Mark Siewert
bef4bef5d2
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
...
- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
scrawl
447158e9d6
shutdown crash fix
2012-06-09 19:15:11 +02:00
Marc Zinnschlag
ff84fbbfa7
Added DontSaveObject script instruction
...
We are ignoring it for now and unless users protest we will probably keep it that way.
2012-06-07 12:36:51 +02:00
Marc Zinnschlag
6ec2a2091c
Issue #305 : Allow the use of = as a synonym for ==
2012-06-07 12:16:03 +02:00
scrawl
42e44ac1b5
fixed some leaks
2012-06-06 21:08:20 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
scrawl
dfac5f26c3
fixed some issues:
...
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
scrawl
ea8e3ca1c8
fix item duplication bug when picking up object with the mouse and immediately dropping again
2012-06-04 21:09:51 +02:00
scrawl
1ecc6f97ed
alchemy effect fix
2012-06-04 20:56:13 +02:00
scrawl
d56defd4f4
set input focus to console after selecting objects in console mode
2012-06-03 21:19:48 +02:00
scrawl
8e96871acd
remove something unused
2012-06-03 18:40:10 +02:00
Marc Zinnschlag
ad54955e95
Merge remote branch 'scrawl/objectselection'
2012-06-02 15:00:32 +02:00
scrawl
b8464d4ce5
allow picking up objects from the gameworld with the mouse in inventory mode
2012-06-02 14:19:02 +02:00
scrawl
b886aea298
change console skin to MW_Window and set the selected object refID as window title
2012-06-02 12:31:23 +02:00
scrawl
0ba0b2122e
set the implicit object for script excution by clicking on it
2012-06-02 12:25:24 +02:00
Edmondo Tommasina
a9a582f858
renderer.cpp: fix std::runtime_error compile error
2012-05-30 23:18:59 +02:00
scrawl
36d26e0681
set the camera orientation after using teleport doors
2012-05-30 15:52:39 +02:00
Marc Zinnschlag
2bbbff2b75
Merge remote branch 'scrawl/spellwindow'
2012-05-30 10:22:56 +02:00
scrawl
2c90654401
fix a typo that caused a crash when trying to disable an already disabled object
2012-05-30 09:21:41 +02:00
scrawl
72bb7a2d2c
fix a typo
2012-05-30 08:04:07 +02:00
scrawl
c5a685d11f
addition to last commit: show the selected weapon/spell names as inventory/spell window caption
2012-05-29 18:59:11 +02:00
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
2012-05-29 18:33:01 +02:00
scrawl
8b7baa808e
fixed the hud icon positioning issues
2012-05-29 15:36:48 +02:00
scrawl
48ba293e88
added the success formula, and spell deleting (shift+click)
2012-05-29 15:13:44 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
5412d6ed9e
fixed a typo that prevented spells from getting added
2012-05-29 10:47:48 +02:00
scrawl
c7268233df
spell window layout & opening/closing/pinning logic
2012-05-29 09:02:22 +02:00
scrawl
1b561ce91f
Merge branch 'master' into next
2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588
add water settings to settings window
2012-05-29 06:45:44 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
6945afe95b
alchemy window layout
2012-05-29 02:57:19 +02:00
scrawl
8c7cb6909d
addition to c7010623fb
: apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
2012-05-29 01:59:16 +02:00
scrawl
f75266e4ba
fixed race dialog bug
2012-05-29 01:47:49 +02:00
scrawl
0a17d6d710
more resolution switching fixes
2012-05-28 12:34:29 +02:00
Marc Zinnschlag
76b23ae864
Merge remote branch 'scrawl/buildplayerfix'
2012-05-28 11:44:43 +02:00
scrawl
a54623bcd2
reset attributes when building player
2012-05-28 11:37:56 +02:00
scrawl
e1ee45a6d6
Issue #297 : Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
2012-05-28 10:50:00 +02:00
scrawl
6014a90002
added tooltip delay option
2012-05-28 09:46:05 +02:00
scrawl
14f4f09f83
proper resolution switching (reposition GUI & adjust mouse clipping region)
2012-05-28 09:19:25 +02:00
scrawl
3daf1ebc3f
small map tweak
2012-05-28 05:03:50 +02:00
scrawl
19c428e86c
delete fix
2012-05-28 02:04:00 +02:00
scrawl
8f667580bb
ogre 1.8 final release compability fixes
2012-05-27 23:12:45 +02:00
scrawl
f6a6684685
when the resolution changes, adjust camera aspect ratio and recreate compositors
2012-05-27 21:39:18 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
f1d3978897
Issue #290 : Auto-Close MW-reference related GUI windows
2012-05-27 01:14:33 +02:00
scrawl
a7e6a142f9
blend fog of war into adjacent cells
2012-05-27 00:39:33 +02:00
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
3cba884f59
Issue #294 : show/hide HUD elements based on allowed windows
2012-05-26 05:46:46 +02:00
scrawl
738e107b52
Merge branch 'master' into next
2012-05-26 05:31:32 +02:00