 +01:00
scrawl
054c3eb24e Do not deep copy PrimitiveSets when build with OSG 3.5 2015-11-13 20:39:44 +01:00
scrawl
fc8e40889d Move common subrecord definitions (NAME, DELE) to defs.hpp 2015-11-13 18:07:18 +01:00
Marc Zinnschlag
c312162b57 Merge branch 'openmw-37' 2015-11-13 14:24:57 +01:00
Marc Zinnschlag
692a15a3df updated changelog again 2015-11-13 14:20:55 +01:00
Marc Zinnschlag
fa9ebc50a2 Merge remote-tracking branch 'origin/master' 2015-11-13 13:34:03 +01:00
Marc Zinnschlag
b0d79ee790 Merge branch 'tooltip' 2015-11-13 11:40:10 +01:00
Marc Zinnschlag
63ee37d914 added 3D scene tooltips 2015-11-13 11:39:57 +01:00
scrawl
b8e11cf197 Merge commit 'pull/upstream/678' into HEAD
Conflicts:
	apps/esmtool/record.cpp
	apps/opencs/model/doc/savingstages.cpp
	apps/opencs/model/world/land.cpp
	apps/opencs/model/world/land.hpp
	apps/opencs/model/world/landtexture.cpp
	apps/openmw/mwworld/store.cpp
	components/esm/loadland.cpp
	components/esm/loadland.hpp
2015-11-13 01:34:36 +01:00
scrawl
7c16630874 NifOsg::Emitter: ignore psToWorld scale
Seems wrong to me, but MW appears to do it that way. Without this fix, the light_de_candle_08_64 from http://www.nexusmods.com/morrowind/mods/41654/ has flame particles in the wrong spot.
2015-11-13 00:23:00 +01:00
scrawl
a29d1ace2b Read NiSpotLight 2015-11-12 23:45:12 +01:00
scrawl
ba211ad9ad Read NiPointLight (Fixes #3011) 2015-11-12 23:42:17 +01:00
scrawl
8cd41f0ed4 Increase the ray distance for dropObjectOnGround (Fixes #3010) 2015-11-12 23:05:44 +01:00
scrawl
0965a9059d Handle NiLODNode using osg::LOD (Fixes #3008) 2015-11-12 19:52:36 +01:00
scrawl
626281977e Read NiLODNode (Bug #3008) 2015-11-12 19:52:32 +01:00
scrawl
9897400d97 Restore the previous key focus widget after playing video 2015-11-12 19:03:24 +01:00