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23270 commits

Author SHA1 Message Date
Capostrophic
b91d0d889f Fix warning
/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                        ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: note: place parentheses around the assignment to silence this warning
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                                         ^
                        (                                                             )
2020-05-10 14:38:07 +03:00
Andrei Kortunov
4a1e27ac21
Merge pull request #2824 from Capostrophic/cleanup
Cleanup
2020-05-09 14:46:17 +04:00
Andrei Kortunov
8e1f7b00d1
Merge pull request #2826 from Capostrophic/verifier
Verifier: Don't check race of non-skin body parts (bug #5400)
2020-05-09 14:19:03 +04:00
Andrei Kortunov
300b5b2620
Merge pull request #2827 from Capostrophic/dialogue
Only reset dialogue history of dialogue GUI mode is gone
2020-05-09 14:17:09 +04:00
Capostrophic
45e6a03937 Only reset dialogue history of dialogue GUI mode is gone 2020-05-09 02:01:55 +03:00
psi29a
b72720f357 Merge branch 'shadow-transparency-rework' into 'master'
Only alpha-test shadows when necessary

See merge request OpenMW/openmw!170
2020-05-08 21:32:16 +00:00
Capostrophic
039c9a37eb Verifier: Don't check race of non-skin body parts (bug #5400)
Remove unnecessary flag field check
Remove magic numbers
2020-05-09 00:31:10 +03:00
Bret Curtis
aaa8990006
Merge pull request #2799 from Capostrophic/simplewaterfog
Fix simple water with radial fog enabled
2020-05-08 20:48:04 +02:00
Alexei Dobrohotov
ab69b65640
Merge pull request #2825 from Sisah2/android_fix
Fix parallax and specular for android
2020-05-08 17:31:35 +03:00
Sisah
b19f53aab6 Fix parallax and specular for android 2020-05-08 15:55:22 +02:00
Capostrophic
1bf2ddac4d Cleanup
Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting
2020-05-07 18:54:09 +03:00
Alexei Dobrohotov
12833d66af
Merge pull request #2822 from Assumeru/magic-ai-numbers
Remove magic numbers and casts
2020-05-07 13:05:33 +03:00
Bret Curtis
1fbf5c5869
Merge pull request #2821 from Assumeru/template
Remove redundant templating
2020-05-06 17:17:24 +02:00
Evil Eye
19f12cb3fe remove magic numbers and casts 2020-05-05 19:37:15 +02:00
Evil Eye
f9881b699c remove redundant templating 2020-05-05 19:18:23 +02:00
Bret Curtis
b4aeb2711c
Merge pull request #2809 from Capostrophic/spellcasting
Refactor spellcasting header and implementation (task #5339)
2020-05-05 17:17:13 +02:00
Bret Curtis
b8c467e2e0
Merge pull request #2787 from p4r4digm/screenshot-path
Added setting to change the directory screenshots are stored in
2020-05-04 17:11:49 +02:00
Bret Curtis
34181b9ae6
Merge pull request #2803 from elsid/disable_crash_catcher_env
Add env variable to disable crash catcher
2020-05-04 17:09:24 +02:00
Bret Curtis
0776de8f61
Merge pull request #2820 from elsid/shader_parser_tests
Shader parser tests
2020-05-03 02:51:46 +02:00
elsid
1f3dfaedcc
Add tests for ShaderManager 2020-05-02 17:59:49 +02:00
elsid
ca649003ed
Use googletest 1.10.0
To get support for INSTANTIATE_TEST_SUITE_P macro
2020-05-02 17:56:32 +02:00
elsid
edf002aa97
Rename argument shaderTemplate to templateName 2020-05-02 17:56:24 +02:00
psi29a
b9cd8d23a4 Merge branch 'cs-crash-on-exit-fix' into 'master'
Stop the CS crashing on exit - Close graphics context while it still exists

See merge request OpenMW/openmw!182
2020-05-02 10:25:59 +00:00
Bret Curtis
f51476a3c5
Merge pull request #2816 from Capostrophic/switchlod
CollisionSwitch and Switch/LOD node fixes
2020-05-01 23:49:08 +02:00
Bret Curtis
a23ab48251
Merge pull request #2708 from elsid/detournavigator_limit_update_frequency
Limit frequency for navmesh updates
2020-05-01 23:45:39 +02:00
Alexei Dobrohotov
7ba8176862
Merge pull request #2819 from elsid/fix_ub
Fix UB in NpcAnimation::mNpcType initialization
2020-05-01 21:49:04 +03:00
elsid
b150d681a9
Update same navmesh tile with limited frequency 2020-05-01 18:05:58 +02:00
Roman Siromakha
8c0674490d
Merge pull request #2818 from Capostrophic/shield
Fix usage of uninitialized weapon type in equipmentChanged()
2020-05-01 17:52:10 +02:00
elsid
6d8debe009
Initialize variable without reading itself 2020-05-01 17:23:10 +02:00
Capostrophic
87ba0bb0e0 Fix usage of uninitialized weapon type in equipmentChanged() 2020-05-01 16:37:40 +03:00
Bret Curtis
eeb13ad8a3
Merge pull request #2817 from elsid/fix_build
Fix build with boost 1.73
2020-05-01 00:40:28 +02:00
elsid
10daadefbe
Add missing include 2020-04-30 21:58:00 +02:00
Bret Curtis
bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
Allow particle emitters to be attached to an arbitrary node
2020-04-30 14:56:49 +02:00
Bret Curtis
1dc21919f6
Merge pull request #2815 from Capostrophic/tga
Use the new option to treat TGA files as TGA 1.0
2020-04-30 14:50:51 +02:00
Bret Curtis
b7f7aabd8b
Merge pull request #2806 from elsid/detournavigator_tests
Add detournavigator test for multiple worker threads
2020-04-30 14:48:02 +02:00
Capostrophic
957d2a890f Ignore empty children of osg::LOD and osg::Switch like in OSG 2020-04-30 15:04:58 +03:00
Capostrophic
63fe02b1ba CollisionSwitch and Switch/LOD node fixes
Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph
2020-04-30 15:04:57 +03:00
Bret Curtis
e4358d1489
Merge pull request #2782 from OpenMW/psi29a-patch-1
build bsa and esm tools
2020-04-30 13:51:34 +02:00
Bret Curtis
7345c89b54
Merge pull request #2813 from Capostrophic/collisionswitch
Fix collision switch node mask (again)
2020-04-30 13:50:09 +02:00
Bret Curtis
d8c8bc33b7
Merge pull request #2814 from Capostrophic/autoequip
Revert an invalid attempt to autoequip shields instead of torches
2020-04-30 09:35:58 +02:00
Capostrophic
16f6c7b27f Use the new option to treat TGA files as TGA 1.0 2020-04-30 09:57:58 +03:00
Capostrophic
844838c46a Revert an invalid attempt to autoequip shields instead of torches 2020-04-30 00:12:52 +03:00
Alexei Dobrohotov
1bcf38c3d8
Merge pull request #2812 from elsid/fix_gcc_5_build
Workaround for GCC 5 bug
2020-04-29 19:32:27 +03:00
Capostrophic
89282d14aa Fix collision switch node mask (again) 2020-04-29 17:18:39 +03:00
elsid
899a6b5aa3
Workaround for GCC 5 bug
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61636
2020-04-29 13:54:52 +02:00
Capostrophic
6b874e397b Make particle system cloning map names more sensible 2020-04-29 12:25:52 +03:00
Capostrophic
f516178ec9 Fix particle processor cloning
Extend emitter handling comment in NIF loader
2020-04-29 11:14:22 +03:00
Capostrophic
c08f9e13af Allow emitters to be attached to nodes after particle systems 2020-04-29 11:13:45 +03:00
psi29a
476a74c2d3 Merge branch 'bzzt_5_tight_scene_bound' into 'master'
Allow use of OSG's Bounding Volumes

See merge request OpenMW/openmw!189
2020-04-29 07:44:03 +00:00
Alexei Dobrohotov
0329003af7 Merge branch 'opcode2' into 'master'
Remove 2-arguments opcodes

See merge request OpenMW/openmw!187
2020-04-29 07:36:14 +00:00