Allofich
a2e174a40f
Don't let water-only creatures prevent resting
2016-10-01 22:15:31 +09:00
Allofich
266ec1aadc
Make AI response to spell hits more like original MW
2016-10-01 21:38:17 +09:00
Marc Zinnschlag
e918474a94
Merge remote-tracking branch 'rcutmore/bug-3277'
2016-09-30 09:37:45 +02:00
Rob Cutmore
8f47ed17df
Show nested tables only when they are editable
2016-09-29 20:42:44 -04:00
Martijn Bakker
45ffdbb284
fixed a segmentation fault when entering a cell which contains someone already attacking you
2016-09-30 00:40:13 +01:00
scrawl
85c7d014d3
Use a shader to render the simple water, ensuring that fog is applied per pixel ( Fixes #2716 )
2016-09-28 21:10:44 +02:00
scrawl
0cf837aa20
Merge pull request #1081 from psi29a/armhf
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make BUILD_OPENCS a dependency for building osgQt
2016-09-28 14:45:29 +02:00
Bret Curtis
55fb33670c
Make building osgQt dependant on building openmw-cs
2016-09-28 14:36:51 +02:00
Rob Cutmore
b59694c4f0
Set tooltip for read-only nested tables
2016-09-25 06:31:28 -04:00
Marc Zinnschlag
eaeaae3243
Merge remote-tracking branch 'aesylwinn/FixRefIdData'
2016-09-25 09:33:28 +02:00
scrawl
4791fadb9a
Merge pull request #1078 from MiroslavR/hidden-items
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Do not show uncarriable lights in item views
2016-09-24 23:27:23 +02:00
Aesylwinn
b899d43a33
Allow base plugins to overwrite referencables made in other base plugins.
2016-09-24 16:45:08 -04:00
scrawl
dc07885d25
Merge pull request #1069 from Allofich/combat
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Add unarmed attack selection to chooseBestAttack()
2016-09-24 18:38:10 +02:00
MiroslavR
52e00f5fef
Do not show uncarriable lights in item views
2016-09-24 18:01:31 +02:00
Rob Cutmore
829345257c
Allow disabled nested tables to be scrollable
2016-09-24 10:36:00 -04:00
scrawl
4b178f6f3d
Merge pull request #1074 from Allofich/telekinesis
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Implement using telekinesis with touch spells
2016-09-23 16:34:46 +02:00
Allofich
0582f2d918
Adjust touch spell/telekinesis interaction
2016-09-23 21:44:49 +09:00
Allofich
0c603e986d
Don't play touch spell explosions on non-activatable statics
2016-09-23 03:25:24 +09:00
Allofich
eecf412b85
Recreate vanilla-like behavior for telekinesis and touch spells
2016-09-23 01:16:03 +09:00
Allofich
04c13ffab3
Add unarmed attack selection to chooseBestAttack()
2016-09-22 00:45:54 +09:00
scrawl
8379291f70
Merge pull request #1072 from Allofich/range
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Give "on touch" spells same range as vanilla MW
2016-09-21 17:39:44 +02:00
scrawl
5fa1180435
Merge pull request #1073 from Allofich/area
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Don't play area vfx for 0-area touch spells that hit non-actors
2016-09-21 17:39:30 +02:00
Allofich
37cc4e9efe
Don't play area vfx for 0-area touch spells that hit non-actors
2016-09-22 00:14:08 +09:00
Allofich
563ae479e8
Give "on touch" spells same range as vanilla MW
2016-09-21 23:34:32 +09:00
Bret Curtis
513f754529
Merge pull request #1071 from mckibbenta/master
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Remove psuedonym from AUTHORS.md
2016-09-21 11:56:30 +02:00
Alex
d88f4e26ae
Remove psuedonym from AUTHORS.md
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Removed myself from public relations as podcaster as well. Someone else is doing that now.
I doubt this file is very up-to-date anyway, heh.
2016-09-20 20:21:53 -04:00
scrawl
c6ef26ba4b
Merge pull request #1070 from mrcheko/pathfinding
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fix using potion as weapon
2016-09-20 22:58:54 +02:00
mrcheko
229cb4b386
remove dynamic_cast to ActionPotion
2016-09-20 23:00:00 +03:00
mrcheko
48765f2ff2
fix using potion as weapon
2016-09-19 23:43:26 +03:00
scrawl
718178bfe9
Merge pull request #1066 from MiroslavR/setinvisible
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Don't use base invisibility magnitude for setting alpha
2016-09-19 15:35:12 +02:00
scrawl
106a99ef8f
Merge pull request #1068 from Allofich/intervention
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Vfx after Divine/Almsivi intervention should be attached to player
2016-09-19 15:34:31 +02:00
Allofich
7e3cca6d37
Vfx after Divine/Almsivi intervention should be attached to player
2016-09-19 22:20:16 +09:00
scrawl
acd0a5ea01
Merge pull request #1067 from Allofich/intervention
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Use correct vfx for teleport spells
2016-09-19 14:29:43 +02:00
Allofich
d1157b3e10
Use correct vfx for teleport spells
2016-09-19 18:12:30 +09:00
MiroslavR
744667e163
Don't use base invisibility magnitude for setting alpha ( Fixes #3555 )
2016-09-19 00:05:50 +02:00
scrawl
cd4b182091
Merge pull request #1051 from Allofich/textures
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Use spell effect particle textures
2016-09-18 22:37:14 +02:00
Allofich
a8e9f2df67
Cleanup
2016-09-19 05:20:04 +09:00
scrawl
30d5c7488d
savegamedialog: don't reset the character selection scrollbar when a character is deleted
2016-09-18 19:26:41 +02:00
Allofich
be96ff1fd1
Remove redundant parameter
2016-09-18 01:57:47 +09:00
scrawl
8f5347b79b
Update comment, osgAnimation::RigGeometry is no longer used
2016-09-17 18:31:39 +02:00
scrawl
767eb1257a
Update AUTHORS.md
2016-09-17 18:10:17 +02:00
scrawl
8520b97b37
Merge pull request #1062 from stil-t/master
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apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles
2016-09-17 18:09:51 +02:00
scrawl
7bd445fb83
Don't crash if FontManager::getByName returns NULL ( Fixes #3552 )
2016-09-17 17:21:35 +02:00
Mikhail Korolev
7e2fe77836
apps/wizard: (trivial) fix misplaced arguments in installFile for installFiles
2016-09-15 19:03:07 +03:00
scrawl
7bbdeb5f85
Merge pull request #1061 from MiroslavR/nameless-actors
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Allow activating actors without a name
2016-09-15 17:51:14 +02:00
scrawl
0f71efb919
Merge pull request #1060 from MiroslavR/fix-anim-state-saving
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Fix animation state not saving in some cases
2016-09-15 16:49:15 +02:00
MiroslavR
f323f231db
Allow activating actors without a name ( Fixes #3551 )
2016-09-15 16:47:50 +02:00
Allofich
5aad1d81f4
Remove no longer used parameter
2016-09-15 23:41:20 +09:00
MiroslavR
55e670c5fe
Fix animation state not saving
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References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
Allofich
322a0ba8bb
Initialize speed for magic projectiles
2016-09-14 21:39:44 +02:00