scrawl
41542dedf7
Fix map insert return value mixup ( Fixes #2192 )
10 years ago
scrawl
9a1b7cbe52
Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row ( Fixes #1986 )
10 years ago
Marc Zinnschlag
6a67aba336
added double click with modifier actions in report table
10 years ago
Marc Zinnschlag
58f4cc882f
added remove action to report table context menu
10 years ago
Marc Zinnschlag
f2fc693325
added context menu to report table
10 years ago
Marc Zinnschlag
350b0cb93c
added hidden hint column to report model
10 years ago
Marc Zinnschlag
6c18a3b0b5
allow drags from report table
10 years ago
Marc Zinnschlag
7c59ea6296
added specialised report table
10 years ago
Marc Zinnschlag
9ae69447d3
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
3f0bc6eecb
Ignore extra bytes after the SCVR string list ( Fixes #2184 )
10 years ago
scrawl
416d549568
Fix animation glitch caused by knockdown
...
If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
10 years ago
scrawl
e313ed3cef
Support animated container models
10 years ago
scrawl
5a25649076
Implement XYZ rotation keys support ( Fixes #1067 )
10 years ago
scrawl
65536f0857
Load initial particle system state from NIF files ( Fixes #2178 )
10 years ago
scrawl
a67e7c64ea
Optimize pathgrid store
10 years ago
scrawl
83dcf9ce4b
Overwrite existing records in IndexedStore ( Fixes #2182 )
10 years ago
cc9cii
ab693f1f64
Workaround file lock being lost if the same file is closed elsewhere in the program (see https://svn.boost.org/trac/boost/ticket/3582 )
10 years ago
cc9cii
8d0cca6cfc
Merge remote-tracking branch 'remotes/upstream/master' into single-instance
...
Conflicts:
apps/opencs/editor.cpp
10 years ago
Marc Zinnschlag
f771b95a15
Merge remote-tracking branch 'cc9cii/master'
10 years ago
cc9cii
6731afc79c
Use float for setting skill use values. Should resolve bug #2183 .
10 years ago
cc9cii
07f10a0140
Use append syntax compatible with older versions of boost.
10 years ago
cc9cii
e67cf96250
Allow only one instance of OpenCS. Only tested on windows x64.
10 years ago
Marc Zinnschlag
41ec6e42cb
updated changelog
10 years ago
Marc Zinnschlag
d67ad9037e
increased version number
10 years ago
Marc Zinnschlag
eb6e1576be
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
fee08f97ed
Fix crash in character preview for non-existing meshes ( Fixes #2128 )
10 years ago
scrawl
75b0da5dce
Don't updateBoneTree for non-skinned parts ( Fixes #2124 )
10 years ago
scrawl
b650338d69
Implement drawMode of NiStencilProperty (Feature #1057 )
10 years ago
scrawl
14ae6d28b0
Fix being able to jump when overencumbered
10 years ago
scrawl
e6c59f5585
Revert "Allow NIF rotation matrices that include scale values"
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This reverts commit f57ddec6a2
.
Conflicts:
components/nif/nifstream.hpp
(Fixes #2168 )
10 years ago
scrawl
3519d23518
Race dialog: remove incorrect assumption about numeric index in head/hair record IDs
10 years ago
scrawl
7faa849cef
Fix fatigue recalculation using older value (oops)
10 years ago
scrawl
dd0cea21b0
Implement overwriting pathgrid records ( Fixes #2175 )
10 years ago
Marc Zinnschlag
329a3558bf
updated credits file
10 years ago
Marc Zinnschlag
e2efc4770d
Merge remote-tracking branch 'viadanna/fix/invisible-combat'
10 years ago
Marc Zinnschlag
f2d991505e
handle other Windows-specific path issues regarding OpenCS resources handling
10 years ago
Marc Zinnschlag
58b6e757e3
fixed another case folding problem regarding OpenCS resources handling
10 years ago
Marc Zinnschlag
e755f692cc
silenced some annoying warnings
10 years ago
root
85b8fca1f0
fixes
10 years ago
root
4e756a2f4a
path to game get through jni
10 years ago
Paulo Viadanna
bfa048e687
Fix #1734 : AI will stop combat if target disappear
10 years ago
Marc Zinnschlag
406cf2b981
disable element visibility buttons that do not apply to the respective cell type
10 years ago
scrawl
fadbb5ad21
Add particle and sound fading for weather transitions ( Fixes #2130 )
10 years ago
scrawl
b9d0552166
Fix positionCell rotation argument when used on the player
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This fixes the player's initial orientation on the starting boat, to properly face Jiub.
10 years ago
scrawl
46d93f1b08
Crime update: NPCs can report crimes if they didn't see the crime, but were alerted by someone who saw it and did not report it themselves.
10 years ago
scrawl
507cbcfae3
Remove incorrect implementation of the iAlarm* GMSTs, not used by vanilla MW ( Fixes #2064 )
...
According to Hrnchamd, these are unused. The real mechanics are not fully documented, but from a quick test only NPCs with an alarm value of 100 will report crimes.
10 years ago
scrawl
ed686ddd2f
Don't update nodes with an empty name from the skeleton source ( Fixes #2125 )
10 years ago
scrawl
a1226501fa
AiWander: move idle animation handling to non-delayed section ( Fixes #2073 )
10 years ago
scrawl
f9ae0d9d66
Fix dialogue goodbye link conflicting with choice links
10 years ago
scrawl
8103d25b09
Make ToggleMenus close open windows ( Fixes #2045 )
10 years ago