scrawl
|
16e080e252
|
Fix the physics debug drawer lagging a frame behind
|
2015-06-07 17:00:00 +02:00 |
|
scrawl
|
b33fe8fb62
|
Fix the inventory listener bug
|
2015-06-07 16:50:34 +02:00 |
|
scrawl
|
4c09ecef72
|
Normalize fixes
|
2015-06-05 03:41:10 +02:00 |
|
scrawl
|
ddfed35d1c
|
Object placement raycasts should use the rendering meshes
|
2015-06-05 02:26:16 +02:00 |
|
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
2015-06-03 23:04:35 +02:00 |
|
scrawl
|
b70383d127
|
Remove last remains of Ogre math
|
2015-06-03 21:37:21 +02:00 |
|
scrawl
|
cc6d5a3ba0
|
Fix player setup bug
|
2015-06-03 19:44:21 +02:00 |
|
scrawl
|
7bacb9418d
|
Various math code ported to osg
|
2015-06-03 19:41:19 +02:00 |
|
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
2015-06-03 16:40:16 +02:00 |
|
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
2015-06-03 03:18:29 +02:00 |
|
scrawl
|
292fa0b5e3
|
Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
|
2015-06-03 03:16:26 +02:00 |
|
scrawl
|
cee1db532f
|
Improve area orb positioning for "on touch" spells
|
2015-06-03 03:04:39 +02:00 |
|
scrawl
|
2883ecc19a
|
Fix the hilarious bug of NPCs falling to their deaths in interiors
|
2015-06-03 02:48:45 +02:00 |
|
scrawl
|
cdd0623009
|
Terrain rendering
|
2015-06-03 01:35:41 +02:00 |
|
scrawl
|
01944c33f5
|
Basic water rendering
|
2015-06-02 16:35:35 +02:00 |
|
scrawl
|
de8e5f0db1
|
Restore projectiles
|
2015-06-01 21:41:13 +02:00 |
|
scrawl
|
bed31996c9
|
Camera raycast
|
2015-06-01 15:34:46 +02:00 |
|
scrawl
|
f88079fddd
|
Restore the isOnGround hack
|
2015-06-01 02:40:42 +02:00 |
|
scrawl
|
ccd95419e5
|
Restore various raycasting
|
2015-06-01 01:57:15 +02:00 |
|
scrawl
|
e306853570
|
Fix chargen crash
|
2015-06-01 00:50:55 +02:00 |
|
Marc Zinnschlag
|
9f0ccdc37a
|
Merge remote-tracking branch 'scrawl/master'
|
2015-05-31 11:05:43 +02:00 |
|
scrawl
|
a066b24303
|
Restore WeaponAnimation
|
2015-05-31 01:07:43 +02:00 |
|
scrawl
|
7f2dd21c66
|
Fix for StartScript regression (Fixes #2590)
|
2015-05-30 17:20:49 +02:00 |
|
Marc Zinnschlag
|
d7cd4203ad
|
Merge remote-tracking branch 'k1ll/mingw'
|
2015-05-30 11:39:53 +02:00 |
|
scrawl
|
cc3bfe2bb2
|
Restore collision tracker
|
2015-05-30 01:32:00 +02:00 |
|
scrawl
|
b2fe21dd3b
|
Minor cleanup
|
2015-05-30 01:11:00 +02:00 |
|
scrawl
|
fd50be0fb8
|
Restore various gameplay
|
2015-05-30 01:00:24 +02:00 |
|
scrawl
|
f4ee805e3b
|
Object animation fix
|
2015-05-28 15:44:58 +02:00 |
|
scrawl
|
c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
|
2015-05-28 03:50:49 +02:00 |
|
scrawl
|
8b3054aa8b
|
Fix for player collision cleanup issue
|
2015-05-28 02:45:38 +02:00 |
|
Marc Zinnschlag
|
b6878c2e0c
|
improved error handling in LocalScripts::add
|
2015-05-27 19:45:26 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
|
2015-05-26 16:40:44 +02:00 |
|
scrawl
|
d84990be85
|
Restore getCollisions
|
2015-05-24 03:59:22 +02:00 |
|
scrawl
|
8b322fcd06
|
Implement getFacedObject using osgUtil::IntersectionVisitor
|
2015-05-24 03:36:34 +02:00 |
|
scrawl
|
9a0db5d55a
|
Restore cell changes
|
2015-05-24 01:32:00 +02:00 |
|
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
0de6839890
|
Minor cleanup
|
2015-05-23 06:07:11 +02:00 |
|
scrawl
|
04e827ecf6
|
Don't try to play an empty video
|
2015-05-23 05:42:21 +02:00 |
|
scrawl
|
cd81ec92db
|
Minor cleanup
|
2015-05-23 05:41:53 +02:00 |
|
scrawl
|
d1b6289cad
|
Don't teleport followers when using teleportation spells
|
2015-05-22 19:57:02 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
85345e663a
|
Restore getHitContact
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
627fee07bc
|
Minor cleanup
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
cac7c1e535
|
Restore various physics features
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
2235d2978b
|
Restore animation text key handling
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
9b8e2e9db3
|
Port MWRender::Camera
|
2015-05-22 00:29:27 +02:00 |
|
scrawl
|
8bcfac1ea3
|
Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
|
2015-05-17 18:16:42 +02:00 |
|
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
2015-05-14 21:42:04 +02:00 |
|
scrawl
|
3e86dd7df0
|
Apply runtime changes to field of view & view distance
|
2015-05-14 18:46:28 +02:00 |
|
scrawl
|
b7258c8d23
|
Readded Objects::updatePtr
|
2015-05-14 17:34:55 +02:00 |
|