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291 commits

Author SHA1 Message Date
David Cernat
be93ec8ef6 [General] Implement ObjectState packet 2017-07-13 09:46:30 +03:00
David Cernat
083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 2017-07-12 18:24:37 +03:00
David Cernat
5962570c48 [General] Add jailText to PlayerJail packets 2017-07-12 16:39:31 +03:00
David Cernat
3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
David Cernat
b1b27728e2 [Server] Move functions dealing with PlayerKillCount to QuestFunctions 2017-07-11 07:15:06 +03:00
Koncord
9cc07f100c [Server] Add OnObjectState callback 2017-07-11 02:21:19 +08:00
David Cernat
6dde0ca9c9 [Server] Rework script functons by removing unnecessary vector buffers
Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions

Add toOthers boolean to all methods that send packets with player changes vectors
2017-07-07 09:25:48 +03:00
David Cernat
2c05b7f747 [Server] Rename InitiateEvent() into InitializeEvent() for consistency 2017-07-07 08:12:48 +03:00
David Cernat
1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 2017-07-05 07:06:33 +03:00
Koncord
940ae5c2fb [Server] Implement GetIP API function 2017-07-04 15:57:16 +08:00
David Cernat
60574ae667 [General] Implement jail time as a death penalty 2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6 [General] Implement PlayerMap packet, part 1 2017-07-03 09:28:27 +03:00
David Cernat
1f682749d6 [General] Add optional notes to PasswordDialogs 2017-07-02 13:07:36 +03:00
Koncord
d9e98ec771 [Server] Add expected ‘;’ 2017-06-30 19:58:14 +08:00
Koncord
d14ad55a49 [Server] Fix compilation on arm 2017-06-30 19:46:27 +08:00
Koncord
f92117e73d [Server] change "__arm__" to "__ARM_ARCH" in ARM detection 2017-06-30 19:31:07 +08:00
Koncord
15a197cb9a [Server] Temporarily disable CallFF for ARM 2017-06-30 19:17:04 +08:00
Koncord
653db9e266 [Server] Simplify native CallPublic & CreateTimerEx 2017-06-30 18:01:14 +08:00
Koncord
5292914325 [Server] Simplify native CallPublic & CreateTimerEx 2017-06-30 17:59:50 +08:00
Koncord
1c09e0c255 [Server] Add CallFF dependency 2017-06-30 17:58:41 +08:00
Koncord
e68eee651a [Server] Fix Resurrect 2017-06-27 15:16:23 +08:00
Koncord
c58c26f6c0 [Server] Implement native CreateTimer & CreateTimerEx 2017-06-27 14:50:40 +08:00
Koncord
9ab58b6708 [Server] Remove redundant SetResurrectType
Rename SendResurrect to Resurrect
2017-06-27 14:49:39 +08:00
David Cernat
813a3c89c4 [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2 [General] Implement resurrection at nearest shrine or temple 2017-06-27 01:01:45 +03:00
David Cernat
66a3f3d475 [Server] Use cleaner solution for safely reading cell descriptions 2017-06-23 08:29:14 +03:00
David Cernat
78f29302ef [General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9 [General] Fix ObjectLock packets by making hasCellData true for them 2017-06-22 05:49:44 +03:00
David Cernat
4ad87faac1 [Server] Create new Settings category for script functions 2017-06-20 07:24:15 +03:00
David Cernat
ebf7740969 [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
Koncord
3803535bd5 [General] Implement CleanChat() 2017-06-12 08:01:47 +08:00
David Cernat
51b95f35cd [Server] Fix problem with fetching interior cell descriptions 2017-06-10 18:03:58 +03:00
David Cernat
db7709ee18 [Server] Modernize getting and setting of player cells 2017-06-10 17:49:41 +03:00
David Cernat
0d3976950b [Server] Use consistent names for rotation script functions 2017-06-10 17:06:09 +03:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c [General] Rename unused PlayerRegionChange packet into PlayerKillCount 2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
David Cernat
f02ed0d621 [Server] Add script functions for getting and setting actor dynamic stat modifiers 2017-06-10 09:28:35 +03:00
Koncord
568b0702fa [Server] Implement PasswordDialog 2017-06-06 23:34:27 +08:00
Koncord
cef58fa164 [Server] Change fprintf to LOG_MESSAGE_SIMPLE in GET_PLAYER 2017-06-06 16:35:05 +08:00
Koncord
186e5fe33e [Server] Remove GetAngleY & remove Y parameter from SetAngle 2017-06-06 16:33:34 +08:00
David Cernat
a353a21280 [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
David Cernat
f4cdedd8cb [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
David Cernat
4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
David Cernat
940a2b6eb5 [Server] Add script functions for setting and sending ActorEquipment 2017-05-27 00:57:40 +03:00
David Cernat
f47a10dd4a [Server] Add script callback and getter functions for ActorEquipment 2017-05-26 22:54:51 +03:00
David Cernat
32879adc5b [General] Allow ObjectTrap to trigger traps, not just disarm them 2017-05-26 01:28:43 +03:00
David Cernat
93aa674eff [Server] Add SendObjectTrap() script function 2017-05-26 00:42:46 +03:00
David Cernat
dbdb11b5f0 [Server] Add script functions for dialogue 2017-05-24 23:22:43 +03:00