Commit Graph

13574 Commits (afbdc27a34995e0bcef7386c4229cdedc3777f0c)

Author SHA1 Message Date
Andrei Kortunov d1489f5b42 Take in account a temporary disposition in isAggressive check (bug #3987) 8 years ago
Andrei Kortunov 35beede065 Restock items after trade deal instead of trade window opening 8 years ago
Andrei Kortunov 487e72fd23 Play Up sounds instead of Down ones in trade window (bug #3982) 8 years ago
elsid 748f5225a9 Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
8 years ago
scrawl 0d58a77f86 Merge pull request #1291 from MiroslavR/respawn_crash
Prevent respawned references from being added to the scene twice
8 years ago
Andrei Kortunov 604f9ee323 Split weapons and spells rating code from combat actions 8 years ago
MiroslavR d24286273b Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864) 8 years ago
Andrei Kortunov b7cfb1aaf4 Fixed DamageHealth and AbsorbHealth effects applying 8 years ago
scrawl eac2e52841 Merge pull request #1329 from akortunov/priorityfix
Combat AI: make default spell priority calculation formula close to vanilla
8 years ago
scrawl fde6e29628 Merge pull request #1326 from akortunov/spellpriority
Combat AI improvements [feedback needed]
8 years ago
scrawl 333648c975 Merge pull request #1324 from akortunov/doorfix
Improved doors detection
8 years ago
Andrei Kortunov 10eb6ec75f AI: Check angle between actor and door 8 years ago
scrawl 9ac409e61c Merge pull request #1287 from akortunov/spellsorting
Spellbuying menu improvements
8 years ago
scrawl 43279c49b5 Go back to index when selecting 'cancel' on topics list 8 years ago
scrawl 4b51fd23e0 Merge pull request #1356 from akortunov/guifixes
Add missing journal sounds (bug #3974)
8 years ago
Andrei Kortunov 99b5f21a46 Add missing journal sounds (bug #3974) 8 years ago
Allofich dae19412f2 Fix problem with animations not looping
Fixes #3804
8 years ago
scrawl 631d79f1c8 Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
8 years ago
scrawl 4c2487d55f Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
8 years ago
Andrei Kortunov 920021c61b Update effects during rest (bug #3679) 8 years ago
Marc Zinnschlag 6001e04e51 Merge remote-tracking branch 'rcutmore/bug-3148' 8 years ago
Andrei Kortunov 6ab36c0539 Spellbuying menu improvements 8 years ago
Rob Cutmore 3f2cd9b669 Editor: Do color to int conversion in ColorEditor 8 years ago
Rob Cutmore c7241c692f Editor: Do int to color conversion in ColorEditor 8 years ago
scrawl 1792886f1e Merge pull request #1344 from julianko/dialogue_performance
Fix dialogue window performance
8 years ago
Julian d7aa2a882d improve dialogue window performance 8 years ago
scrawl d3be4769ea Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
8 years ago
Rob Cutmore 3fb7c42845 Editor: Use colour field for cell map colour 8 years ago
Rob Cutmore 0082f5a2dc Editor: fix handling of colour columns
Colours are stored as ints in the backend but the conversion from
QColor to int was broken.
8 years ago
Andrei Kortunov 548814bfbc Added AiBreathe package (feature #1374) 8 years ago
Andrei Kortunov 325ea10594 Fixed encumberance check (bug #3963) 8 years ago
Andrei Kortunov 3ba0a336b7 Move spell magicka cost calculation to standalone function 8 years ago
Marc Zinnschlag cfc5cdd309 Merge remote-tracking branch 'plutonicoverkill/highlight-occurence-fix' 8 years ago
PlutonicOverkill 16be1e1a84 Fix occurrence highlighting preferences panel 8 years ago
Andrei Kortunov 337f0f876d Fade screen in on a new game start 8 years ago
scrawl 9bc24ab629 Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955) 8 years ago
scrawl 5c11266a46 Fix character preview item selection 8 years ago
scrawl c9f8a220dc Update the tooltip when the focusObject is set 8 years ago
scrawl 0e2e23e9f8 Remove tooltip object as part of WindowManager::clear 8 years ago
scrawl 7f634514a8 Fix the viewport of the character preview being set a frame ahead due to a threading issue 8 years ago
scrawl 20606a2aff Add 'prediction time' setting for cell/terrain pre-loading 8 years ago
scrawl ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
scrawl a629d48df6 Update the facedObject after the camera is updated 8 years ago
scrawl 2c7ce26fb7 Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
8 years ago
Andrei Kortunov 98f161c7fd Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922) 8 years ago
scrawl 2c95f40640 Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
8 years ago
Andrei Kortunov 2b22d10ebc Spellview fixes 8 years ago
Andrei Kortunov 9179a019df Quick keys menu fixes 8 years ago
Andrei Kortunov 5be1c81913 Fixed Close button handler in EditEffectDialog (fixes #3956) 8 years ago
Andrei Kortunov dca8317083 Disable sound distortion for player actions in GUI mode 8 years ago
Andrei Kortunov 3b163ce6ce Disable sound distortion for PlaySound script command 8 years ago
scrawl ada85aa1ee Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
8 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
Andrei Kortunov 37952c9a79 Added door detection based by ray casting 8 years ago
scrawl 951c4e12e0 Fix crash introduced by commit 1d8a9ff622 (Fixes #3940) 8 years ago
Andrei Kortunov 143fdae6fe Make spell priority calculation close to vanilla (bug #3937). 8 years ago
Andrei Kortunov 7fcb22b867 Do not show empty journal entries (fixes #3891) 8 years ago
scrawl 8d17565efd Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) 8 years ago
scrawl 903e59f495 Don't reset idle time when there is no camera movement (Fixes #3902) 8 years ago
scrawl 44e2089098 Don't play 'menu click' sound for right clicks (Fixes #3919) 8 years ago
scrawl 534c81976c Add missing cell update for physics system (Fixes #3917) 8 years ago
scrawl 62f0ba6045 Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
8 years ago
scrawl 73fbaae97f Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
Adjust restock calculations to ignore filled soul gems. (Bug #3684)
8 years ago
scrawl 41fb17f39b Revert "Correcting https://bugs.openmw.org/issues/3906"
This reverts commit b0abed00e5.
8 years ago
Andrei Kortunov 1a8f2bfc11 Combat AI: select target by priority 8 years ago
Andrei Kortunov a2be73295b Combat AI: take in account enemy weapon resistance 8 years ago
Andrei Kortunov 62b24eb078 Combat AI: do not use range weapons under water 8 years ago
Jordan Ayers b277bd782e Adjust restock calculations to ignore filled soul gems.
Bug #3684
8 years ago
Allofich 4f08084e79 Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.

(Fixes #3656)
8 years ago
Allofich 028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
8 years ago
scrawl cd1821c464 Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
scrawl 53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
8 years ago
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Siimacore 6af470ff03 Stopping the thread in the wizard that prevented it to stop correctly 8 years ago
Andrei Kortunov 87939bf3b1 Use mRange to check spell range instead of mArea. 8 years ago
scrawl f7969fb178 Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
8 years ago
scrawl dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
8 years ago
scrawl 80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
8 years ago
scrawl 6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
8 years ago
Andrei Kortunov e9d0bf7c12 Added missed return statement 8 years ago
Andrei Kortunov 9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 8 years ago
Siimacore b0abed00e5 Correcting https://bugs.openmw.org/issues/3906 8 years ago
Andrei Kortunov cab51d26cc Doors: small key search optimizations 8 years ago
Andrei Kortunov 188424d5d3 Allow AI to use keys to open doors 8 years ago
Bret Curtis dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 8 years ago
Andrei Kortunov 4600f24e27 Playing sound when AI is opening a door 8 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
Bret Curtis d799954ca0 replace and purge boost::math::gcd and other non-used headers 8 years ago
Bret Curtis 154d7cffa2 replace and purge boost::function 8 years ago
Bret Curtis d48b829b45 replace and purge boost::lexical_cast 8 years ago
Bret Curtis 98752a9702 replace boost::bind 8 years ago
Bret Curtis b7c27e5e96 remove boost/tuple 8 years ago
Bret Curtis d97aa9152b remove more unused imports, including boost headers 8 years ago
Bret Curtis 39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Bret Curtis 07f75e1104 replace boost::shared_ptr in extern and components 8 years ago
Bret Curtis c8b67221d7 use nullptr instead of NULL 8 years ago
Ewan Higgs 38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
Andrei Kortunov 3190f28710 Spell priority: make AI do not cast target spells under water 8 years ago
Andrei Kortunov 4bb9622c21 Handle greetings differently from responses 8 years ago
scrawl 59eb0aba7d Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
8 years ago
Andrei Kortunov c2962ced90 Removed empty space before dialogue entry (bug #3892) 8 years ago
scrawl 172cc65be9 Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
8 years ago
Andrei Kortunov 00402b7154 Removed unused variable 8 years ago
scrawl 70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
8 years ago
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 8 years ago
Andrei Kortunov 9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 8 years ago
Andrei Kortunov 42f3c73c75 Spell priority: dispel usage improvements 8 years ago
Nicholas f6f07f5497 clear mGoToJail flag on load 8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
Andrei Kortunov f6c3d4935e Spell priority: feather and burden 8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
Andrei Kortunov 6c21e4ed31 Spell priority: ignore some effects useless in battle 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
scrawl a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
8 years ago
Andrei Kortunov 46c8842808 Fixed enchant points calculations formula 8 years ago
Andrei Kortunov f17badb3cd Makes cells cache size configurable 8 years ago
scrawl f9cdc2da94 Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
8 years ago
MiroslavR 98daf4f043 Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
8 years ago
scrawl 8cd8eab9dd Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
8 years ago
Andrei Kortunov 4f41c44cd6 Swap enchant type when clean selected soulgem widget (fixes #3878) 8 years ago
Marc Zinnschlag 6906e35ac0 Merge remote-tracking branch 'origin/master' 8 years ago
PlutonicOverkill 5ec97811d8 Don't switch pages when right-clicking on list 8 years ago
PlutonicOverkill 7281e8b888 Remove C++11 features 8 years ago
PlutonicOverkill cd75c5618c Move context menu code to PageBase 8 years ago
PlutonicOverkill 16f8341de3 Prevent context menu appearing for modifier settings 8 years ago
PlutonicOverkill c2f427f48d Prevent context menu appearing when right-clicking shortcut setting 8 years ago
PlutonicOverkill 646ff72cdc Add a more elegant way of showing the context menu 8 years ago
PlutonicOverkill bd9f657603 Show context menu when user clicks on empty space 8 years ago
PlutonicOverkill 30af92f575 Fix pointer initialisation bug 8 years ago
PlutonicOverkill 4879405097 Add reset context menu for key binding pages 8 years ago
PlutonicOverkill 3545cfa00a Rewrite feature to reset options to default 8 years ago
Allofich 315ad54b29 Don't make NPCs or player speak while underwater
(Fixes #3851)
8 years ago
Andrei Kortunov de14e9811d Fixed Travis CI build 8 years ago
PlutonicOverkill f30d1a3075 Revert everything 8 years ago
scrawl 48c764a580 Update test 8 years ago
scrawl 813af876f6 Use a partial binary search in isReservedName (Fixes #3835) 8 years ago
scrawl 109bc3cb59 Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
8 years ago
scrawl 796d2c59ca Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
8 years ago
PlutonicOverkill a9760ec805 Fix indenting 8 years ago
PlutonicOverkill d8a711f89f Fix tabs 8 years ago
PlutonicOverkill 477af73ad6 Missed another one 8 years ago
PlutonicOverkill 418aeb65f1 Remove unneeded dependencies 8 years ago
PlutonicOverkill 5fca37d0c8 Forgot to remove debugging code 8 years ago
PlutonicOverkill dff3828710 Keep the settings page in sync with the real settings 8 years ago
PlutonicOverkill 64879c03e4 Add option to reset settings to default 8 years ago
Marc Zinnschlag a2e863e7dd Merge remote-tracking branch 'origin/master' 8 years ago
Andrei Kortunov 4d927439ca Spell priority: item wearing check when disintegrate weapon/armor 8 years ago
Andrei Kortunov d598809ac6 Spell priority: check spell resistance, check if actor is already has a non-magnitude effect 8 years ago