Tom Mason
abe25c5f66
removed use of c++11 auto
12 years ago
Nathan Jeffords
f55da17933
made some journal accessor methods constant
12 years ago
Nathan Jeffords
4c7ae3d1ff
prevent duplicate journal entries from being recorded
12 years ago
Nathan Jeffords
528c3da6da
record heard topics in journal
12 years ago
Nathan Jeffords
d6b956cdcf
fixed swapped day & month fields when created a stamped journal entry
12 years ago
Marc Zinnschlag
82b790770d
Merge remote-tracking branch 'potatoesmaster/dialogue-creatures'
12 years ago
Emanuel Guevel
4feaa66897
Do not open the dialogue window if no greeting is found
12 years ago
Marc Zinnschlag
7b568cbb15
Merge remote-tracking branch 'potatoesmaster/dialogue'
12 years ago
Marc Zinnschlag
312f68bf9c
Merge remote-tracking branch 'thoronador/fix-spelling'
12 years ago
Thoronador
3220330ce0
fix spelling in comment
12 years ago
Emanuel Guevel
9e00c6694f
Allow only ID filtered topics for dialogue with creatures
12 years ago
Chris Robinson
8a073c113e
Use const references where appropriate
12 years ago
Chris Robinson
8361192b64
Use typedefs for some maps and some cleanup
12 years ago
Marc Zinnschlag
3053440462
Issue #539 : fixed AiWander
12 years ago
Emanuel Guevel
82287445af
DialogueWindow: do not execute onFrame() when not visible
12 years ago
Emanuel Guevel
f1f9173f24
Prevent closing dialogue window when an answer is expected
12 years ago
Marc Zinnschlag
654cd3ab9b
Issue #479 : Use magnitude specified when adding disease
12 years ago
Marc Zinnschlag
f4ee8e2642
Issue #479 : Added additional magnitude parameter to known spells
12 years ago
scrawl
ed3c23ad9a
Fixed crash on changing cell due to Utf8Encoder going out of scope
12 years ago
Marc Zinnschlag
101810d1e8
Merge remote-tracking branch 'scrawl/ingredients'
12 years ago
Nathan Jeffords
d5ebd6654d
cache loaded NIF files to eliminate reloads
...
Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes.
12 years ago
Nathan Jeffords
d469415e59
factored out two function from OMW::Engine::go
...
The initialization code inside Engine::go is now in two function it
calls prior to running the main loop.
12 years ago
scrawl
c71656493d
Ingredient effects now correctly hide until the player has discovered them
12 years ago
Marc Zinnschlag
274ff530dc
Merge remote-tracking branch 'wheybags/master'
12 years ago
Marc Zinnschlag
6e0b86c6f9
Merge remote-tracking branch 'potatoesmaster/getdisposition'
12 years ago
Tom Mason
8486a51535
fixed drop amounts thanks to zinnschlag
12 years ago
Tom Mason
3517635cfd
added Drop and DropSoulGem functions
12 years ago
Marc Zinnschlag
4defb1a476
Merge remote-tracking branch 'trombonecot/lowerstring'
...
Conflicts:
apps/openmw/mwgui/loadingscreen.cpp
12 years ago
eduard
2dc0064cc2
more string lowercase
12 years ago
Tom Mason
5bfdb2449d
allowed dropObjectOnGround to be used on npcs, not just player
12 years ago
Nathan Jeffords
6ca87e108f
updated loading screen to use the resource managers pattern matching when finding files
12 years ago
Nathan Jeffords
44031ec3d7
fleshed out BSAArchive and DirArchive.
...
Implemented both lists & finds, with pattern matching.
Conflicts:
components/bsa/bsa_archive.cpp
12 years ago
Marc Zinnschlag
6567bf38f8
Merge remote-tracking branch 'wheybags/master'
12 years ago
Emanuel Guevel
3e41a1118a
GetDisposition: return calculated disposition instead of base disposition
12 years ago
Tom Mason
375961fe5e
small fix
12 years ago
Tom Mason
b035a5aa4a
beast races cannot equip anything they oughtn't to be able to equip
12 years ago
Marc Zinnschlag
649ae645f3
Merge remote-tracking branch 'blunted2night/bug_495_v2'
12 years ago
Jordan Milne
857bb42297
Create a separate scenemanager for each CharacterPreview instance
12 years ago
Nathan Jeffords
719663d86e
added option to override the activation distance
...
The command line option '--activate-dist <int>' can be used to override
the in game activation distance.
12 years ago
Tom Mason
62a2ba1cc6
beast races cannot equip shoes/boots
12 years ago
Tom Mason
135f0870f7
in actionequip, was ignoring actor param, and always using player
12 years ago
Nathan Jeffords
39d27b87c9
fixed build error with Audiere coded enabled
12 years ago
Marc Zinnschlag
c6ff58d5b5
Merge remote-tracking branch 'scrawl/videoplayback'
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
12 years ago
Nathan Jeffords
b3932e3dea
added a separate activation distance for NPCs
12 years ago
Nathan Jeffords
b9fbd6ae4b
Factored faced object lookups into MWRender::World
...
* Renamed MWWorld::World::getFacedHandle to getFacedObject.
* Changed it to return an object pointer
* Updated clients to use return object directly.
12 years ago
Nathan Jeffords
05dad29005
update MWWord::World to track distances while performing occlusion queries.
...
This allows checking the activation distance against what is stored in GameSettings. Experimentation suggests that a second distance is required for NPCs.
12 years ago
Nathan Jeffords
0108be2e4f
updated MWWorld::PhysicsSystem::getFacedXXX functions
...
* changed the names and return values to be consistent
* made the distance to search a parameter
* change the distance returned to world units instead of percentage of query distance
12 years ago
Nathan Jeffords
86f691d3d5
split MWWord::World::update into multiple functions
12 years ago
Tom Mason
9ee823d8f8
fixed typo in vmformat.txt
12 years ago
Tom Mason
4c5ed43cc9
added removesoulgem, and fixed addsoulgem
12 years ago