Commit Graph

22274 Commits (ad8b10c8dbbc1f3e33500bd4be8bb493922a897e)
 

Author SHA1 Message Date
Andrei Kortunov ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
Ignore on-strike enchanted projectile charge (#5104)
5 years ago
Andrei Kortunov b7024c751f
Merge pull request #2471 from Capostrophic/undefined
Prevent front() and operator[] from causing undefined behavior (bug #5118)
5 years ago
capostrophic 6928adcee1 Prevent front() and operator[] from causing undefined behavior 5 years ago
Alexei Dobrohotov 4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
Don't force-trace down swimming actors (bug #5089)
5 years ago
Alexei Dobrohotov b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
Use navmesh for AiWander
5 years ago
Alexei Dobrohotov 793016f163 Merge branch 'controller-bindings' into 'master'
Allow user controller bindings

See merge request OpenMW/openmw!135
5 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 5 years ago
elsid 6c46d929c2
Build path to first pathgrid node by navmesh 5 years ago
elsid f684c90932
Make angular velocity depending on actor speed
To avoid moving in circles for actors with high speed.
5 years ago
capostrophic e9c71a3808 Ignore on-strike enchanted projectile charge (#5104) 5 years ago
Alexei Dobrohotov 56c9c72bc7
Merge pull request #2459 from Capostrophic/fight
Don't clamp semi-final actor fight rating to 0 (bug #5105)
5 years ago
capostrophic ff133bd740 Don't clamp final actor fight rating to 0 (bug #5105)
Fix werewolf aggro distance
5 years ago
Alexei Dobrohotov 3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
Ignore an extra number argument in ModRegion (bug #5110)
5 years ago
capostrophic 168e5050bb Ignore an extra number argument in ModRegion (bug #5110) 6 years ago
Alexei Dobrohotov 3f2b63122d
Merge pull request #2467 from Capostrophic/stream
[Regression] Editor: Avoid locale-related settings parsing issues
6 years ago
Alexei Dobrohotov 3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
Reset path after AiTravel is fast forwarded (bug #5037)
6 years ago
elsid 4ad04a28f9
Reset path after AiTravel is fast forwarded
Otherwise actor will keep going to the first path point that may be
unreachable.
6 years ago
Alexei Dobrohotov 1fdc5151ca Merge branch '5055fix' into 'master'
Fix Non-swimming enemies entering water if player is water walking (bug #5099)

See merge request OpenMW/openmw!136
6 years ago
Artem Nykolenko 610e87cb24 Fix Non-swimming enemies entering water if player is water walking (bug #5099) 6 years ago
Andrei Kortunov 264a769827
Merge pull request #2466 from Capostrophic/doll
[Regression] Avoid confusing inventory doll with player in non-uniform scaling
6 years ago
capostrophic 5341ca4e22 [Regression] Avoid locale-related conversion issues in editor 6 years ago
Alexei Dobrohotov 1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
Unix console hotkeys
6 years ago
capostrophic dcbe76d888 [Regression] Avoid confusing inventory doll with player 6 years ago
capostrophic 6fe429c4e8 Don't force-trace down swimming actors (bug #5089) 6 years ago
Alexei Dobrohotov cad4ba0423 Merge branch 'unity_fix' into 'master'
Fix build with `OPENMW_UNITY_BUILD` enabled

See merge request OpenMW/openmw!132
6 years ago
Grigory 28e54c25ee Add -DMYGUI_DONT_REPLACE_NULLPTR 6 years ago
AnyOldName3 d460e407ab Merge branch 'framelimit' into 'master'
Default framelimit

See merge request OpenMW/openmw!54
6 years ago
wang ryu d4ec446141 default framelimit 6 years ago
Alexei Dobrohotov facbb2e0db
[Regression] Make sure unloaded objects can be opened 6 years ago
Chris Djali 576285573b
Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
6 years ago
Andrei Kortunov 69277b52d0
Merge pull request #2451 from Capostrophic/sounds
Fix combat sound inconsistencies (bugs #5092, #5093)
6 years ago
Andrei Kortunov 914b28c35a Merge branch 'master' into 'master'
Issue#4276: Character window resizing

See merge request OpenMW/openmw!128
6 years ago
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 6 years ago
Alexei Dobrohotov 6cad48b1ad
Update changelog 6 years ago
Alexei Dobrohotov 29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093) 6 years ago
Alexei Dobrohotov 65ee420ab9
Only play on-strike failure sound on the player (bug #5092) 6 years ago
Evil Eye fb9b4a79c1 Update changelog 6 years ago
Alexei Dobrohotov 366906ac51
Fix paralyzed actors' death animations 6 years ago
Andrei Kortunov 98847333c1
Merge pull request #2443 from 8-j/patch-1
Extended.rst: Fix inexistent animation key: `open` -> `start`
6 years ago
8-j 44a01303ed
Extended.rst: Fix inexistent animation key: `open` -> `start` 6 years ago
Alexei Dobrohotov fe52bee41d Merge branch 'master' into 'master'
Fixes Albemic typo in OpenMW-CS

See merge request OpenMW/openmw!133
6 years ago
Alexei Dobrohotov 010cd4987d Merge branch 'fixbuild' into 'master'
Use pathconf() to determine the maximum path length

See merge request OpenMW/openmw!134
6 years ago
fredzio ca7ac30f6d Use the POSIX pathconf(2) to determine the maximum path length.
It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux.
6 years ago
Axel Vestin c0f66ac70c Fixes Albemic typo in OpenMW-CS 6 years ago
Andrei Kortunov 240f76e822
Merge pull request #2440 from jlaumon/sound_crash_fix
Fixed crash with sound disabled (bug #4600)
6 years ago
jeremy 940625b138
Update CHANGELOG.md 6 years ago
jeremy 962462c1c5 Removed unnecessary calls to stopSound3D
playSound3D (the one taking a ptr) already stops the sound if it's playing.
6 years ago
jeremy c8c06ceee9 Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably) 6 years ago
Alexei Dobrohotov e4c596adf8
Fix CI builds (attempt №2)
Gosh darn dem tabs
6 years ago
Alexei Dobrohotov e4e513c5dc
Fix CI builds
Apparently the only tab characters are in this file.
6 years ago