Bret Curtis
ba491a8af0
Merge pull request #2069 from Capostrophic/skeleton
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Use the skeleton from the NPC's set model (bug #4747 )
6 years ago
Bret Curtis
cc214cf6b0
Merge pull request #2082 from Capostrophic/teleporting
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Make magic teleportation attempts detectable even when teleportation is disabled (bug #3765 )
6 years ago
Bret Curtis
4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
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Account for running/sneaking stances while in air (bug #4797 )
6 years ago
Bret Curtis
d2b93fc702
Merge pull request #2146 from Capostrophic/quest
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Make quest status update handling closer to vanilla (bug #4815 )
6 years ago
Bret Curtis
942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
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Option to disable controller (feature #3980 )
6 years ago
Capostrophic
7a7e390099
Make unsuccessful magic teleportation attempts detectable (bug #3765 )
6 years ago
Andrei Kortunov
629a6be477
Handle initial actor's transparency (bug #4860 )
6 years ago
Bret Curtis
7a9ff9f7b3
Merge pull request #2161 from akortunov/switchnode
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Do not create a redundant parent node for LOD and Switch nodes
6 years ago
Bret Curtis
fdb84dddc8
Merge pull request #2059 from Capostrophic/stacks
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Don't stack scripted items (bug #2969 )
6 years ago
Capostrophic
39dcbacf44
Option to disable controller (feature #3980 )
6 years ago
Andrei Kortunov
058e289162
Do not create a redundant parent node for LOD and Switch nodes (bug #4837 )
6 years ago
Capostrophic
0535de6ca0
Make quest status update handling closer to vanilla (bug #4815 )
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Don't update quest status if we're simply updating the quest index
Update quest status if a new entry is added regardless of its index
6 years ago
Bret Curtis
bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
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Editor: Implement faction ranks table
6 years ago
Bret Curtis
f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
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Native glowing windows support
6 years ago
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
6 years ago
Bret Curtis
9f716b9ed8
Merge pull request #2151 from Capostrophic/normalmaps
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Account for inverted tangents on normal-mapped objects (bug #3733 )
6 years ago
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
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Update magic effects VFX immediately after effects update
6 years ago
Capostrophic
731f91759e
Account for inverted tangents on normal-mapped objects (bug #3733 )
6 years ago
Andrei Kortunov
dc3a17f1f6
Update magic effects VFX immediately after effects update (bug #4828 )
6 years ago
Capostrophic
5c889f7359
Add creature-with-the-same-model soundgen fallback (bug #4813 )
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Creatures will use sounds of the first creature that has the same model in the record store when possible.
6 years ago
Andrei Kortunov
b2126c2b6b
Apply UVControllers only for given UV Set (bug #4827 )
6 years ago
Capostrophic
67450a7046
Don't apply effects when spell absorption is successful (bug #4820 )
6 years ago
Capostrophic
6660f2f8e6
Use the skeleton from the NPC's set model (bug #4747 )
6 years ago
Andrei Kortunov
2c38e337ae
Support NiSwitchNode (feature #4812 )
6 years ago
Andrei Kortunov
39c4a7833c
Fix out of range exception when try to load a particle node with empty sizes array (bug #4804 )
6 years ago
Capostrophic
166d757a19
Allow stray special characters before a begin statement
6 years ago
Capostrophic
05d5d7d57b
Account for stances when the player is in air (bug #4797 )
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Make GetPCRunning and GetPCSneaking return 1 if the player is in air while the stance is toggled
Make sneaking skill usage possible if sneaking stance is toggled while in air
6 years ago
Capostrophic
8bb270c2bb
Update moved object collisions even if the cell is the same (bug #4800 )
6 years ago
Andrei Kortunov
b17702bf1f
Do not restore birthsign abilities upon game load (bug #4329 )
6 years ago
Capostrophic
403db9afe3
Don't reset player jumping flag unnecessarily (bug #4775 )
6 years ago
Bret Curtis
573af17cf9
Merge pull request #2097 from akortunov/camerafix
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Do not scale player's model in the 1st-person view depending on race
6 years ago
Andrei Kortunov
02a43d0b32
Do not scale player's model in the 1st-person view depending on race (bug #4383 )
6 years ago
Capostrophic
92d7f21926
Don't interrupt compilation when spell/effect functions are used for non-actors
6 years ago
Capostrophic
0ab5314755
Make scripted items not stack (bug #2969 )
6 years ago
Bret Curtis
932691d199
Merge pull request #2091 from Capostrophic/fallheight
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Avoid falling height reset if on-ground state wasn't actually updated (bug #4411 )
6 years ago
Capostrophic
467724d5e8
Improve fallback numerical value handling (bug #4768 )
6 years ago
Capostrophic
0bbcc0e787
Avoid falling height reset if onGround state didn't change (bug #4411 )
6 years ago
Andrei Kortunov
b4f3ce2a0a
Editor: Implement faction ranks table (feature #4209 )
6 years ago
Capostrophic
2681435857
Editor: handle AI settings, regional sound and levelled list "none" chances as shorts (bug #2987 )
6 years ago
Bret Curtis
6d7aacab5e
Merge pull request #2053 from akortunov/animatedContainers
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Native animated containers support
6 years ago
Andrei Kortunov
a53333c3d5
Native animated containers support (feature #4730 )
6 years ago
Capostrophic
6083e5ed4b
Don't interrupt sneak and swim idles in first person view (bug #4750 )
6 years ago
Marc Zinnschlag
d791dcfbf3
Merged pull request #2051
6 years ago
Bret Curtis
32624cb3ed
Merge branch 'master' into colors
6 years ago
Capostrophic
7b33838b33
Don't consider non-solid actors truly levitating (bug #4746 )
6 years ago
Capostrophic
7cae0017ac
Display Ambient, Sunlight and Fog field values as colors (bug #4745 )
6 years ago
Capostrophic
7b5932a49d
Add Invert X Axis option (feature #3610 )
6 years ago
Andrei Kortunov
e8b3ae8706
Improve ResetActors command (bug #4723 )
6 years ago
Andrei Kortunov
7438e20ee1
Fix shield displaying on inventory avatar (bug #4720 )
6 years ago
Andrei Kortunov
5e071e3eb0
Add a missing check if mPtr is empty (bug #4715 )
6 years ago