scrawl
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17455821f6
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Merge pull request #1088 from MiroslavR/movement-loopfallback
Use loop fallback for movement animations
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2016-10-03 23:17:12 +02:00 |
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MiroslavR
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a05649e1d5
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Use loop fallback for movement animations (Fixes #3578)
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2016-10-03 22:36:56 +02:00 |
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scrawl
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e883528a60
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Merge pull request #1087 from sandstranger/gles1_crash_fix
disable using shaders for gles1 and Android
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2016-10-03 21:18:19 +02:00 |
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sandstranger
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5230bf6528
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disable using shaders for gles1 and Android
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2016-10-03 20:31:08 +04:00 |
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scrawl
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44dffe55ab
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Merge pull request #1083 from Allofich/onhit
Make AI response to spell hits more like original MW
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2016-10-02 14:06:51 +02:00 |
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scrawl
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3d76ba5a7c
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Merge pull request #1086 from Allofich/warnings
Fix shadowing warnings
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2016-10-02 14:03:02 +02:00 |
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Allofich
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6ec37b5cfb
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Fix shadowing warnings
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2016-10-02 17:48:54 +09:00 |
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Allofich
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e78f02aaf2
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Consider reflected/absorbed hostile spells as assaults
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2016-10-02 16:08:24 +09:00 |
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scrawl
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933a601e00
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Merge pull request #1085 from MiroslavR/interactive-id
Fix interactive ID validity checks
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2016-10-01 21:25:04 +02:00 |
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MiroslavR
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210c02d98e
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Fix interactive ID validity checks in TypesetBookImpl
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2016-10-01 21:07:17 +02:00 |
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Allofich
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a81a04e6d0
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Remove unused line
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2016-10-02 01:11:01 +09:00 |
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Allofich
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fa17784722
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Change breaks to continues
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2016-10-02 00:54:01 +09:00 |
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scrawl
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140be70a90
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Merge pull request #1082 from Gladdy/master
Fix for segmentation fault on entering a cell
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2016-10-01 16:42:47 +02:00 |
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scrawl
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b170efb9fa
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Merge pull request #1084 from Allofich/water
Don't let water-only creatures prevent resting
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2016-10-01 16:14:19 +02:00 |
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Allofich
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a2e174a40f
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Don't let water-only creatures prevent resting
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2016-10-01 22:15:31 +09:00 |
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Allofich
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266ec1aadc
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Make AI response to spell hits more like original MW
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2016-10-01 21:38:17 +09:00 |
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Koncord
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fa0a55c2a9
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Fix use of freed memory
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2016-10-01 10:54:42 +08:00 |
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David Cernat
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f276edddcc
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Set version to 0.2.0
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2016-09-30 15:26:55 +03:00 |
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Koncord
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94d5efdfd3
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Call LOG_QUIT after Networking's dtor call
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2016-09-30 18:16:09 +08:00 |
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David Cernat
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add1a5e5b2
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Merge pull request #72 from OpenMW/master
Add OpenMW commits up to 30 Sep
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2016-09-30 12:37:29 +03:00 |
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David Cernat
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e0361835b0
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Allow script-induced setting of equipment
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2016-09-30 12:36:20 +03:00 |
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David Cernat
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4b96080521
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Make GetItemSlot work and add SendEquipment in server item functions
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2016-09-30 12:30:05 +03:00 |
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Marc Zinnschlag
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e918474a94
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Merge remote-tracking branch 'rcutmore/bug-3277'
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2016-09-30 09:37:45 +02:00 |
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David Cernat
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728a09e423
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Reorder functions in LocalPlayer and make their names more consistent
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2016-09-30 08:59:58 +03:00 |
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David Cernat
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6650b74498
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Add handling of skill increases
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2016-09-30 07:15:59 +03:00 |
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David Cernat
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15a4602482
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Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats
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2016-09-30 07:15:03 +03:00 |
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David Cernat
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f4621d8529
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Use setLevelProgress when setting LocalPlayer's skills
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2016-09-30 06:27:26 +03:00 |
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David Cernat
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8fbc6f31f1
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Add setLevelProgress function to OpenMW's NpcStats
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2016-09-30 06:26:43 +03:00 |
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David Cernat
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977b277cdd
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Add missing entries for level progress functions
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2016-09-30 05:08:11 +03:00 |
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David Cernat
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a0e9a672a5
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Split updateClassStats in 3 and add handling of level progress
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2016-09-30 04:52:21 +03:00 |
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David Cernat
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2ab619b0e3
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Constantly update skill progress from LocalPlayer
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2016-09-30 03:43:49 +03:00 |
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Rob Cutmore
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8f47ed17df
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Show nested tables only when they are editable
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2016-09-29 20:42:44 -04:00 |
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Martijn Bakker
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45ffdbb284
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fixed a segmentation fault when entering a cell which contains someone already attacking you
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2016-09-30 00:40:13 +01:00 |
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David Cernat
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56a2c70911
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Use double instead of int for skill progress functions
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2016-09-29 18:13:36 +03:00 |
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David Cernat
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ae4950ce49
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Add server stat functions for getting and setting skill progress
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2016-09-29 17:57:26 +03:00 |
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David Cernat
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6ae4cc15e4
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Clean up handling of stat packets on client, part 2
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2016-09-29 17:48:33 +03:00 |
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David Cernat
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25026a9b95
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Allow player-controlled NPCs to have attack animations again
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2016-09-29 16:57:39 +03:00 |
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David Cernat
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5efa5aa912
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Fix indentation
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2016-09-29 13:17:46 +03:00 |
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David Cernat
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afbd3274cc
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Clean up handling of stat packets on client
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2016-09-29 13:10:32 +03:00 |
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David Cernat
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bc0aa86bcf
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Make variable names more consistent and easier to understand
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2016-09-29 12:05:44 +03:00 |
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David Cernat
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694ce537b6
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Allow script-induced dynamic stat changes, part 2
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2016-09-29 11:02:57 +03:00 |
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David Cernat
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18cd964d21
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Allow script-induced dynamic stat changes
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2016-09-29 10:19:39 +03:00 |
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David Cernat
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ae00f12c87
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Merge pull request #68 from OpenMW/master
Use a shader to render the simple water, ensuring that fog is applied…
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2016-09-29 03:12:57 +03:00 |
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scrawl
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85c7d014d3
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Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716)
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2016-09-28 21:10:44 +02:00 |
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David Cernat
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cf263714f3
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Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
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2016-09-28 19:42:25 +03:00 |
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David Cernat
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7a1531c01b
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Fix script functions for setting dynamic stats, part 2
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2016-09-28 19:41:54 +03:00 |
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David Cernat
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91a6da9041
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Merge pull request #67 from OpenMW/master
Add OpenMW commits up to 28 Sep
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2016-09-28 18:53:54 +03:00 |
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David Cernat
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458bdf4dff
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Fix script functions for setting dynamic stats
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2016-09-28 16:40:19 +03:00 |
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scrawl
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0cf837aa20
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Merge pull request #1081 from psi29a/armhf
make BUILD_OPENCS a dependency for building osgQt
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2016-09-28 14:45:29 +02:00 |
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Bret Curtis
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55fb33670c
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Make building osgQt dependant on building openmw-cs
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2016-09-28 14:36:51 +02:00 |
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