Aesylwinn
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ae50300053
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Add ability to remove multiple rows in subrecords.
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2016-06-09 15:42:40 -04:00 |
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Marc Zinnschlag
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3dce406829
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Merge remote-tracking branch 'aesylwinn/FixFocus'
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2016-06-09 08:57:05 +02:00 |
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scrawl
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abcd2219e8
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Ignore the calling actor in getEnemiesNearby / getActorsFighting
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2016-06-08 22:13:21 +02:00 |
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Aesylwinn
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2f39a6e20d
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Fix camera input not being reset when focus for widget is lost.
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2016-06-08 13:25:47 -04:00 |
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Marc Zinnschlag
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447ba08be5
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Merge remote-tracking branch 'aesylwinn/FixTracking'
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2016-06-08 09:23:35 +02:00 |
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scrawl
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165f048792
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Do not count dead NPCs as observers (Fixes #3434)
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2016-06-07 22:01:44 +02:00 |
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Aesylwinn
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7657684dad
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Fix mouse tracking to fix tooltip behavior. Also hide tooltips
when the mouse is moved.
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2016-06-07 13:22:39 -04:00 |
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scrawl
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12eea9ed69
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Remove magic number in getMaxActivationDistance
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2016-06-07 15:18:36 +02:00 |
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Marc Zinnschlag
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b079db7913
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Merge remote-tracking branch 'aesylwinn/EditPathgrid'
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2016-06-07 08:35:16 +02:00 |
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scrawl
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8fb8c2bae5
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Fix "part has no parents" warning message caused by nodes being destroyed in the incorrect order
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2016-06-07 02:43:25 +02:00 |
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scrawl
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f417d7780a
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
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scrawl
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dfc2f3469a
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Don't play music if no playlist is set
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2016-06-07 01:36:09 +02:00 |
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scrawl
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f64bc3c7ef
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Pass the victim to commitCrime on pickpocket detection (Fixes #3424)
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2016-06-06 23:50:22 +02:00 |
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scrawl
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9eab3b1728
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Fix crash in race dialog when no head or hair are available
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2016-06-06 01:04:14 +02:00 |
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scrawl
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a45643f150
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Merge pull request #949 from Allofich/master
Fix return values for AITravel
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2016-06-05 21:16:28 +02:00 |
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Allofich
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065d6a391d
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Don't repeat sequences of only one non-wander AI
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2016-06-06 04:12:49 +09:00 |
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scrawl
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2ee414abe4
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Merge pull request #943 from kpp/find_bullet
Find bullet
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2016-06-05 16:02:34 +02:00 |
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Aesylwinn
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3409d8a922
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Change pathgrid node movement to be visually consistent, some
renaming
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2016-06-04 12:38:17 -04:00 |
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Ben Shealy
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5085afa3d7
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Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
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2016-06-04 12:28:47 -04:00 |
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scrawl
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3645b3357e
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Fix improper assignement of spawn point in placeAt for non-actors (Bug #3417)
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2016-06-02 21:24:19 +02:00 |
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scrawl
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ab2089bbf3
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Throw an exception if placeAt is passed an invalid direction parameter
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2016-06-02 21:19:02 +02:00 |
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scrawl
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2ce1da688f
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ESS-Import: fix handling of first person camera state (Bug #3416)
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2016-06-02 16:26:17 +02:00 |
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Roman Proskuryakov
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3bcd23022a
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Rewrites FindBullet using LibFindMacros handling version properly
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2016-05-31 07:18:37 +03:00 |
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Aesylwinn
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83c86cd1be
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Implement context-select functionality.
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2016-05-29 13:26:48 -04:00 |
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Aesylwinn
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b83f522ecd
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Changes to color scheme, slight change to drag indicator,
change tooltip description.
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2016-05-29 13:26:29 -04:00 |
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Allofich
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bce66c629a
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Change editor-placed AI packages to cycle
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2016-05-29 17:34:40 +09:00 |
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scrawl
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496cb85b01
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Do not cancel Ai packages when on loading (Fixes #3409)
This piece of code was an attempt to fix up save games made before commit d3b76b7006 , but ended up introducing a new bug.
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2016-05-28 20:27:05 +02:00 |
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Aesylwinn
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90620081c7
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Fix handling of deleted pathgrids.
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2016-05-27 13:15:35 -04:00 |
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Aesylwinn
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bded4f86f0
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Remove connection number check
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2016-05-27 13:13:49 -04:00 |
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scrawl
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d487007167
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Remove debug code
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2016-05-27 17:43:36 +02:00 |
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scrawl
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e396e6f2ea
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Adjust the eye level for line of sight checks (Fixes #3407)
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2016-05-27 17:42:17 +02:00 |
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Aesylwinn
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ded8862e9d
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Insert nested rows after selected row, or at start if none selected.
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2016-05-26 22:44:02 -04:00 |
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Aesylwinn
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d0ef95a1e1
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Make adjustments to pathgrid modification code.
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2016-05-26 22:13:47 -04:00 |
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Aesylwinn
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564d0db68c
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Move pathgrid abstraction handling to save code.
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2016-05-26 22:11:27 -04:00 |
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Aesylwinn
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239727531f
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Revert "Fix data corruption issues."
This reverts commit 6199663bd8 .
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2016-05-25 22:53:17 -04:00 |
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Aesylwinn
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9a567b3712
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Revert "Fix editor undo for nested data."
This reverts commit 774e1497b6 .
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2016-05-25 22:52:41 -04:00 |
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Aesylwinn
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ec90da731c
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Redo slight change to pathgrid editing controls, lost in revert
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2016-05-25 22:52:02 -04:00 |
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Aesylwinn
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bb81e89c08
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Revert "Cleanup and slight change to pathgrid editing controls."
This reverts commit cc4655e9c7 .
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2016-05-25 22:48:43 -04:00 |
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scrawl
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a2153a6213
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Remove outdated comment
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2016-05-25 21:41:05 +02:00 |
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scrawl
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5d4f58c828
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Fix being unable to activate objects when scripts are disabled
The if statement was a leftover of the previous activate implementation and is no longer needed.
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2016-05-25 21:37:56 +02:00 |
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Aesylwinn
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cc4655e9c7
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Cleanup and slight change to pathgrid editing controls.
Now that there is a drag indicator, it is easy to tell if an
operation is active or not.
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2016-05-24 18:19:05 -04:00 |
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Aesylwinn
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5eaaed05fc
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Improve mouse pick culling.
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2016-05-24 17:31:00 -04:00 |
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scrawl
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3f1df4caa6
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Don't auto-equip ammunition (Fixes #3401)
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2016-05-24 13:21:43 +02:00 |
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Aesylwinn
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18897348d7
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Fix weapon values not being properly set in editor.
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2016-05-24 01:12:46 -04:00 |
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Aesylwinn
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774e1497b6
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Fix editor undo for nested data.
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2016-05-23 15:51:36 -04:00 |
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Aesylwinn
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6199663bd8
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Fix data corruption issues.
- Point connection count not being set
- Nested undo not restoring table (for pathgrid scene editing, editor
nested undo is still broken)
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2016-05-21 18:59:43 -04:00 |
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Aesylwinn
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799ed300ea
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Use cell coordinates class, fix undo description.
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2016-05-21 14:36:07 -04:00 |
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scrawl
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703dba902b
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Set the shader path in OpenCS
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2016-05-20 00:40:59 +02:00 |
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Aesylwinn
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b86250036c
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Add ability to add pathgrids.
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2016-05-19 18:33:15 -04:00 |
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scrawl
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44dd67ee0f
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Fix a potential crash for lights without a model that have "off by default" flag set
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2016-05-19 22:35:25 +02:00 |
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