Commit Graph

2019 Commits (c63ab673e1f1a09862d500400cb4cc3713dbc46e)

Author SHA1 Message Date
scrawl fbb8998184 Account for not yet listed cells in getInteriorPtrs 10 years ago
scrawl 14923f3e8b Fix for broken unsetRefNum 10 years ago
scrawl c98b7db4c1 Fix swim height, use fSwimHeightScale GMST 10 years ago
scrawl 86165d38d2 Add exception handling in addObjectToScene 10 years ago
scrawl cbe135c60f Don't require magicka for casting spells in God Mode (Fixes #2331) 10 years ago
scrawl 7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 10 years ago
scrawl bd0a0e64a9 Fix overwriting script records not working 10 years ago
scrawl 5a9b30a8ca Don't show VFX on the map (Fixes #2324) 10 years ago
scrawl e712b0353b Terrain refactoring, reduce game startup time and memory usage 10 years ago
scrawl f4c8064d39 Fix camera not being attached properly when player becomes vampire (Fixes #2319) 10 years ago
scrawl 431f540791 ESSImport: fix NPC factions 10 years ago
scrawl 9d3f0b2ed5 Remove some unused code, include cleanup 10 years ago
scrawl 697ab16ec5 Fix for coverity defects 10 years ago
scrawl 72f7c2e555 Move weather reset to clear() method 10 years ago
scrawl 79d2eebe54 Store selected enchant item in savegame (Fixes #1702) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl 0fd5575efe Improve warning message in ContainerStore::readState 10 years ago
scrawl c7d15e6f74 Revert "Revert "Light charge handling fix""
This reverts commit b95748d044.
10 years ago
scrawl d13335ba40 Ensure the item can be equipped in the given slot when loading inventory 10 years ago
scrawl c65f9cb3c0 Revert "Change save format to store relative equipment index"
This reverts commit 89d9649b50.
10 years ago
scrawl b95748d044 Revert "Light charge handling fix"
This reverts commit 5e0428243b.
10 years ago
scrawl 5e0428243b Light charge handling fix 10 years ago
scrawl 89d9649b50 Change save format to store relative equipment index
Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl 9014dc48ee Don't require the object type id for reading references from savegames
This is redundant, since we can look it up from the RefID.
10 years ago
scrawl 235683e449 Remove LightState from openmw save format to streamline inventory loading 10 years ago
scrawl fc6aa256bf Add comment 10 years ago
scrawl 6b2df95167 Fix for some coverity defects 10 years ago
scrawl edbac30a57 Change another dynamic_cast to static_cast (coverity) 10 years ago
scrawl cef72385d4 Fix extreme frame drop when running into certain corners (Fixes #2023) 10 years ago
scrawl 52ed3d92a8 Fix btCompoundShape scaling (Fixes #1683) 10 years ago
scrawl 883f7ec7ce Move workaround for hiding markers from NIF loader to Scene 10 years ago
scrawl fafc14d5a0 Add proper air movement mechanics (Fixes #2077) 10 years ago
scrawl 41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 10 years ago
scrawl 82eaa9f1bc Fix loading crash (don't apply viewmode before player is set up) (Fixes #2272) 10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl 4d4f2fc475 Add maximum distance for teleporting followers on using a door 10 years ago
Marc Zinnschlag 289a912817 Merge remote-tracking branch 'scrawl/master' 10 years ago
dteviot 7aa0f887c0 Minor changes to ESM::RefNum
1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
10 years ago
scrawl 579f5d232f Move interactive messageBox to separate function 10 years ago
Marc Zinnschlag 595c08817f Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag e439065897 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl eb99ed697b Reduce includes 10 years ago
scrawl dfdf26e95e Add assertion to Store 10 years ago
dteviot 64cd1396ac Fixed minor issues.
1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
10 years ago
dteviot 7fe2f86d06 Slaughter fish attacks when player only knee deep in water (Fixes #2076) 10 years ago
scrawl 65ab31eae6 Remove now redundant Store::setUp implementation 10 years ago
scrawl c77660ba20 Remove some nonsense code 10 years ago
scrawl 2ddbe22da3 Fix for NPC store clearDynamic bug
It was clearing the whole mShared vector, instead of only the dynamic part. Actually, that whole overload was pointless to begin with. All it does is making sure the Player record isn't cleared, but ESMStore::clearDynamic re-inserts the player record anyway after clearing.
10 years ago
scrawl d31ae2b345 Fix mIds mapping for dynamic records being lost on save/reload 10 years ago
scrawl d02e075bab Add setting for exterior cell grid size (Fixes #1537) 10 years ago