Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d3a31a24ce 
								
							 
						 
						
							
							
								
								Use proper strings and vectors instead of slice arrays for NIF files  
							
							... 
							
							
							
							Slice arrays use pre-allocated pointers whose memory is managed externally. This is
unnecessary and ultimately detrimental since it prevents any kind of data fixup
(e.g. little endian to big endian, p[adding handling), and it also makes it difficult
to use Ogre data streams. 
							
						 
						
							2012-07-09 21:08:23 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								595b0729da 
								
							 
						 
						
							
							
								
								Few things changed  
							
							
							
						 
						
							2012-06-10 21:08:58 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								fb0a52809d 
								
							 
						 
						
							
							
								
								Changing transformation processing  
							
							
							
						 
						
							2012-06-09 15:19:15 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								4ff36a9018 
								
							 
						 
						
							
							
								
								Bullet loader trafos changed to match NIFLoader  
							
							
							
						 
						
							2012-06-06 16:29:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								6f87493df6 
								
							 
						 
						
							
							
								
								fix collision bug i think. It disable collision for quiet a lot of objects (maybe a little to much)  
							
							
							
						 
						
							2012-05-17 15:46:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								d3b88b9e34 
								
							 
						 
						
							
							
								
								Issue  #225 : Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.  
							
							
							
						 
						
							2012-03-26 19:09:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								241cf2555d 
								
							 
						 
						
							
							
								
								Fixe collision shape bug.  
							
							
							
						 
						
							2011-10-29 13:35:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								1bf7c4e53d 
								
							 
						 
						
							
							
								
								Improve bullet performances  
							
							
							
						 
						
							2011-08-03 11:41:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								2ddd5dba11 
								
							 
						 
						
							
							
								
								Mantis:  #18  - Move components from global namespace into their own namespace.  
							
							... 
							
							
							
							Moving classes from components/nifbullet into NifBullet namespace.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2011-06-19 18:45:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jan-Peter Nilsson 
								
							 
						 
						
							
							
							
							
								
							
							
								a94de76801 
								
							 
						 
						
							
							
								
								Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)  
							
							
							
						 
						
							2011-04-03 13:20:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								3ad2b9986e 
								
							 
						 
						
							
							
								
								fix actors not beeing deleted. Need the latest OEngine.  
							
							
							
						 
						
							2011-03-23 19:16:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								b2194398a4 
								
							 
						 
						
							
							
								
								fixed a bug in loading. Every collision mesh is correctly loaded now.  
							
							
							
						 
						
							2011-03-23 13:42:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								9d4cda6510 
								
							 
						 
						
							
							
								
								OEngine doesn't rely on OpenMW anymore  
							
							
							
						 
						
							2011-03-18 13:22:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jan-Peter Nilsson 
								
							 
						 
						
							
							
							
							
								
							
							
								26b780d1ac 
								
							 
						 
						
							
							
								
								Remove unused variables and fix signed/unsigned comparison to make the compiler happy  
							
							
							
						 
						
							2011-02-27 00:48:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1e9dc4b435 
								
							 
						 
						
							
							
								
								de-Windownizing and some build-fixes  
							
							
							
						 
						
							2011-02-26 16:37:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								86ded891d9 
								
							 
						 
						
							
							
								
								modified the nif loader for shapes used for raycasting only.  
							
							
							
						 
						
							2011-02-22 20:53:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								d3c1640723 
								
							 
						 
						
							
							
								
								add physic support  
							
							
							
						 
						
							2011-02-22 14:11:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								a8ade56c80 
								
							 
						 
						
							
							
								
								Add a bullet Shape Loader  
							
							
							
						 
						
							2011-01-13 17:51:50 +01:00