David Cernat
bd541b1e5b
Merge pull request #287 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
2017-09-12 07:38:49 +03:00
scrawl
bd667c3847
Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
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If CMake supports it, sets the debugger working directory for Visual …
2017-09-11 10:30:50 +00:00
scrawl
00ae9a01a1
Merge pull request #1445 from akortunov/guifixes
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Allow to add levelup a description for levels > 20
2017-09-11 10:28:09 +00:00
scrawl
407640322d
Merge pull request #1439 from akortunov/resistfix
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Take in account elemental shields for GetResist and SetResist script commands
2017-09-11 10:27:47 +00:00
Marc Zinnschlag
9a8a4c744f
Merge remote-tracking branch 'capostrophic/controlplus'
2017-09-11 10:46:34 +02:00
Andrei Kortunov
7760e4514c
Allow to add levelup a description for levels > 20
2017-09-10 22:47:34 +04:00
scrawl
7688696765
Merge pull request #1437 from Capostrophic/nodemapfix
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Use constant nodeMap during part updating in creature animation
2017-09-10 18:15:20 +00:00
Andrei Kortunov
c6fd75bf42
Take in account elemental shields for GetResist and SetResist script commands (bug #4093 )
2017-09-10 22:05:58 +04:00
Capostrophic
97ff24b8d6
Change ctl to ctrl in OpenMW-CS shortcut manager
2017-09-10 20:48:09 +03:00
scrawl
618ec6dcdd
Merge pull request #1440 from akortunov/guardfix
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Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 17:06:14 +00:00
Andrei Kortunov
661232222f
Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 15:26:48 +04:00
Capostrophic
9503d61866
Use const nodeMap in creature animation
2017-09-09 23:22:16 +03:00
AnyOldName3
a9b95596bc
Add a missed trailing new line.
2017-09-08 22:21:00 +01:00
AnyOldName3
8c74f16247
Restore trailing new lines to shrink PR
2017-09-08 22:20:04 +01:00
AnyOldName3
5ce34f1cbf
Move new behaviour into macro to reduce code duplication
2017-09-08 22:17:42 +01:00
MiroslavR
1e585ac71a
Log a warning in case of missing bookart instead of showing a pink rectangle ( Fixes #3826 )
2017-09-08 22:50:07 +02:00
AnyOldName3
3c0ec0d6d0
If CMake supports it, sets the debugger working directory for Visual Studio
2017-09-08 17:26:46 +01:00
Andrei Kortunov
ac2f20f983
Update a disposition bar when a dialogue widget is disabled, but visible
2017-09-08 19:42:06 +04:00
scrawl
8f1c8759e4
Merge pull request #1432 from akortunov/alchemyfix
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Update alchemy effects after every created potion (#4079 )
2017-09-07 20:51:42 +00:00
Andrei Kortunov
dc0313a36f
Use base skill value when calculating rank requirements
2017-09-07 21:06:10 +04:00
Andrei Kortunov
7559d25317
Update alchemy effects after every created potion ( #4079 )
2017-09-06 15:11:47 +04:00
David Cernat
b94c0a9991
[Client] Don't send Attribute & Skill packets as werewolf, part 2
2017-09-04 20:21:06 +03:00
David Cernat
b64f379949
Merge pull request #286 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
David Cernat
8c9d6a0160
[Client] Ensure that LocalPlayer's isWerewolf starts out false
2017-09-04 15:44:10 +03:00
David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
2017-09-04 15:13:05 +03:00
Thunderforge
e0ffc94f3e
Fix OpenMW-CS internal name
2017-09-02 18:07:12 -05:00
Koncord
74c9a26d16
[Server] Fix "wrong packet with id: 14"
2017-09-02 14:01:11 +08:00
scrawl
4c5992a0d5
Warn if removing a node fails
2017-09-01 21:42:35 +00:00
scrawl
132ac6001b
Fix bug of Animation::mSkeleton not being assigned
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This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
2017-09-01 21:42:34 +00:00
scrawl
7a79ebb713
Merge pull request #1428 from akortunov/stancechangefixes
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[Feedback needed] Stance switching changes, part II
2017-09-01 21:42:08 +00:00
Andrei Kortunov
7f5f5458d4
Reset player attack animation when unequip weapon or tool
2017-09-01 18:03:23 +04:00
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
2017-09-01 14:28:21 +04:00
Andrei Kortunov
0d7279ea2a
Fixes a regression with bound weapons equipping (bug #4050 )
2017-09-01 08:59:05 +04:00
scrawl
a8005c33d9
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
2017-08-31 21:58:12 +00:00
David Cernat
2e8718a0e0
Merge pull request #282 from OpenMW/master
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Add OpenMW commits up to 31 Aug 2017, part 2
2017-08-31 18:42:54 +03:00
David Cernat
3fc1bdecb3
[Client] Shorten player names to 31 characters after they are inputted
2017-08-31 18:41:37 +03:00
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
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This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
2017-08-31 17:07:45 +03:00
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
2017-08-31 15:44:27 +03:00
Andrei Kortunov
1aaa8a76c5
Allow to play only one copy of given sound at time (bug #3647 )
2017-08-31 16:14:48 +04:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Koncord
54f5104345
[General] Escape format for strings
2017-08-31 20:09:05 +08:00
David Cernat
499c7db121
[Server] Initialize interiors correctly if exterior 0, 0 has been loaded
2017-08-31 14:48:23 +03:00
Andrei Kortunov
91dcd5bc6e
Do not allow to unequip weapon from inventory during attack
2017-08-31 13:28:09 +04:00
Andrei Kortunov
6f22d819c5
Do not allow to switch weapon to probe or lockpick during attack
2017-08-31 12:36:54 +04:00
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
2017-08-31 10:12:22 +03:00
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
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Also add related debug information.
2017-08-31 08:35:46 +03:00
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
2017-08-31 06:42:11 +03:00
David Cernat
f6d36d5d80
[Client] Ensure that objects searched for have a valid reference number
2017-08-31 03:40:36 +03:00