scrawl
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7b2070de5a
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unloadUnreferencedMaterials: Properly unload materials instead of removing techniques
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2014-08-18 19:23:16 +02:00 |
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scrawl
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c5a9cd0aa1
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Sync upstream changes to shiny
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2014-08-06 20:13:58 +02:00 |
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scrawl
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d7acb7fc7d
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Ignore invalid shader cache index (Bug #1664)
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2014-07-27 20:33:45 +02:00 |
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cc9cii
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9713873538
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Minor change to improve generated STL code (only tested with MSVC 2012). More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065
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2014-07-05 15:41:40 +10:00 |
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scrawl
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6dc216af3d
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Fix a typo, caused occasional white spots on local map render
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2013-08-09 21:29:43 +02:00 |
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scrawl
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8845c0cee1
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Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
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2013-05-07 17:38:24 +02:00 |
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scrawl
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75dcf52552
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Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
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2013-05-03 13:55:57 +02:00 |
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scrawl
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62c711d709
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Small change to delete microcode cache more aggressively.
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2013-02-11 02:28:02 +01:00 |
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scrawl
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814969dcae
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Cache integrity check uses relative paths, so that changing the build folder works without reset
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2013-02-07 02:23:41 +01:00 |
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scrawl
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a7d910614f
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extern/shiny update: made caching more robust
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2013-02-04 18:04:09 +01:00 |
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scrawl
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e18cf452d4
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Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012
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2013-01-08 13:24:40 +01:00 |
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scrawl
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7b35b82833
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adding shiny
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2012-11-06 19:09:44 +01:00 |
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