vorenon
66eb82b363
oops again
12 years ago
vorenon
33779ae23c
oops
12 years ago
vorenon
d4739a451a
added ability to close container windows with the activation key
12 years ago
scrawl
c81b852071
Fixes inaccurate ray casts; rely on getCameraToViewportRay
12 years ago
scrawl
8407e2b3aa
Fixes the console sometimes receiving text after it was closed
12 years ago
Marc Zinnschlag
1bc343f363
Merge remote-tracking branch 'kcat/first-person'
12 years ago
kcat
2bdfc3000c
Merge pull request #8 from scrawl/first-person
...
First person fixes
12 years ago
scrawl
fa5198d7b2
Fix an assertion
12 years ago
scrawl
61661c8653
Fix first person meshes casting shadows
12 years ago
scrawl
a049638e7f
Fixes character previews getting shadowed randomly
12 years ago
Marc Zinnschlag
6a5ab34971
Merge branch 'region'
12 years ago
Chris Robinson
3771e5839e
Allow some more third person fallbacks in first person
12 years ago
Chris Robinson
5ee889e8b6
Attach the camera to the Head node in first-person
12 years ago
gus
3947f44aa3
Porting old work
12 years ago
Chris Robinson
2d7620e774
Rotate the neck when looking up and down in first-person
12 years ago
Marc Zinnschlag
b57042cac3
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
d6faad3dd2
Same fix for the book window
12 years ago
scrawl
4a562b585c
Fix journal window with background image != 512x256
12 years ago
Marc Zinnschlag
4cce466dc7
inverted region map y-axis
12 years ago
Chris Robinson
4df1f198a7
Avoid a map lookup for every skin body part when updating
12 years ago
Chris Robinson
6de56615aa
Avoid casting shadows in first-person view
12 years ago
Chris Robinson
025fa4e0d5
Use a multimap for the bodypart map
12 years ago
Chris Robinson
a5e4faaed2
Show arms and body parts in first person
...
This isn't yet fully correct. The arms need to rotate up and down with
the camera, and the mesh's bounding box is causing them to blink out at
certain angles since they don't fit the animation.
12 years ago
Chris Robinson
908f010c74
Reset the NPC object root when switching POV
...
When in first person, the skeleton in the .1st.nif file is used. In
particular, these have extra finger bones that are used by the first
person models.
12 years ago
Chris Robinson
7883087586
Store a pointer to the character controller in the map
12 years ago
Marc Zinnschlag
c26a6f884f
added region map tooltips
12 years ago
Marc Zinnschlag
a3c67389df
Merge remote-tracking branch 'swick/master'
12 years ago
greye
29b7734b52
add qualifiers for names in templates to make gcc 4.7+ happy
12 years ago
Marc Zinnschlag
c808bf2b23
updating region map on changes to region and cell records
12 years ago
Marc Zinnschlag
b17f383c6d
Merge remote-tracking branch 'graffy76/RefIdTypeDelegate'
...
Conflicts:
apps/opencs/view/world/table.cpp
12 years ago
graffy76
11178cc470
Repo permissions commit fix #3
12 years ago
graffy76
bb049806df
Repo permissions commit fix #2
12 years ago
graffy76
f31e5ef851
new files (repo commit fix #2 )
12 years ago
graffy76
ae4e3181d9
Fixing repo permissions commit #1
12 years ago
scrawl
bbb5d2b98a
Change tooltip positioning to resemble vanilla
12 years ago
Marc Zinnschlag
d389b70ec4
added missing case folding
12 years ago
Marc Zinnschlag
121978a69e
some cleanup; added handling of deleted cells (now displayed instead of ignored)
12 years ago
Chris Robinson
dbdfa624e1
Don't start the player with collision disabled
...
Since we spawn properly at the door now, there's no reason
to start with tcl on.
12 years ago
Marc Zinnschlag
116320cc0d
dealing with invalid regions and cells without regions
12 years ago
Marc Zinnschlag
6159724b04
build region map from records (only initial build; updates not implemented yet)
12 years ago
Marc Zinnschlag
4f05f2bddf
basic region map; non-interactive for now and working with dummy data instead of real cell/region records
12 years ago
Marc Zinnschlag
71a6955182
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
50a0d16f8f
Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup.
12 years ago
scrawl
91f6d87126
Fix an uninitialized variable
12 years ago
Marc Zinnschlag
0fd49f10a9
Merge branch 'minus'
12 years ago
Marc Zinnschlag
4a75c7dcc0
allow backticks in names
12 years ago
Marc Zinnschlag
602e40e19d
Merge remote-tracking branch 'greye/coc'
12 years ago
greye
e553f285b8
update player position on engine start
12 years ago
greye
f3d54a7ba4
move finding default cell positions to World
12 years ago
greye
0c303aa285
fix fading on cell transition when cell is loaded
12 years ago