James Stephens
b33429001c
Fixes the offset question mark in the alchemy tooltip when the effect is not known
2019-09-02 17:13:56 +00:00
James Stephens
1cd1bfca74
Fixes bug #4650
2019-09-02 16:49:29 +02:00
Andrei Kortunov
b6044d231a
Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146 )
2019-08-27 22:42:41 +04:00
Alexei Dobrohotov
cec9e25902
Fix changelog
2019-08-18 21:47:45 +03:00
Andrei Kortunov
bd18655d23
Merge pull request #2439 from Capostrophic/jumping
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Fix jumping mechanics framerate dependency (bug #4991 )
2019-08-18 10:57:11 +04:00
Andrei Kortunov
ed8828d3bc
Merge pull request #2457 from Capostrophic/sneak
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Sneaking consistency fixes (bug #5103 )
2019-08-18 08:57:22 +04:00
Andrei Kortunov
661d11c83e
Merge pull request #2465 from Capostrophic/duration
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Human-readable light source duration (feature #5091 )
2019-08-18 08:43:51 +04:00
Andrei Kortunov
d0bc06b849
Merge pull request #2438 from Capostrophic/camera
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Rewrite messed up playerlooking switch handling (bug #5078 )
2019-08-17 23:15:21 +04:00
capostrophic
99710e8f55
Allow SwimRunForward state WalkForward fallback (bug #5126 )
2019-08-16 20:46:22 +03:00
Alexei Dobrohotov
38042bb49f
Merge pull request #2492 from akortunov/lock
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Use a common doors rotation code in the "lock" command handler
2019-08-16 20:44:10 +03:00
Andrei Kortunov
786a6c6d42
Use a common doors rotation code in the "lock" command handler
2019-08-16 21:30:24 +04:00
capostrophic
9c7474f88c
Implement NiPalette support (feature #4882 )
2019-08-16 20:21:09 +03:00
capostrophic
efa463af8f
Fix non-tiling textures clamp mode (bug #5137 )
2019-08-16 16:26:11 +03:00
Andrei Kortunov
deeccb2783
Merge pull request #2461 from Capostrophic/geteffect
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Use up-to-date magic effects for GetEffect (bug #3894 )
2019-08-11 22:20:20 +04:00
capostrophic
62fd2d47a5
Rewrite flickering/pulsing to work more like vanilla (bug #4952 )
2019-08-11 20:33:13 +03:00
Andrei Kortunov
6019f6507d
Corrections for extended weapon animations feature
2019-08-10 20:57:37 +04:00
Andrei Kortunov
b09f0f8c2d
Merge pull request #2458 from Capostrophic/jump
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Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
2019-08-09 21:03:24 +04:00
Andrei Kortunov
9355881abc
Merge pull request #2481 from Capostrophic/nitristrips
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Handle NiTriStrips (feature #5121 )
2019-08-09 20:56:20 +04:00
capostrophic
a9c4b18d38
Make sure cast chance checks mana when necessary (bug #5112 )
2019-08-09 19:27:25 +03:00
Andrei Kortunov
134631ad72
Merge pull request #2463 from Capostrophic/crit
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Vanilla-friendly ranged crits (bug #5067 )
2019-08-09 20:23:56 +04:00
Andrei Kortunov
07cf93f4db
Update weapon state when we cancel attack animation (bug #5124 )
2019-08-09 09:17:36 +04:00
capostrophic
fa910299d0
Update changelog
2019-08-08 20:57:03 +03:00
Alexei Dobrohotov
ed364a1e29
Merge pull request #2476 from akortunov/arrows
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Use magic glow for enchanted arrows
2019-08-07 17:32:38 +03:00
unknown
ff41302c69
Add changelog entry
2019-08-07 10:59:56 +02:00
Andrei Kortunov
8557346fbd
Use glow for enchanted arrows (feature #5122 )
2019-08-07 12:58:14 +04:00
Andrei Kortunov
06ba80e19b
Merge pull request #2469 from Capostrophic/instant
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Apply instant effects of permanent spells in AddSpell immediately (bug #5055 )
2019-08-06 07:57:18 +04:00
capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
2019-08-05 20:22:03 +03:00
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
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Ignore on-strike enchanted projectile charge (#5104 )
2019-08-05 11:32:16 +04:00
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
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Don't force-trace down swimming actors (bug #5089 )
2019-08-03 23:23:12 +03:00
Alex Rice
e7ae7a8ca6
Allow user controller bindings
2019-08-03 19:55:58 +00:00
capostrophic
82ac99ec56
Apply instant FX in AddSpell immediately (bug #5055 )
2019-08-02 21:26:47 +03:00
capostrophic
f8c07ca9dc
Don't "jump" with 0 vertical velocity in all cases (bug #5106 )
2019-08-02 18:16:47 +03:00
capostrophic
e9c71a3808
Ignore on-strike enchanted projectile charge ( #5104 )
2019-08-02 18:15:27 +03:00
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
2019-08-02 18:11:48 +03:00
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-01 20:48:58 +03:00
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
2019-08-01 10:02:35 +00:00
capostrophic
2affb8ed63
Human-readable light source duration (feature #5091 )
2019-07-31 21:37:20 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
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Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
e2496af5c5
Vanilla-friendly ranged crits (bug #5067 )
2019-07-31 13:55:09 +03:00
capostrophic
e7ec27e45d
Use up-to-date magic effects for GetEffect (bug #3894 )
2019-07-31 01:06:06 +03:00
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
2019-07-31 00:45:54 +03:00
Capostrophic
4e54ed86b3
Fix jumping mechanics framerate dependency (bug #4991 )
2019-07-29 15:45:57 +03:00
Capostrophic
0b074f2211
Rewrite messed up playerlooking switch handling (bug #5078 )
2019-07-29 15:44:17 +03:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
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Fix combat sound inconsistencies (bugs #5092 , #5093 )
2019-07-19 08:03:33 +04:00
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
6cad48b1ad
Update changelog
2019-07-14 23:57:52 +03:00
Evil Eye
fb9b4a79c1
Update changelog
2019-07-14 20:52:36 +02:00
jeremy
940625b138
Update CHANGELOG.md
2019-07-05 08:46:46 +02:00
Nat Meo
bcc5142b32
Issue #4202 : Open .omwaddon files without needing to open openmw-cs first.
2019-07-02 16:07:38 +00:00
Alexei Dobrohotov
8a463b30d6
Update changelog
2019-07-02 14:52:50 +03:00